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Wow, an actual comment related to the game itself rather than people just saying things that should be said in game chat. You've brightened my day a little, JT.
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This game is very good. It stands as a great multiplayer, but not anything like a truly dedicated 3D or 2D MMORPG. This game stands great, the way it is, but simply a wider variety of missions, more weapons, more obtainable ships, and much cleaner gameplay and more adaptable features (things when your ship does not shake when going in one direction, or a target system that doesn't simply targets the nearest enemy, but allows you to scroll between targets that are in your targeting angle) would make this game much more worthwhile. Improving these or even attempting to improve these flaws and or other noticable things from other players will go a long way. (4/5)
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Meh. It's a good thing the creator says he's not trying to create a 2D EVE Online (because he failed miserably if he was trying to). Not very entertaining or interesting (2/5).
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Fun game. Hard badge is def. for endurance. Multiplayer is fun but a lot of people use trainers. Just avoid them and its a good time. 5/5
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I see tons of ships either red or blue... But i am black. Am I one of those big ships that have their name next to it? And seem to be god moding?
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Brocoli- a lot of your complaints are fixed.
1. Ben purposely put in a "realistic" lock system.
2. B key will un-lock your current target.
3. Then don't get the warship.
4. The ships have artificial friction drives to help maneuver in space.
5. Don't know what to tell you. It's a buggy game, but they're not too horrible.
6. A super-maneuverable light fighter would pwn everyone.
7. The weapon choice is pretty good, IMO.
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"good but I wish it didn’t delete your profile when u die"
Read the instructions - really, you'd have to be pretty stupid or careless to die in this.
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5/5 because it's the first one I've seen in flash...
but there are some annoyances to be fixed
-> ship doesnt lock when it should
-> impossible to change targets
-> black in white the only advantage of the first heavy warship-class ships is their large weapons. They loose even in max life becausa other smaller ships have more utility = energy cell slots
-> strange mechanics for flying in space (friction is annoying at times, when EMP'd you sometimes spin faster than your ship is allowed to, speed boost can accelerate you instantly)
-> when hit by a weapon that sends ou flying away after having activated hyperspace, your ship might become useless (not even de C key works)
-> defense turrets should be worthy more bounty
-> no super-maneuverable light fighter class ship available
-> limited choice of weapons
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probably best game on Kong, once you get the hang of it. Multi-player is best and worst feature. Makes it endlessly challenging, but also opens it up to hackers.
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Phycow, it's easier to actually buy lives. Like my Raider(5500 to buy a life, and My weps are: Heatseeking,LASS,2 packs of hornets, 2 xand blasters), it's just CHEAPER!!!
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its a good game but the lives cost alot. its almost cheaper to just sell everything and buy a new ship!it takes a while to get sarted off but after that it gets pretty good. everything is expensive but once u get enough money to buy good weapons u can do assasin missions for alot of money so it kinda gets eisier as you get stronger. I like it a lot so i gave it a 5/5. overall a great game
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+ even if u played every single hour of that 4 hour period.....u still wouldnt have the strongest ship at 12800 kills
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Umm..That's not exactly true. You don't even have over 801 kills yet, Kittenwar. The ships you see in the beginning isn't the ships for the rest of the game. You unlock ships as you get more kills.