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I really feel like the Evil power that increases building production by 1000% for 60% mana is much better than the Good power that increases click gain by 25x for 90% mana, Because it lasts longer and you can use tax collection twice while it is active for major gold gain. Also the good power doesn't last as long :\
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I think an additional autocast ability which allows spells to be cast when offline (unless that's just too difficult to have the offline calculations run). By reducing the speed of mana regen massively (think 90% reduced), long AFK periods aren't wasted as much.
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The game needs more lategame content. Additionally, faction spells that scale with stats should use total stats. For example the Elves faction's Moon Blessing should use all time clicks, not clicks in that game because it takes forever to grind it up until it surpasses the Call to Arms spell, making it useless. Otherwise the game is quite enjoyable, I like the faction system.
Night Time currently increases assistants production by 50% per Necropolis. With the latest update we added a mini assistant near the treasure chest which will glow when under the effect of Night Time. The spell is especially useful in late game when you have lots of buildings and high per-click production, but very weak early game when you have few or zero assistants.
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The autocast spell upgrade can be unlocked after the use of 100 spells in one game (as I can remember, which gives the Magic Abuser achievement). The easiest way for this is with angels, because of their abilities of increasing mana regeneration.
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@timkovo I'm pretty sure that it's 250 spells in a game to unlock the autocasting.
A good class to get it quickly is Angels, then you just use tax collection.
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4/5 game was good but quickly lost playability, I explored every faction and all of their upgrades within a couple of days and then there seemed as if there was nothing else to do, no more upgraqdes, value of items went through the roof.
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@jarkid once you've unlocked the upgrade by casting enough spells, and bought it for 400 T coins, just Ctrl-Click on the spell you want to autocast. You lose half your mana regen if you have a spell set to auto-cast, though.
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would be good to have a shortcut for spell. For exemple the spell Holy Light when you use it, the time taken to move the cursor from the spell to the treasure chest use some time that could be use to earn more.
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The game is pretty cool.
Some suggestions : Add bind to the spell, like first spell can be cast by pressing 1, the second by pressing 2, etc.
Show how much assistant we get (by hovering our golds or something else) and how much they produce /s (or /m).
Better optimisation. I know you added some options, but they don't change anything when you play actively, with or without an autoclicker.
Add upgrades you can purchase with faction coins for your ACTUAL faction after the 500 one. Like for the undead, add an upgrade, remplacing the building production one, that increase the production of our assistants.
For the buildings producing mana, make the upgrades increase the mana production too could be good.
AND, correct that sidebar. Rise the sidebar to get the upgrades/trophies down isn't ergonomic at all. =p
Tl;dr The game appears to be boring after one or two days cause there is no real goal to an end. (But, this is MY opinion, people can disagree, it's normal.)
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@TooHyphyNCrunk no... No. The data should have been overwritten, unless you say, have access to extremely complex machines used by the military to recover overwritten data, otherwise, no.
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update one day ago broke auto casting tooltip. It now appears as halved from the moment you purchase it no matter if it's being used on not.
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For those with performance issues. I think it's related to using Chrome. After I switched to Firefox the game uses less resources and is much more responsive.
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Could it be possible for Kongregate to add a chat room for this game? Would be nice to be able to discuss the different races and tactics :)
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I've noticed a bug to where every now and then, the shift/ctrl keys will be "stuck" as in, when I click to buy a building, it will attempt to buy 100 even though the shift key isn't pressed. When this happens, after I hit my shift key again, it stops, but it recurrs occasionally. I'm not really sure of the cause.
It happens from time to time that keys get stuck until you press them again. In most cases it is not an issue with your keyboard but with the way those keys are handled by the software. Unfortunately we can't do anything about it as it doesn't depend on us, however we will be considering alternative solutions in the future.
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Bug: losing your entire save from a weeks worth of clicking when firefox crashes. Well it wasn't fun in the first place, just addicting. Thanks for wasting the worthless time of my life
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Bug - mana regen drop to 50% after buy automatic casting, but no autocast selected. When i select some spell to autocast, mana regen is still same.
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Suggestion: gems boost the odds of getting your faction's coins until you unlock their Alliance upgrade. Overall, the impact on royal exchanges is relatively minor, but it allows you to get your faction unlocks a little earlier, as around 20k gems it is difficult to get the faction unlocks even as it becomes trivial, regardless of faction, to get to hall of legends and the bulk of the other upgrades. Even if you tried to use this to get some early royal exchanges instead, it may provide an early boost at the cost of being basically worthless to do more than 1-2 times, compared to saving up the 600 faction coins to make your faction work for you
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Would be cool to have a feature that takes maybe 10% of gems or something, called "Unite The Factions!" - Enabling the player to employ the use of the other 2 factions, for an inflated faction token cost (maybe 10x the regular cost?)
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USEFUL INFO FOR BEGINNERS: (1) There are three tiers of Faction upgrades per Faction (at 20, 100, and 500 to unlock by spending). (2) Soft Reset will bring you back to the beginning plus any Gems you currently hold as well as Gems you have earned from current run through. (3) The number of Gems you earn per game is based on your Total Coins earned across all resets. (4) Use Export Save diligently so that you can preserve your progress in case something happens to your computer or browser cache. (5) Use early runs to gather Trophies and Gems to make better progress in future runs. (6) Faction Coins earned do not carry over to the next run. (7) For the sake of your mouse and fingers, start with the Evil Factions before the Good Factions. The Gems you earn will decrease the amount of necessary clicking later on.
The game has an autosave feature, however some users experience issues with the saving system, causing them to lose all progress under certain circumstances. We suggest to use the Export button from time to time, just to make sure.
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Quick question, is the last upgrade for each building type at 150? Another one, what are the upgrades at for clicking? I mean like 10k, 25k, etc etc?
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a note for the hidden trophy building hater, it is not gain 100k coins without buildings it is have 100k so if you spend coins before getting the trophy you need to gain more then 100k
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for now my best are faeries undead and demon. elves just grind coins and angel cast power for trophy but they have low building bonus so spell are not that much usefull for money
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What unlocks the upgrade that boots the production of all neutral buildings? I've seen it before, but in my current goblins playthrough, it hasn't turned up. I have two upgrades that boost the production of all evil buildings though. I THOUGHT these came along based on buildings bought, but I've got 300 of the first 3 neutrals, and almost 200 of HoL. Feels like it should have turned up by now.
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Having more organization for the upgrade store would be great- it's a bit cluttered right now, and the exchanges are gonna take up even more space as they unlock (I'm up to 3 now).
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Is there anything after the "500 faction coin" upgrade? I have a bunch but don't want to use them in exchanges if I am going to need them later.
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Why is there still a third coin doubling upgrade (Elven Diplomacy) when it's now rendered useless? Please consider increasing the cap on Elvish coin boosts (which would be way good for the trophy btw. That's one hard trophy!) -or- readjusting the three upgrades -or- replacing the upgrade with other -or- something! Thanks. (On my third hard reset, so playing a completely normal game now!)