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hurrrrrrrrrrrrreeeeeeeeyyyyyyy
i only killed 47 soldiers n got
Bloody Path to Victory
Dude! You just completed the Bloody Path to Victory achievement in Achilles and won the Bloody Path to Victory badge and 5 points!
Trojan Hero
Dude! You just completed the Trojan Hero achievement in Achilles and won the Trojan Hero badge and 30 points!
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Ok, new challenge is to complete Normal Mode.
I completed it two times and I have a check in front of "Normal mode completed".
Still no badge..
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So repetitive after the first lvl you pretty much seen the whole game. Very disapointed with it, theres so much more the developer could have done. All archers are named archers all swordsman named swordsman. Even though they from different empires. Archers shoot from off screen, more then 1 enemy on screen at same time stun lock you.
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Trojan Hero
Dude! You just completed the Trojan Hero achievement in Achilles and won the Trojan Hero badge and 30 points!
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Way too many issues in this game that make it more frustrating than fun.
Your reach vs. enemy reach. They seem to have a much bigger reach. They always get the stun, they can hit you when you can't hit them.
Stunning. Way too powerful and too long. You get 2+ guys and you're basically done. Turning around is also a huge issue when fighting multiple guys. Or when they're right on you.
Archers hitting you out of screen. There isn't a defense for it, it is just losing life for no reason.
Can't control what type of attacks you do. It seems totally random. You can either get lucky and get a 1 hit kill or sometime get a 4-5 hit kill. That can make all the difference. Combine this with the stunning issue and it becomes extremely frustrating.
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I can't understand why in the world this game has badges. I understand that the card deal was a spur-of-the-moment thing but this game is pretty poor.
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Hah. I got the hard badge when I died on the 4th boss...not even close to 169. Now I don't feel so bad about wasting my time with this painfully boring game.
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I let myself die on the fourth level and it gave me the hard badge that you get when you complete the normal mode. Schweet.
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1/5 jeez this game simply is pretty annoying because when you kill people they continue attacking
and if 2 swordsman gang up they can get you into a never ending combo and then the archers shoot from off screen
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Clean up the bugs a bit and it'll be awesome. It reminds me of all the 16 bit SNES beat-em-ups I used to play in grade school.
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The glitches make it shit. And the buttons don't always do what they're meant to, as in Kick doesn't always stun. Also if your going to throw a spear or poke with a spear you want a choice, so it needs another button for "Throw Spear". Too many unfinished points, 3/5
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There should be a different button for spear throw. Forward + attack with spear should be thrust. Some of my jump attacks end up throwing the spear and it's hella annoying.
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Trojan Hero
Dude! You just completed the Trojan Hero achievement in Achilles and won the Trojan Hero badge and 30 points!
YAY!
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yay im in the sweepstakes!! hope i win!! ibecuz i was gonna get x box for cristma but id only be getting the pro elete is better any day! =P
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Congratulations! You've just completed the Spoils of War Challenge! You have earned a ticket to enter in our sweepstakes!You've been entered in our sweepstakes!This ticket guarantees you an entry into our sweepstakes, a chance to win Fallout 3. More information can be found at our sweepstakes page
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boooh this game sucks, it doesn't give me the badges, it doesn't pause when it should, sometimes i just die, when there isn't anybody around(no it's not a arrow), it's laggy and unfair. Stuff that stupid prise up your ass, it's not worth it.
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Honestly, this game is not very good. Play control is poor and the game evolves little from beginning to end. The combat design relies too heavily on overpowered stun mechanics that means that as long as the player faces an enemy one on one the player can never loose, and with three enemies or more on the screen at a time the player can never win. This could be a decent game with a little more development time and some effort placed into balancing the combat system.