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its a good game but the lives cost alot. its almost cheaper to just sell everything and buy a new ship!it takes a while to get sarted off but after that it gets pretty good. everything is expensive but once u get enough money to buy good weapons u can do assasin missions for alot of money so it kinda gets eisier as you get stronger. I like it a lot so i gave it a 5/5. overall a great game
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+ even if u played every single hour of that 4 hour period.....u still wouldnt have the strongest ship at 12800 kills
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Umm..That's not exactly true. You don't even have over 801 kills yet, Kittenwar. The ships you see in the beginning isn't the ships for the rest of the game. You unlock ships as you get more kills.
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Even though i see everyone is liking the game, i have to say to those few haters: IF YOU DON"T KNOW HOW TO PLAY READ "HOW TO PLAY" IN THE GAME!!!!!!!!!!!!
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Just to let you people know... Ben Olding is making a new game called Disputed Galaxy: Arena or something. Check the website. Use the link in the game login menu.
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Hey everyone, remember me from along time ago? If not, oh well... I still say 5/5 and... OMG BADGES!!! FINALLY!!! lol, I didn't think the guy who owns kongregate would look at whatshisface complaining about it. And I thought because this is online, it couldn;t have badges...
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well eladrin, what do you mean by "we always do the same thing"? do you mean aliens vs. humans? if so, yes but this utterly pwns all other humans vs alien battles.
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Great game, though I'm spending too much time building my rank. Some tips: 1) buy lives often to avoid losing progress when you die. Its easy! 2) save up for a hyperspace engine ($50kish), its makes travel painless and makes it easy to raise $ with courier missions. 3) ship upgrades arent as important as weapons, get a basic ship with lots of weapon capacity, good sheilds (like Defender) and build it up and keep it until great ships become available at high levels. Great game! 5/5.
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Travel is way too slow and it is pretty boring. The good thing about this game is the multiplayer aspect. Other than that the only reason I play this game is to get the badges!
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ALL MULTIPLAYER SECTORS LAG LIKE FK i died 17 times and got reset b4 i even got out of black screen and its not cause my comp sux! 1/5 -_- biggest waste of my life
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There are 3 bugs that I found.
1. Ships cannot die, they go to negative shield.
2. What is this, S-NaN-NaN?
3. Game Froze.
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Good tigerjojo.,keep up with your kills and eventually you'll reach 801 kills,get either warship or destroyer -(idk,forgot what is ur cause)- and get the hard badge..!
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Actually even if I lost all my items, and money after dieing, but not my kills, I wouldn't care about dieing.
It only takes me a few hours at most to earn enough money to buy whatever I want, in the game.
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a well done game.
one little gripe i had...if i drop a mine for an enemy and a teammate runs into it...i get penalized many thousands of money, which gets annoying, to say the least. i understand the penalties of shooting a weapon (i.e. a missile) and hitting a friendly, but not for a mine.
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Definitely needs a better introduction/tutorial section. If you're not *really* interested in figuring out how things work it's just not worth poking around and trying to figure it out. It was overwhelming and just didn't hold my interest.
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My point was, that all those other games do it for a REASON. If you lost all your money and your ship, it would still take a while to get it back. And people will still be afraid of dying... But you should keep your kill count, because you can spend ALOT of time getting it up, and it shouldn't be reset just because of a chain of unlucky events.
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Well Congregate, this isn't any other MMO is it? The creator wanted it to make it special that way, so that if you lose, you lose everything. So what if it's a game, not all games have to be super-easy where you lose only a bit of what you've done. This way people actually feel scared of dieing, where in another game they'd happily kill themselves, ruining the challenge in the game. So what if they lose a few items/exp, or w/e.
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Do you realize that there's a pretty BIG difference between real life and a game? So certain things can happen in games that can't happen in real life. Understand?
Think of just about ANY multiplayer RPG game...you never lose your stats when you die..just your items...if anything at all.
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I'll give a much more concrete analogy on your idea, that would be similar to how the Real life 1 life system applies to this game's 10 life system.
Supposed you get into an accident, and lose an arm... do you expect it to grow back? Maybe surgically repair it via enhancements, but not grow it back, the way you say about keeping the kills/ships unlock is roughly identical to the statement I just said.
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Darth, if what I suggested was implemented, people would still be very cautious about dying and all...just if you do, you won't necessarily lose the possibly massive amount of time you spent getting your kill count up.