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Is the chance of clicking assistants getting a faction coin 5% of my own chance? I'd guess it is, considering the description, but I don't know for certain.
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heres an Idea i find i dont use the first spells at all once I get my faction specific magic so maybe after you have maxed out the regular upgrades there could be faction specific spell upgrades for the first two magics.
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Dont bother with 500 exchanges when you have low gems. Wait till you have so many gems that you don't need elves to have decent output. Then choose faction, which gives extra assistans. Then just relax and assistans will do all the job for you.
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@Delauney it took me about 3.5mil total faction coins to hit the 500 exchanges achievement. I got bored of waiting and used an autoclicker with the elves and it still took running that for hours and hours. It's just really, really slow.
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Even for late game, I'm guessing I'll need between 1m and 2m more faction coins for the 500 exchanges. To put that into perspective, I've earned ~450k faction coins in the last 24hrs. I have 148k gems, 13 assistants and all the elf upgrades. I'm not saying it should be changed, just that I'm not sure I have the patience to wait it out.
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Bug Report: When autoclicking (I know, I'm a dirty cheater) and having a high chance of getting faction coins, it seems to take a while for the game to calculate things and so when I stop with my autoclicking, I have to wait an inconsistent amount of time until the game realizes that I stopped. It increases however if the faction coin percent technically goes over 100% such right now, I started at 25%, and I've grabbed all 3 of the Elven faction coin upgrades, so technically my chance is currently at 200%, which must cause some sort of lag in the game.
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@Fira as far as i can tell. the various factions are the best at various stages. For good Faries are good early game, elves are good mid-late and angels are incredibly good late game due to gods hand+call to arms. For evil goblins are good early game, demons are good mid-late game and undead are good late game (Havn't played much of this side yet).
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Fira10, I'd say Angels or Goblins for endgame. Angels, because their production can increase massively from spellcasts, in addition to the power of their spells and ability to cast them together (using God's Hand + Call to Arms and some Tax Collections can raise your money massively, and it can be used quite often). Goblins, because their Strong Currency allows a massive money increase and their greed power gives a nice boost (though, it looks like Angel's outscale Goblins due to the amount of multipliers they have in spells heavily beating out more buildings that have a lower gold amount).
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Excellent idler. Would love some hotkeys for buying buildings (Q through [ maybe?) or swapping between upgrades/stats.
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I'd have to say, goblins are probably best for the END end game. When everything costs infinity, goblins can still get free buildings.
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Background race-specific graphics would be nice. Like a base and adding buliding as you build more. something like disciples 2 bases if you guys are familiar
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Okay, so, I've been playing this for a while now, and I've come to the conclusion that Angels are the best faction, by far. The ability to chain cast both God's Hand and Call to Arms with honestly somewhat alarming speed significantly trumps the Demon's Hellfire Blast, even with all of the trophies. If I had to create a ranking, it'd probably something like...
Angel
Demon
Fairy
Goblin/Undead
Elf
Though the Elf faction is /by/ /far/ the best suited to getting the Exchange Master achievement in any sort of reasonable timeframe.
TL;DR: Angels rule, demons drool.
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I think the lower tier buildings above farm, inn and blacksmith should get a similar upgrade treatment: Higher multipliers, with the difference being smaller the further up you go. For example, Warriors/Slaves could have something like +100%, +175%, +250%, +325%, Orcs/Joust +150%, 200%, 250%, etc. The numbers are just an idea, they could be tiered differently.
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Because it's an idle game and some trophies could be accomplished when the player is absent, sometimes one has to guess which ones are new, remember the trophy count to know when to check them, etc. There is one improvement that could eliminate all this discomfort - in the trophy window every newly achieved trophy can glow until the player hovers the mouse over it. The tab itself can glow too, when there is at least one new trophy.
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There is an interface related problem - when scrolling the upgrades window and there are many available features, one can very likely accidentally click one of them along with scrolling the window. Also, there could be one more improvement in the interface - a place where one can easily find upgrades sorted per things they are affecting. For example one could hover over a building, and a popup with any upgrades affecting that building will appear.
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Might i recommend neutral races; perhaps treant's because no one is on nature's side... even the elves burn dead trees as if to mock the poor treants; Honey Badgers cause they don't give a ****; and pigmen because everyone loves bacon... ok maybe not the second two lol: neutral spells, classes based on the three alignments to further enhance the ability to choose your end game destiny, and at the very start of the game terrain types such as island, oceanic, volcanic, desert, tundra, forest or similar to give you bonuses based on which race you choose from each area; mermaids who collect pearls and wield powerful magic such as shapeshifting feet so they can expand their trading inland rather than just underwater or near the coastline or Naga who raid villages and specialize in metallurgy for improved raiding.
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I love this game :D
what would you say to a button that you must buy and then over clicking generate a little bit mana like 0.05 that it dosen't go to fast? :)
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It would be nice to be able to build hall of legends while neutral, so I have something more sensible to do while gaining the neutral time trophy
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Suggestion : since grinding faction coins is extremely difficult, I have a suggestion, two new buildings, one you get when you chose one of the 6 fact.coin multi.choice upgrades, which slowly harvests faction coins of your choice of faction (eg chose demonic and get demon coin harvester) and the other, possibly unlocked by a coin upgrade which gives you faction coins randomly each interval. They should be able to speed production up to 4-8 faction coins a second in late game.
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IMO the 500 exchanges trophy is more of a late game achievement, when your gems have reached at least 6 digits if not more. Right now, with elves and 300,000 gems + all elf upgrades, I'm at more than halfway at less than 2 days play so that should give a point reference. Every click I make earns a token right now.
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I'm currently playing as the elves; I have 100% chance on faction coin drops, and I'm sitting at 334 faction exchanges. I like to change up my faction pretty frequently, and it is going to take FOREVER to get to 500 exchanges, given how steep the increase in cost has become. This is one trophy I may have to live without.
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You should make some form of upgrades that carry through soft resets still unlocked but make them kinda expensive or something...
So like a form of prestige shop maybe?
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@LordMephisto - The lower tier buildings (Farm, Blacksmith, Mine) have been made useful under the Fairy Faction, because in addition to their Faction upgrades, the new 200 building gold tier upgrades increase the lower tier buildings x500%.
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@LordMephisto Halls begin to fall behind Gates and Portals quite fast and after 200+ buildings their cost/production is horrible. Lower tier buildings are cheap so you can both reach 100 quickly to get assistants and buy a ton of them to boost Call to Arms. They always stay relevant, even if only for small bonuses. And then come the misunderstood Fairies, probably the most fun and powerful faction once you learn to appreciate them. Farms, Inns and Blacksmiths rule ;)
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I think there might be a bug of some sort, the assistant graphics toggle in the options tab doesn't exist for me. Not that it really matters, the graphics also don't exist. The Royal Cathedral had a stationary winged dot from the moment I bought the first one and that was long before I bought my first assistant which was actually supposed to apply to the Farm anyway. I've refreshed my game many times with no changes appearing after each time. Also, is there any particular reason everything overlaps something else? The screen feels very claustrophobic the way it currently appears. Other than the visual issues I'm enjoying the game quite a bit so far.
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Even though for it's quality and game type, I look forward to the updates and the new deeds and upgrades.And I really like idle games so i give a 5/5 star rating! :D good luck on your game.
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the only major problem i have with this game is that lower tier buildings are useless later on, since your hall of legends are producing 90% of your income...
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I accidentally hard reset my account with 80000 diamonds.... I guess I will just start again. It is a great game anyway :)
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The clicking trophies should be clicks across all games, so it still rewards you sitting there and clicking a lot, but since you don't have to do it in one game, it stops it from feeling stupid and pointless.
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When this new update came out I lost all of my progress, does anyone know how to fix this or how to contact the developer?