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@hitmonchan2092 As angels right now my gods hand is 3100% upgrade to production for 30s, and my mana regen is 20.62. I regen mana fast enough to cast it + call to arms every like 70 seconds together and the money I get is actually insane.
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rince123, I'd had the same thought, then realized that Royal Exchanges aren't cumulative in growth. They grow by a static 10% for each one (as much as that sucks.)
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10 royal exchanges should rise the production by 259%. But that is not what I see. Am I calculationg something wrong or does the game?
Royal Exchanges upgrades are additive both with themselves and other Royal Exchanges, therefore 10 Royal Exchanges actually increase overall production by 100%. We will reword tooltips to reflect this, thanks for your report!
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Am I the only one wondering why (angel faction) wizard towers don't produce mana but cathedrals do? What in the world are those wizards doing then? XD
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@hitmonchan2092 Demons pack a bunch after choosing them as your second choice and getting many Trophies and their power is guaranteed to be effective (3756% production boost for 66 trophies). Undead are very powerful to and they have the potential to be the best in the longterm but there's one massive drawback which is their power. It chooses a RANDOM set of buildings and boosts it's production by a multiple of how many Necropolis you have. The majority of the time it will apply itself to the Farm, Inn, or Blacksmith which barely increases your income and wastes your mana if, however, you are lucky enough to have it affect your Hall of Legends (only happened to me once out of 30 tries) your gold per second will skyrocket. That said undead are a gamble but they have potential to be great too.
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@ConnorF18 is right, the heavens gate did a mass suicide. http://en.wikipedia.org/wiki/Heaven%27s_Gate_%28religious_group%29#Mass_suicide_and_aftermath
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pretty fun game but on an unrelated note the ads on the side of the bottom screen are making kongregate unbearable because i cant silence them and they are forcing me to watch if i want to play wtf kongregate get your shit together
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This is a rather small thing, but you may want to reconsider the name "heaven's gate" as a building, there's a cult with the same name that performed mass suicide in '97. Asside from that, I think the conceit of the game is pretty good, and once the graphics are polished up a bit it'll be solid.
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Can someone turn this intoa forum topic/reddit thread? It's much easyer to have suggestions and comments in an organized way.
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i would suggest to have players be able to allocate the percentages to the coins (to a certain extent), but perhaps to have to purchase every percent increase
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Nice work on all the quick updates! Much better than another idle game around here where the creators took 2 months until offline progress worked.
A quick suggestion from me: Mana upgrades and autoclick unlocks are now dependant on the amount of mana spent. The same should be for all of the caster achievements and the angel abilities, which depend on # of spells cast. Otherwise, Tax Collection will be the only useful spell for that fraction.
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How can I tell how many coins I have? Part of the UI is cut off, which might be why I can't see it, but if so, how do I fix it?
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I'm impressed that you took the time to code production contribution percentages to show three significant digits. Only suggestion I have so far is that it would be cool if the appearance of the chest changed as you buy upgrades to it, since it's the only graphic in the game. Unless it does already and I didn't notice.
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The math on the Hall of Legends seems off. It says it produces 250,000 coins per trophy. I have 64. 250,000 * 64 = 16,000,000. The tool tip says 337.9M per Hall of Legends. The only upgrade I have that would affect it gives it a 120% increase, which would equal 19.4M.
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@Reymen some upgrades are useful for other factions,that Inn upgrade is pretty much useless for the undead but the fairy faction revolves around the farm/inn/blacksmith so that inn upgrade would be more useful there
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Hidden Trophies. Leet: have exactly 1337 coins. Unitary: Have only one of each building. Building Hater: Get 100,000 coins without buying a building. Grand Diplomat: Ally with each faction at least once. Exchange Master: Make 500 exchanges in one game. Lucky Neutral: Play for 7,777 minutes without a faction across all playthroughs. Perfectly Good: spend 30 days being Good. Diabolical Evil: Spend 666 hours being Evil. True Night: Cast Night Time spell between 11PM and 6AM. Assisted Economy: Have 10 or more clicker assistants.
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I understand but I HATE that you nerfed goblins and made a max for gem finding on faction coins. Its, annoying to say the least.
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Many upgrades feel really useless. I play in the undead faction. Can get a upgrade to Inns for 15T the problem is that that would increase my production with around 350k coins/ second. Or in other words it increase my production with 0.000618% of max production. Or I can buy a Evil Fortress for 10t and gain 19M coins/ second. Why should I buy that upgrade except to get a Upgrade achievement?
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Numbers bug somewhere: Hall of legends says it's producing 2b per second and I'm only gaining about 990m total per second.
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The "night time" ability of the undead feel pretty pointless. It is to unreliable compared to its cost.
Perhaps its use become more apparent in late game? At the moment I am in late mid or early late game without any gems turn playing with around 40 Hall of legends. It have 40% chance at the moment to improve my collection with more then 100% for 16 seconds compared to Call to Arms+Tax Collectors ability to gain 400% extra for 110 seconds.
The only way to compare to CtA+TC are if I manage to luck out and get the multiplication on Hall of Legends.
Even then it is only a 2,4 times more then CtA+TC compared to the 9% chance to gain the right bonus. For it to be a possible okay choice NT would need to be 11 times better then it is now.
Perhaps something changes if I continue playing, but until now I have never had any reason to chose Night Time over Blood Frenzy until I got enough to start building Hall of Legends. After that Call to Arms was starting to be best.
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ALL HIDDEN TROPHIES, UPVOTE SO EVERYONE CAN SEE: LEET: Have exactly 1337 coins. UNITARY: Have exactly one of each building. BUILDING HATER: Earn 100,000 coins before buying any building. GRAND DIPLOMAT: Play as each faction at least once. EXCHANGE MASTER: Make 500 exchanges in one game. LUCKY NEUTRAL: Play for 7,777 minutes without a faction across all games. 666: Play as Evil factions for 666 hours (27 days) total. "?" Play as Good factions for 30 days total. TRUE NIGHT: Cast Night Time (Undead Faction) between 10PM and 6AM. ASSISTED ECONOMY: Have 10 or more assistants in one game.