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I love how responsive the developer is. It's always fantastic to see a game which continues to be invested in and improved on such a constant basis. You are a shining role model for all game developers, DivineGames!
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@xenomina that is kinda what the assistants are for, they should have the same faction coin chance you do, and you can have 10 of them, so thats ten chances every second for a faction coin without you having to click at all. You should have enough income from gems to buy 100 of everything for that by the time you hit the 25% cap to coin gain.
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Playing as fairy, my mana regen went from 4.45 to 2.23 per second after clicking on the mana bar! I had the mana upgrades and blacksmith mana regen upgrades. Sadness...
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Something is amiss with the Demonic Presence upgrade. It claims to award a 0.5% bonus to Hell Portal production for every other building owned. I own 1460 other buildings, so it should give me 730%. It says I get 73.0%. I don't know if it's a typo or a miscalculation, but one of those things has the wrong value.
There is bug in the current version of the game that makes Hell Portals produce less than intended. It will be fixed in the next update :) EDIT: it's up now!
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hellphantine, if you want to spend the time to manipulate rng, rather than wait for it to recharge-keeping the buildings you earned from it be my guest. the chance of both landing on hall of legends is 1 in 121 and in that time the spell will have recharged multiple times and you will have missed out on the cash gained during that time.
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Suggestion: Once all factions have been mastered (maybe all upgrades purchased, 50-100 Coin Exchanges per Faction Coin, 300-500 of each building?) and a certain number of gems have been reached (no idea here) enable the option of a Semi-Hard Reset which would remove all gems and in exchange it would allow one to ally with all Good or Evil factions at once. Then, once one mastered both sides they could ally with everyone. I know this would take a fair bit of work to implement, so it's just a suggestion for once baseline stuff is tended to. Also, re: spells with multiple alliances, maybe have the 4th spells of the allied factions available as upgrades, and allow the purchase of two (since there's room for the button)? Or maybe make the buttons slightly smaller to simply allow all three? I feel this would extend the game reasonably without making the multi-alliance ability too easy to get to.
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Bit of a broken thing, with something like the Goblin Greed spell, you can just export your file and keep importing it until the spell gives you the buildings you want. The spell needs a script to follow, rather than being truly random, as nice as that would be, otherwise you can just abuse the system. Though I do understand if you just like to leave it up to player honesty.
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the cap on bonus to faction coins by gems keep me from reseting game for too long now.
WIthout that, soft reset would make sense after some hours fullactive play, but like this its only productive after days ........
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Attention: There seem to be some issues with save files, and people getting set back significant amounts of progress. Until these issues are resolved, play safe and export your save to a text file! I posted this already, but people keep complaining about lost saves.
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*Hidden Trophies* - Exactly 1337 coins - Exactly 1 of each building - 100k coins with no buildings - Ally with all factions - 500 exchanges - Neutral for 5.4 days - Good for 30 days - Evil for 27.8 days - Activate undead true night 11pm-6am - Have 10 assistants
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I literally only restarted my pc and game is acting like i never played it starting brand new. Didnt delete cache or cookies or anything. bullsht
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Found this to expand on Stolichnaya, complete list:
Leet - have exactly 1337 coins at any given time.
Unitary - Have exactly 1 of each building at any given time
Building Hater - Reach 100,000 coin without building anything
Grand Diplomat - Ally with each faction at least once.
Exchange Master - purchase 500 Royal Exchanges in a single game.
Lucky Neutral - spend 7777 minutes being neutral
Perfectly Good - Spend 30 days being Good
Diabolical Evil - Spend 666 hours being Evil
True Night - Activate the True Night spell after 11 pm and before 6 am.
Assisted Economy - Have 10 clicking assistants in one game.
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UNDEAD FACTION FEEDBACK: I'd recommend changing the Night Time spell to multiply the production of your Necropolises by % based on total number of buildings. The greater the population, the greater the amount of life force you can drain from the city/empire for your dark ritual...
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@devinshk1 they count as 4 sperate clicks, but they still only happen ON the second, at the same time, but you can still get every coin
Hope I helped!
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Say you have 4 clicker assistants; Does that counts as four clicks per second each with 5% or one click with 20%? The reason I ask this is because of Faction Coins.
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@ghoulslayer - My Angel faction bonus from Call to Arms + God's Hand is at 35000%. Elves are pretty poor comparatively, unless you dedicate a month to sitting there with an autoclicker.
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@samson171 actually elves are really efficient for a starter faction, just because of the pure number of royal exchanges that are possible. It is truly amazing. And, frankly, my Moon Blessing hit about ~17200% after what, 500k clicks? Which is much more than is physically possible with any other spell or faction, except maybe goblins after a wekk or so of farming buildings
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Anyone else notice that the maximum amount of faction coins you can get while in offline mode is 432,000? Anyone know why this is?
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uhg, Elvin sucks so bad. It took 31,250 mouse clicks just for moon blessing to EQUAL call-to-arms. 662%. Not mentioning CtAs is half the mana... FML
ELVES SUCK IN THIS GAME, STAY CLEAR FROM ELVES!
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3/5. A solid Idle / Incremental genre game, but currently there doesn't feel like there is anything special about it. Greatly looking forward to new updates though, lots of room for improvement.
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Angel Spell Strategy: Once you're making enough mana (I started doing this around 15/sec) click God's Hand, then click the treasure chest until you can cast Call to Arms, then click the treasure chest until God's Hand is almost over and grab whatever Tax Collections you can before it runs out. With normal rates of ~80T/sec and ~60T/click, I'm netting a little over 4 Qi coins every time I run this set.
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Today I received a ton of messages about the hidden trophies. I actually made a follow up post to the highly rated one that explained the other two trophies, as I found them a few days ago. I currently have 187 trophies, so you guys can stop messaging me about it.
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One underrated thing I LOVE about this game is that if a buff stacks additively (rather than multiplicatively), it SAYS it stacks additively. All others are multiplicative!
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TheLowerLight - I know, I was pointing out a problem with the idea of having flat click upgrades pre-purchased after soft resets, since someone else said they wanted that feature. Thankfully the game keeps them available without having to click endlessly again and again, but not pre-purchased. If they remained purchased across resets, I would have had to hard reset 2 days worth of Elvish clicking (over 100k clicks) to get the 1337 trophy when I found out about it. Would have sucked.
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The one thing that I think would really help the game is if you added a feature that, when you choose good or evil, the other type of faction coins stop being found. Example: I choose evil, and am trying to join a faction. Unfortunately I have a ton of good faction coins that I cannot use.
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Too bad that the save feature is not one thing. For example, you gotta export each save every time. It's not the same code.
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Night time is a complete waste of mana. The idea of spells that target random buildings is kind of flawed because 90% of the time, the effect of 1000 mana spell will not equal that of the 200 mana spell.
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The chances for faction coins are actually unique then the others. List of rarity amount: Demon Coin: rarest evil; Goblin Coin: Least rare evil; Angel Coin: Least rare good; Fairy Coin: rarest good.
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@LeveNuke try refreshing the page. Refreshing helps fix most problems (bugs and glitches [unless they are lag-based])
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btrotta - There's a problem with maintaining flat click upgrades. If someone fails to get the LEET trophy on their first playthrough - that is, exactly 1,337 coins - it becomes tremendously harder (impossible?) if they start after a soft reset already getting 5, 50, etc. coins per click.
Clarification needed: flat click upgrades remain unlocked and available to purchase after soft resets if you have previously unlocked them, however their effect won't kick in unless you purchase them.
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I can't imagine Moon Blessing being any more powerful than Call To Arms. At least make its cost lower so I won't get as annoyed when I click it by mistake.