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Too damn random. Damage, stun time and spawn times seem to vary between nanoseconds and several decades.
Too little control, too much luck.
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Could somebody who did get the badge be so kind as to tell us how many kills you should have at each level? It sucks to restart the game and reach level 5 with another 121 kills and not knowing where you screwed up...
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Dude! You just completed the Trojan Hero achievement in Achilles and won the Trojan Hero badge and 30 points!
Game has many glitches. Luckily I won't have to play it anymore \m/
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the pause button is quite a miss, but I like the idea that it saves the number of lives at the beginning of a new level ^^
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there's a couple weird glitches in this game. the level two boss killed me with abunch of spears, then died for no reason.
i think when you die and ressurect the the blood going back inside of you shoukld sink up with the health bar filling up, instead of the health bar suddenly full for no reason.
also that first badge says "stage" but they mean "level". it's impossible to get 20 kills in the first "stage"
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Trojan Hero
Dude! You just completed the Trojan Hero achievement in Achilles and won the Trojan Hero badge and 30 points!
i finally got it yay for me
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horrible game... was a good concept but xecuted poorly. only one background, hit detection is extremely inconsistent, kick stuns for way too long. and for some reason all the bosses are kung-fu masters that can execute never-ending bicycle kicks. 2/5 just because like I said it was an interesting concept.
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Dude! You just completed the Bloody Path to Victory achievement in Achilles and won the Bloody Path to Victory badge and 5 points!
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way too hard with the fact that they kick...a lot, plus the bosses kick way too fast. 3/5 Good game, just needs a little work
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and these 2 swordsmen just kicked me back and forth and my guy kept changing direction when i try to attack so i lost like 3 lives
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This game is a pile of useless drivel. There's no real challenge at all to it, nor story, plot, or any other type of situation to motivate the player further than blindly mashing one of two buttons. The fact that if you "pause" the game from the mind-numbingly boring and repetitive gameplay, the enemy STILL advances on you and pausing the game is made totally obsolete and unnecessary. When I first tried this game I thought it had potential, but then after giving it a second chance I have found that I must have stopped just shy of realizing that this game has nothing to offer, nor any valuable game play merit whatsoever!! Pile of garbage and I changed my first rating of 3 stars to 1 star!!!
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any of u retarderd computer nerds belive that archiles could on get shot in the heel with a bow is a lie the truth is that i pulled out a nine milimeter hand gun and busted a cap in dat foo
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I thought I'd come back and give this one another try. Still boring. I can't even be bothered to finish the survival mode.
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this game is just terrible, its pathetic that the "bosses" are just enemies that kick spam. what type of half assed game doesnt let you freaking pause
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I'm thinking that a guy should take less time to recover when you kick them than when you slash them with a sharp sword.
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Actually Achilles only weakness was his heel. He got hit there and was killed. That's why we call the tendon in the back of our heel the Achilles Tendon.
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nilocsiuol- the name achilles heel comes from the fact that he was shot in the heel by an arrow and killed, he wasnt called achilles to be called "heel" it was the other way around pretty much
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it could be a good game, if the controls would be better, especially if you are close to your opponent. double dragon is almost 20 years old and was way better!
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This game was very annoying. Sometimes when you press the button to throw the spear he would, sometimes he wouldnt. Also, being shot from offscreen by the archers was annoying too. plus he was pretty random in the way he swung his sword.