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The best part about this idle game is you feel solid progression; it never jumped, it was always steadily progressing in cost and felt more properly earned that way.
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Tip: The Fairy Faction gives you a huge headstart in the game, as it brings the low-tiers to the millions in income, and helps you get Assistants fast.
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the nice thing with angel you can cast many spells at the same time :) with 17 mana/sec press 4 then 2 and spam 1 :P big earnings :P and click at the same time ;)
More factions, upgrades and trophies are coming! It will require a bit of patience, but the next massive update is on its way. We introduced some new gameplay concepts which will need some testing and polishing before we get to release it, but we are quite happy with the result and we are sure it will provide some fun grinding hours for us all :)
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Something feels wrong. Last game: Angel Faction, 1,2 Mio. Gems, 110 Upgrades = 1,2 Sx Money per click without any spells active. Now: Angel Faction, 20 Mio. Gems, 110 Upgrades = 5 Qi per click. Any big nerf update i did miss?
Angels haven't been touched recently. Have you got the same amount of Royal Exchanges? Have you casted a lot less spells than the other session (i.e. less Angelic Determination bonus)? Are those 110 upgrades the same as before?
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The trophy "Exchange Master" is that 500 exchanges in one faction? - I finally got 84 in each one, totalling to 504, but no trophy.
The upgrade buttons show the next upgrade you will buy, not the one you currently have. You probably have 2 less Exchanges than you need for the trophy. You can see your total amount of Royal Exchanges in the Stats panel, at the bottom of the window, among the Faction stats.
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not seeing your game, sam- but they changed night-time. Instead of multiplying the production of one of your buildings, it multiplies the production of your ASSISTANTS. so instead of looking at coins per second, or coins per click, you have to look at assistants coins per second to see a jump
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It could be helpfull to have hotkeys for each faction royal exchange (ex. qwerty, just like 1234 for spells), so we don't have to stop autoclick every time we have to do an exchange
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We should get a feature that lets us see how much money we will get in a certain amount of time if so this game will be a 5 star easily
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Can you change the angel spell 'God's hand' so that if you set it to Auto-cast it uses your maxium mps, instead of your current?
Basically it means it provides 1/4 of its usual funds, since mps is halved when auto casting and then the modifier is 1/2ed along with it.
Angels are supposed to be a very active based faction, providing much better output for active players than to idle ones. Besides, since the second last update, there are two new upgrades which reduce the mana regeneration penalty imposed by autocasting :)
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Players: fivestar this game if you haven't already. Devs get more dough if their game tops four stars. Help this guy(s)/girl(s) get the dough they deserve.
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It would be helpful for the hover-text to tell you how many coins/sec you'll get if you purchase the structure. Especially if you're buying the first one of them.
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Hey again. And a small suggestion: Can you implement a Faction linked infobox about all your active bonuses? Like the small Assistant next to the chest. Maybe a Faction specific small rune. And when you hover over it you can see which bonuses you allready bought, what they do and how effectiv they are in the moment. (I'm talking about those Tier 1-3 upgrades you unlock with faction coins). This would make it a lot easier to handle the faction. Thanks in advance!
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Hello Dev. Do you have any plans for the "Blood Frenzy" Skill? I'm still very unsatisfied with it. "Call to Arms" is mostly a lot better. Up to three times. But please, don't nerf CtA again.
We are currently happy with the status of Call to Arms and Blood Frenzy, especially because they stack together multiplicatively for a very high bonus to overall production. Evil factions also have different options and strategies to improve their money output, so we can't say we have plans to change those two spells in particular.
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It would be nice if the gems also told you how much you increase your faction coin drop, since they do such a good job documenting how much they increase your production rates.
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Suggestions: More Faction based achievements to encourage replaying factions such as (Coins per second, assistant coins per second, clicks per faction, cast a certain spell a number of times) add more upgrades such as an increase in gem % multiplier, upgrades for each building at 100s and later 1000s to prevent CoinsPerSecond to fall way behind. More building cost reducing upgrades.
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The player should be able to enter a name, so when the game welcomes them back, the player can choose what name they want to have
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For every single person that complains their save has disappeared - remember you can save it manually in the options!!! Just save it to a notepad file and stop the madness!
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@mabrima27 when you delete all browser history \ cookies and other site and plug-in data, im pretty sure thats what erases the data,
dont check that box :)