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I understand but I HATE that you nerfed goblins and made a max for gem finding on faction coins. Its, annoying to say the least.
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Many upgrades feel really useless. I play in the undead faction. Can get a upgrade to Inns for 15T the problem is that that would increase my production with around 350k coins/ second. Or in other words it increase my production with 0.000618% of max production. Or I can buy a Evil Fortress for 10t and gain 19M coins/ second. Why should I buy that upgrade except to get a Upgrade achievement?
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Numbers bug somewhere: Hall of legends says it's producing 2b per second and I'm only gaining about 990m total per second.
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The "night time" ability of the undead feel pretty pointless. It is to unreliable compared to its cost.
Perhaps its use become more apparent in late game? At the moment I am in late mid or early late game without any gems turn playing with around 40 Hall of legends. It have 40% chance at the moment to improve my collection with more then 100% for 16 seconds compared to Call to Arms+Tax Collectors ability to gain 400% extra for 110 seconds.
The only way to compare to CtA+TC are if I manage to luck out and get the multiplication on Hall of Legends.
Even then it is only a 2,4 times more then CtA+TC compared to the 9% chance to gain the right bonus. For it to be a possible okay choice NT would need to be 11 times better then it is now.
Perhaps something changes if I continue playing, but until now I have never had any reason to chose Night Time over Blood Frenzy until I got enough to start building Hall of Legends. After that Call to Arms was starting to be best.
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ALL HIDDEN TROPHIES, UPVOTE SO EVERYONE CAN SEE: LEET: Have exactly 1337 coins. UNITARY: Have exactly one of each building. BUILDING HATER: Earn 100,000 coins before buying any building. GRAND DIPLOMAT: Play as each faction at least once. EXCHANGE MASTER: Make 500 exchanges in one game. LUCKY NEUTRAL: Play for 7,777 minutes without a faction across all games. 666: Play as Evil factions for 666 hours (27 days) total. "?" Play as Good factions for 30 days total. TRUE NIGHT: Cast Night Time (Undead Faction) between 10PM and 6AM. ASSISTED ECONOMY: Have 10 or more assistants in one game.
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Going evil = more good faction tokens. Going Good = more evil faction tokens. at least in my experience... -sigh- gonna end up needing a new mouse soon...
This is most likely caused by a glitch occurring when Flash loses focus on what it's doing. We are working on a fix that should at least reduce the amount of time it happens. Regardless, if you refresh the page everything should be ok!
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The fairy faction is a little weak, with the first tier 2 faction upgrade, Hall of Legends with 11 has the 65% of production, against 200 farmers, 170 inns and 150 blacksmith.
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Also to put this into a full perspective here are how you get all trophies Have 1337 coins at a given time, Unitary Have one of each building,Building hater gain 100k coins without any buildings,Grant Diploment join each faction,Exchange master make 500 token exchanges, Lucky neautral play for 7,777 minuets without taking the good or evil side,perfectly good,play as the good side for 30 days,Diabolicaly evil play as evil for 666 hours ( not sure if these can be done as total amounts,True night as the undead faction cast Night time between 11pm-6am,Assisted economy have 10 clicker assistants.
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Ok i mighted of cheated a bit by changing the day :3 but the other two missing secret trophies are spend 30 days being good and 666 hours being evil c:
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The problem with the Fairy faction is not just the short duration of its signature spell, but also the low base income of the affected structures, which do not scale well even with the fairy faction upgrades. The fairy faction upgrades would be stronger if they were either increased in effect or had a scaling modifier that got higher as the game progressed. At the moment, the fairy faction is just not worth the coins required to upgrade.
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There seems to be a major bug, where randomly, a single click (Without holding any buttons) buys as many of an investment as possible. So if you were planning on getting a specific number of them, it instead makes it so that you MUST get all of the ones you can afford at the same time. Furthermore, I have found that when that bug happens, refreshing the page will set me back by as much as five minutes of productivity, as the auto-save is apparently getting stuck as well.
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I have found, until the recent update, that the Goblin Faction was probably the best growth faction. It was giving you a huge amount of gems while all the upgrades were active. For the Good Faction I found Elven was the best there for growth. Spell Casting goes to Angels...so if the Auto-casting upgrade begins to work (it isn't for me at the moment) the achievements will be more reachable quicker. The others I haven't really decided on yet.
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bad to see devs here working as most of companies, when something in a game working incredibly well, instead of up alternative aspects they nerf thats work better...
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Since the upgrade today, I am finding that the gem income rate dropped drastically. I am up to 222.6 million gems and I just reset, went into the Goblin faction, and after about an hour of gameplay I now have 68 gems. Not to mention...the faction coins are no longer increasing in discovery speed either. The Auto-spell upgrade isn't working either. A few things to work on fixing I would gather.
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Suggestion. The NIGHTTIME SPELL for Undead. Make it clear WHICH building is getting the bonus. I've used it a couple times now, and I have no idea what building is boosted. Not that it is important, but I'd still like to know. Also, can you make it so that it affects only UNDEAD, or EVIL buildings? Buy the time is viable, Inns, and Blacksmiths and Farms are kinda useless.
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Just a useful tip if you chose the angle faction and you are making about 5.80 mana/sec wait until your bar is full then click gods hand then tax collection for some easy money
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I literally just alt+tabbed to another window, and when I came back the game had a message about offline progress and I had lost a number of buildings, and my coins per second has dropped from almost 5 million to about 250 thousand. Not cool.
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I have a question: Upgrades like Angelic Determination give you a bonus that is affected by the amout of spells you've casted. Once you've bought it, does the applied bonus change when you use more spells OR does the bonus remain the same as it was when you bought it, based on the spells you had casted at the time?
Angelic Determination, along with any other similar upgrade, works dinamically and retroactively. Each time you cast a spell (or whatever is the variable involved), the upgrade bonus goes up by that much % even after you bought the upgrade.
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The Fairy Faction spell: Fairy Chanting is 100x farms, inns, blacksmiths for 8 seconds. The duration may be a tad short for what it offers.
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Hidden Trophy Update: Leet; have exactly 1337 coins: Unitary; Have only one of each building: Building Hater: Get 100,000 coins without buying a building: Grand Diplomat: Ally with each faction at least once: Exchange Master; Make 500 exchanges in one game: Lucky Neutral; Play for 7,777 minutes without a faction across all playthroughs; ?; ?; True Night: Cast Night Time (Undead faction) spell between 11PM and 6AM (can just change your system clock to that time); Assisted Economy: Have 10 or more clicker assistants (easy with Undead faction).
If you know the two I'm missing (between Lucky Neutral and True Night) please message me so I can update this.
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Guys for the news, I can give a Tip. I played only demon factions so its simple, when you use spells like increase productions by %1000 or something, you can use Tax Collection for combo. For start, its nice farming.
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Soo... if anyone can answer this then thanks but I doubt anyone would xD. Anyways, What is the best faction for evil and good? Also, which is the better, Good or Evil in this game? So far I chose Evil just cuz I doubted I was going to be active on this game so thanks if you answer :D
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Well, having offline progress sure is nice. There is just one problem: auto-cast doesn't work offline, which is especially important if you're playing angels. So basically, offline progress is still not of very much use for me.
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@Deserter666 Also, the Angel's lv4 spell can be cast as soon as it's finished it's effect, once you get about 300 of each mana producing building and lv4 mana regen.
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Edit: the grey screen may have been caused by an update that happened while I was playing, I refreshed my page and noticed a couple of changes, and in the changelog I can see you updated the game. Cool!
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The game is good once it starts going but is way too click-heavy in the early game, especially gathering your initial 20 faction coins which will tend to require gathering over 100 faction coins if there's a particular faction you want to try. On top of that, the performance issues are really bad - I tried to go Good, but casting the 25x click spell caused such a bad lag burst that it only registered two of my subsequent clicks.