Under rating threshold (hideshow)
loving it i am still new only 36k gems i double each game play once its fast enough to instantly master everything i will be content. 5* Fav and playlist keep the updates coming :D
Under rating threshold (hideshow)
Just lost all of my progress when my computer crashed. To boot, I was most of the way done with that stupid 100k clicks in a single run trophy. At least make it so that the clicks count from ALL runs. Otherwise, you are just punishing the players.
Under rating threshold (hideshow)
Bloody Frenzy seems pretty underpowered compared to call to arms(esp long term scaling) since it doesn't increase Halls of Legends(pretty much your most important building)
Under rating threshold (hideshow)
hey, i just started the game, i found it cool, with a fast growing begining, wich is cool.
tough a bug is bothering me :
all the elements feel packed up, as if the game window were too small to contain them all. i've a 15" screen, so the problem may come from the game, any tip for me ?
Under rating threshold (hideshow)
Human: The mundane humans find power in themselves.
By choosing this faction you will both benefit from idle production and treasure clicking.
Troll: These evil giants employ slaves to work for them.
By choosing this faction you will increase benefits of the helpers by a great amount.(evil)
Minotaurs: These honourable creatures concentrate on having as little as possible.
By joining this faction the prices of the buildings will dramatically increase, but production and click rewards dramatically increase. (good)
Patterned: The ones borm from the Pattern the strive for neutrality.
By joining this faction you will directly control any aspect of the game, but at a great price.
Chaoslings: These constanly changing being are highy powerfull but unpredictable.
By choosing this faction you are able to alter aspects of the game much like with the Patterned, and they are free! However you have no control over the results and you may worsen rather than improve.
Under rating threshold (hideshow)
id like to know how often you get gems for reset, cause im an idle player so if it is a cash sum or an amount of upgrades would be nice instead of just playing until something happens
Under rating threshold (hideshow)
For the Dev- Everytime i refresh the page or close it all my progress is gone even after i save it it says 0 for everything
Under rating threshold (hideshow)
After these few updates it's a good time to take a closer look at this game. It seems it's a typical idle game, but the trophy system is well designed, plus the Hall of Legends mechanism benefits from them more. However I found some small bugs - the gem icon in the options tab seems to be clickable and it looks like it's disturbing the mechanism for acquiring gems. Second, after accidentally unlocking one secret trophy I noticed, that it was still hidden until I highlighted one of the question mark frames.
Thanks for your report milford! When you click the gem icon tooltip it doesn't actually do anything except updating it, but since you are producing money every second it looks like you are reducing the requirements for your next gem :) As for the trophies, we are still investigating the issue - it happens only under weird circumstances that we couldn't isolate yet.
Under rating threshold (hideshow)
Also: Lucky neutral requiring freaking 130 hours of neutral is total bs. I rarely put 130 hours into games I like, and I've honestly not liked this one much so far.
Under rating threshold (hideshow)
i like the game but it feels like it takes too long to get crystals.. left it on all night and i was only able to get 5 crystals.. with 6 workers and most of my buildings (evil alignment) were level 15+ including the last building.. would be nice to get them a little faster, maybe cut the reqs in half?
Is this the first time you opened the game after the update? Please remember that since offline earnings weren't implemented until this version, they will start to be effective from your next reload, and they have a 1 minute cooldown between reloads.
Under rating threshold (hideshow)
The clickers and Mana regeneration seem to do fine in offline, but I think the Building Money generation is a bit bugged. Can you check this?
Under rating threshold (hideshow)
When holding down the CTRL key, I would like to see the cost of buying 10 buildings of the type I've chosen. That's my most consistent gripe. But a minor one. An enjoyably diverting game!
Thank you, very much appreciated :) Please continue sending us suggestions and reports, we are doing our best to listen and follow them whenever possible.
Under rating threshold (hideshow)
Performance issues? What is this guy babbling? Is he playing on a rock or something? This is one of the few games i can FULLY utilize my autoclicker and not lag or throttle the clicks at all. Grats for maker for making non lag game.
Under rating threshold (hideshow)
Needs a lot of work on balancing so that players don't grind to a screaming halt before they accrue a useful amount of gems. As it is, we just smack into a wall and have to grind for hours and hours to get to a point where it makes sense to reset. Also, it is bad design to force us to re-urn the click and spell cast achievements every game. Those should be tied to the trophies and survive across resets.
Under rating threshold (hideshow)
Soo, been trying to find a thing I like in this game, and... Is this game even playable without an autoclicker? Or some similar form of macro?
Under rating threshold (hideshow)
I have a suggestion: Maybe if you mastered all evil classes,you need the trophy of them, you get an overall bonus for active playing and if you do the same for the good side you get an overall bonus for the passive playing and if you mastered all 6 that you unlock a new different class which you can play.
Under rating threshold (hideshow)
A small side note, I haven't tested all factions but it does appear that the angelic faction is by far the best. Very little money is made from your actual buidlings compared to what teh spells give, and the fact that you make nearly 5-7 mana a second near the progress wall allows you to cast the full combo of spells quite often and allow you to move forward at a snails pace, which is better than the general stagnant or nonexistent progress of other factions. The one downside is that all the bonus spells for most classes will never outweigh the call to arms and 7 taxes spells you can cast, which dwarfs the measly idle progression or teh tiny bonus from holy light and God's hand. God's hand only gives me 911% production bonus for 800 mana, where the call to arms gives me 444% for 300 mana. A lot of work needs to go into this to balance it.
Under rating threshold (hideshow)
@divinegame: if i can suggest, would be great to have nonlinear upgrade and build strategy too. For example the Magic chaneling upgrade for the wizard tower could add few % to the mana (max for tower and %gain for chaneling upgrade). that's an example but it will give us more possible way to play the game. Warior barracks builds and upgrade can improve the "call to arm" spell. Cathedral for holylight - royal castle improve "collecting tax" spell, etc... i think you get it, lot of possibility. and something like each 100 blacksmith -> reduce the cost of warrior barracks and knights joust by 25% etc..
Under rating threshold (hideshow)
Love the game, but just a small suggestion: Instead of mana upgrades unlocking based on how many spells you've cast, have it based on how much mana you've used. Seems like that would make it more fair across the board for people who use only the most powerful spells they have available.
Under rating threshold (hideshow)
Good game feels like its finished better then what alot of people do and release pre beta games.
Just and idea but there is a good and evil catagory why not a neutral as evil focuses on idle and good focuses on active why not 50/50 active and passive? just an idea not trying to tell you want to do.
cheers mate
Under rating threshold (hideshow)
Its very frustrating to use spell with random possibilities. I think Night Time is the most of all.There is so much diff between each building category that the spell is kinda worthless. Very disapointing.