Under rating threshold (hideshow)
Interesting game, it's unfortunate upgrades seem to be done in a very linear way, it forgets 10 armor is almost nothing to a unit which already has 160, but it's very nice for weak units. So it gets very unbalanced towards small and fast to produce things. I.E spearman.
Under rating threshold (hideshow)
And now I'm pissed off, because I lost the save! Internet disappeared the moment I completed the last battle and should have got the badge. I had to restart the game, and thought I could just click continue and then get the badge, but the save was gone! Now I have to redo the whole game... Damnit!
Under rating threshold (hideshow)
Great game, but a bit unbalanced some times... Especially towards the end. Though I laughed when I saw the last battle was 105% difficulty! Made my day, really ^^ I gave it 4/5
Under rating threshold (hideshow)
My suggestion would be to increase the amount of money gained when you completely pwn a map. If you outright crush them, you get very little money, whereas when you toy with them and kill a few hundred of their units, you get more money. A win is a win, right?
Under rating threshold (hideshow)
to talk when playing, just go to options and turn autosend units on. just turn it off when a charge is ready or they wont be sent.
Under rating threshold (hideshow)
lame game... not much interest in it from me... very boring... very slow... really not worth wasting my time on ~_~ 1/5
Under rating threshold (hideshow)
idk what you guys mean by a line of spearmen winning it because i tried that, works for like the easiest levels but when you get up to the harder ones it gets extremely difficult like by the time you get one charge they have already had 3
Under rating threshold (hideshow)
Right, if a game's worth playing, it's worth commenting on, so...
Meh.
That really sums this game up. It's nothing amazing, really. There are better games on this site, certainly. There's nothing disgustingly wrong with it, and nothing so unbelievably right about it. It's more a test of endurance than of actual tactical skill.
What would bring this up, and something I'm surprised you didn't do after Starfighter, is multiplayer; give people a budget and a race, see who comes out on top.
Oh yeah, and nerf the spearmen.
Under rating threshold (hideshow)
This is a great game actually. Just needs some improvement with balancing the units (tactics), AI and a multiplayer feature. If it had that it would easily be one of best games on Kongregate.
I would suggest multiplayer single battle and also in the long future a multiplayer campaign mode!
Under rating threshold (hideshow)
Way to easy. Once you find the "auto send" option, you only need to select speerman and than check the game once in a while to buy upgrades and select a new map
Under rating threshold (hideshow)
Pretty good game for the first few levels, but, as has been mentioned before, it does get boring. This could be over come by some added elements aside from stronger guys. New maps? A storyline? Different forms of attack (e.g., air strike/arrow volley, bomb blasts). Also, the game would be much more epic with some good battle sound effects. The sounds of death grunts and clashing steel is what really brings out war.
Under rating threshold (hideshow)
The badge for finishing the game should be either Hard or Impossible. I agree CommanDante, It is unbalanced. Other than that, Awesome game! I'd like to see a sequal too. 5/5 Favourited :)
Under rating threshold (hideshow)
The demons are full of shit. Their spearmasters? Pansies. Their spearmen, which take less than half the charge time? Overpowered as hell. Check your code, something's broken.
Under rating threshold (hideshow)
Good game, needs better control of difficulty and certain racial units need to be nerfed.
Kings Guards need to be either slowed down, weaker attack or larger preparation time, same goes for those Night elves special unit.
Under rating threshold (hideshow)
good game if you dont spam it with spearmen. there was a glitch where one of my men got stuck with the opponents and neither of them won...
Under rating threshold (hideshow)
GReat concept and many races. There is only one big problem with this, ballance. For example the brown orcs' special unit is useless, while the king's guard can just go trought the enemy lines, and these units have the same recharge time. Who can oppose a Giant Troll charge? Whirlers are also kind of overpowered.
Undeads are my favourites but they have no ranged unit, -3 archers have no use, and mages aren't suited for the undead play style. Maybe you could make every faction special, and not only differ by starting stats and one unit.
But it's still 5/5 for me.
Under rating threshold (hideshow)
I agree the final badge should be hard simply the game takes so freaking long...though I guess it is really easy...I never lost a game by spamming spearmen in a straight line, only deviating when the enemy deviated.
Under rating threshold (hideshow)
I am never beating a game without badges again, I beat this game when it came out and did it again with the demons, now I have to do it again, oh joy