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Leile, you can send single soldiers when your charge is ready, you just can't use auto-send. Hit space lol.
And this game is a-frickin-mazing.
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lol....
thats kinda crappy game tbh. no room for tactic or smth like that...
you cant send single warriors when charge ready so you have to do it asap. your save game gone if you press Start new Campaign by accident... there is almost no point to buy any additional units... should i go on?..
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qenkiller, I dont know if you noticed but in options there is a feature called "Auto Send units" stop harrassing your keyboard by putting a object on Space.
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Heres a major prob i agree with spear come to fast just put something on top your space bar and walkaway wins every time.
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A small bit of strategy, but its hack and slash. I send an axeman out wherever the CPU puts their guy out, and I totally own them. Also, there are too many territories in campaign. I got bored before I finished.
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you should lose the terratory you are attacking from to the enemy you attacked. Right now nothing happens and you are REWARDED with money.
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Reminds me of good ole' Bowmaster prelude. Very nice game, especially in 2 players mode. However, the 2 players mode could be made better, it could use some more options like selecting unit types instead of randomizing them each time and also possibility to use special units. Without this, it is sometime clear at the start of a match which player will win - for example, when elves get halberdiers and some mounts, they will do nothing but suck. Also, it makes some armies unbalanced in 2 players mode. Trolls sucks greatly against any experienced human player, and it worries me even much, as trolls are my favourite fantasy characters (Finntroll, Trollfest and so ;])... Nice game, though, 5/5 already
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If the charge would be autosent aswel, I could sit back and let the game play itself.
This is the most passive game experience ever. Kinda like watching a bad flash animation.
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new classes and races will make the game cooler for example:necromancers, monsters and speels you can use and for races:beast-warrior races such as lizardmen.
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Just want to start with this: I love this game, but I don't know why. It's very repetitive against the AI, and easy to "win" if that's all you're going for. Now, my problems (which are the same as many other peoples):
--- Needs some better balance. Give a reason not to just spam spears or halberdiers. I recomend making how much a unit is "worth" if it goes in proportional to its build time.
--- "Charges" should be limited to only normal units - no special units need apply. This is my biggest problem with Charges.
--- This game has a lot of potential; I'd like to see some additions, perhaps including a 2-player online version, and a "Attack/Defend" (which could be the default for the campaign), wherein the defender gets some structures, and the attacker can place some siege weapons.
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new characters like ninjas sameries knights since there demons angels swamp monsters vikings barbarians roman troops spartan troops from movie 300
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This game is pretty simple to figure out. Although, it's really hard to get enough money after a few upgrades. I chose to use the undead race and their special unit is a skeleton with a giant mace. What kind of weapon upgrade do I need to get to do more damage? There's no mace upgrade....
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What this game needs: siege or some other type of AOE with little to no armor and slow recharge. That would allow a player to wipe out the spammed lane.
Another suggestion would be to change the Charge prereq. With 20 kills it's a rich-get-richer positive feedback cycle. Get more kills, get more guys. Get more guys, get more kills... etc. Maybe have a charging meter and the less you send the more your charge builds?
Also, as a minor graphic upgrade I'd maybe like some lines to denote the lanes... I hate sending a guy to the wrong place on accident.
There's a ton of potential with far more advanced upgrades (defending, castles, etc) that I'd love to see. In the meantime 5/5.