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Don't know if this comment already was here, but could game developer add an assistant for ManaBar?
e.g. you buy him for like 1Qa, and when you click him, you can add/disable one of the given fractions' spell for him. > Whenever the mana points are enough, he activates the selected spell? + he is active nevertheless i am afk or offline
That would be awesome. Great game 5/5
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Demons are not the best lategame idle. Goblin and undead both have an unlimited production gain over time upgrade for a flat cost, making them unrivalled on absolute long term.
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atug, you've got it all wrong. Elven is the best clicking faction. Demons are best at lategame idle production, which is why only their strongest buildings get a boost. Angels are more active play then demons. (All good factions are more active than evil factions)
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Would be cool if you could do double faction by continuing the faction coin cost progression - 2500 to get the second faction, 12500 for the second tier, 62500 for the third
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the best faction is angels 25 mana/sec. (it replenish after 40sec)
When tax give 1.27B gold which means i earn 2.54B gold/min, i wait for full mana and then... RAMPAGE!!!
call to arms + god's hand + Tax spam (760B gold per tax i use it 5 times). which means i earn 3.80T per combo its a its more than 1000x than normal! if you will find something better please share too!
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Hidden Trophy Update: Leet; have exactly 1337 coins: Unitary; Have only one of each building: Building Hater: Get 100,000 coins without buying a building: Grand Diplomat: Ally with each faction at least once: Exchange Master; Make 500 exchanges in one game: Lucky Neutral; Play for 7,777 minutes without a faction across all playthroughs; ?; ?; True Night: Cast Night Time (Undead faction) spell between 11PM and 6AM (can just change your system clock to that time); Assisted Economy: Have 10 or more clicker assistants (easy with Undead faction). If you know the two I'm missing (between Lucky Neutral and True Night) please message me so I can update this.
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Nice game. The Exchange Master hidden trophy seems a little off - it activates at around 505 royal exchanges. Should be 500?
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@keks231 The God's Hand spell recently (May 28th) had it's mana cost increased to 1000 from 900. This is the reason why it seemed like the upgrade increased the cost. Angels mana reduction upgrade is still working as intended.
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fairy is now OP, 100 times better than angel and elf. i dont know why he nerfed angel spells. combination of angel spells are far worse than just a single fairy's spell.
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An original and good game. I see some problems though. Stats doesn't content the mana data. Clicking is significant, what makes the game not idle and the carpal syndrome more close. Earlier production becomes insignificant very early.
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New last update +500% on farms: Costs 5Qa, my 200 farms produce 63.3M. So to get my invest back, I'd have to wait 5Qa/63.3M sec = roughly 2.5 years of real time...might be different for e.g. fairy faction though.
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Angels: with -100 Mana Cost upgrade gods hand costs 800 Mana, after buying the last angel upgrade +25% mana production, gods hand costs now 900 mana, guess this is not intended, cause than i wont buy that upgrade again :)
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The Holy Bells upgrade (Angel Faction) doesn't seem to match up with the Mana production listed on the Cathedral mouse-over tooltip. What am I missing?
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Sometimes when i switch tabs the top part of the game (the first magic and the menu buttons) cant be clicked on .. i can click on the bottom part tho
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@Davidanger1 no. It's the developers fault for making a game where you lose your save in a simple power outage. Isn't this stored in cookies? I've never lost my cookies in a power outage.
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Sorry looks like I'm wrong. Clicking on it just refreshes it, so I guess it's a quicker way to see the gain per second
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The elf faction upgrades to finding faction coins don't seem to apply to offline production (With upgrades, I have 100% chance to find faction coins, but offline production seems to calculate using my base chance of ~14%). Is this intentional? Because if it is, there is nothing in-game that explains so.
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In the next update it would be nice to see a gems per second/minuet/and hour also when logging on we get a notification on saying how many gems we got while we were offline
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Finally have to say it, Goblin's Greed, even with just autocasting it is severely broken. Had one set of buildings where it would cost 400+oc for 1. However, I still havent broken 6oc gold across all games yet. If you want to get 300 Hall of Legends, get them, set it to autocast that spell, and let it run. No matter how much you ignore it, you will get it eventually.
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To get the LEET trophy no matter what time around: 1 click until you have enough to get clicking upgrade, then buy when your money is at ##2 or ##7
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wish the faction coins had a bigger part to play, like some sort of separate upgrades instead of just the production by 10% upgrade. If they had upgrades that required combinations of various coin types, it would make things more interesting. For example, 100 each of the 3 good faction coins can unlock something that improves certain buildings.
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There aren't enough "fun" upgrades. With the exception of the faction upgrades, all the others are very predictable and bland. More unlockable upgrades such as the Auto-Cast or the True Neutrality upgrades that don't fit into any pattern of upgrades (like the many double productions) would really add a lot of color to the game. More things should also carry though soft resets, i.e. things such as the effectiveness of the elven faction spell shouldn't be by the clicks of the current game, but rather of the entire game; that would give the game much more replay value (even if you do nerf things in order to compensate). Overall, I really enjoy this game
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Demonic side is much of more of a active fraction rather than idle when you have lots of gems and trophies + that mana regain from hundreds of hell portals (: