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Comments for Warlords: Epic Conflict

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funnyguy2921

Apr. 12, 2014

Under rating threshold (show) full screen capability would've being nice. In the battle scenes, the characters are so tiny.

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(0)

sliux109

Apr. 11, 2014

Under rating threshold (show) the game won't load on my computer. everything works besides this

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(0)

shimdom

Apr. 11, 2014

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(-6)

Xagnak

Apr. 11, 2014

Under rating threshold (show) Whilst attacking castles if the attacker's ranged unit is close to the walls they fire above the defenders, making it impossible to hit the defending archers for example. Also if there's a ladder behind the def. party, the attackers ignore them and scale the walls - if not killed. That needs a fix, I suppose.

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(5)

Wulfgrim

Apr. 10, 2014

Under rating threshold (show) Best *Warlords* yet!

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(1)

firaro

Apr. 10, 2014

Under rating threshold (show) armies need a castle to respawn. so kill all their castles and no more worries of them invading yo space. but if you take all the castles near the begining, there are no castles to take later kinda like eatin desert first. but thats just my opinion

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(0)

branden23

Apr. 10, 2014

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(-6)

jackieman110

Apr. 10, 2014

Under rating threshold (show) This is one amazing game! The ability to "hoard" soldiers and send them all against the enemy at once gives you a feeling of epicness. The only thing I would wish for in this game would be the lacking information. For example, I don't know when I am able to use charge or my special ability. You should probably add some sort of timer or countdown. Also, we aren't given any information at all what the different special abilities, like the human boost (what does it boost?). But all in all it's a brilliant game!

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(6)

deleteduser

Apr. 10, 2014

Under rating threshold (show) When does the achievements come?

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(6)

mashoo12

Apr. 09, 2014

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(-11)

asdf3011

Apr. 09, 2014

Under rating threshold (show) Raise of the dead needs a huge buff. It needs to be like sending a wave of your solders.

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(4)

takerdeadman

Apr. 09, 2014

Under rating threshold (show) Well , apparently if you kill off the first enemy banner you see, on the early lvls, you won't have to deal with enemies attacking u

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(5)

sand_man_garra

Apr. 09, 2014

Under rating threshold (show) Thank you so much for listening and replying to all the user comments and suggestions!

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(3)

Sinetic

Apr. 09, 2014

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(-7)

sickbeef

Apr. 09, 2014

Under rating threshold (show) Not bad, pretty fun and a good timewaster

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(0)

sicnarfacneuc

Apr. 09, 2014

Under rating threshold (show) awesome!

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(0)

thelegato

Apr. 08, 2014

Under rating threshold (show) "The demons have been awoken and the world will fall in a new dark age" 25 minutes later... "The demons have been eliminated" where's mah medal?

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(7)

ashutoshtripathi

Apr. 08, 2014

Under rating threshold (show)

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(-4)

CobaltHeaven

Apr. 08, 2014

Under rating threshold (show) Also, it seems that the clicking mechanism is a little unresponsive. It might just be because I'm using a touchpad, but there seems to be some interference when I try to summon units, particularly when I've just summoned some to the same row, as well as when there are a lot of units in the way of the cursor.

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(1)

CobaltHeaven

Apr. 08, 2014

Under rating threshold (show) How about a method to rearrange you units on top bar without having to sell them? I'd like to move my laddermen off of the first position (it screws me up when I go between field battles vs sieges)

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(9)

deleteduser

Apr. 08, 2014

Under rating threshold (show) i like the new battle gameplay sending out grouped units as apposed to an individual on a set line. I'm really fond of the new Q system, nothing quite as satisfying as looking at your spearmen on 18 and hitting Q

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(3)

grant1006

Apr. 07, 2014

Under rating threshold (show) Missing something unique a changing element of surprise that adds creativity and makes someone want to stay besides that 4.5 stars!

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(-2)

Spawnofiflar

Apr. 07, 2014

Under rating threshold (show) I have to admit that having scouts who are not entirely useless is kinda nice.

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(13)

zender9

Apr. 07, 2014

Under rating threshold (show) What is the time of special and charge or how they refill ?

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(3)

Antigaprime

Apr. 07, 2014

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(-5)

chocolatelover23

Apr. 07, 2014

Under rating threshold (show) Ik i said completely twice lol

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(1)

chocolatelover23

Apr. 07, 2014

Under rating threshold (show) Kind of annoying how every time I use a 120 man charge, the enemy has a charge of catapults and an earthquake ready to completely demolish my 120 men completely.

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(2)

NoobClone

Apr. 06, 2014

Under rating threshold (show) holy... the music is great!

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(1)

Angelonius

Apr. 06, 2014

Under rating threshold (show) This game needs varied cavalry.

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(3)

Pilgrimsbattle

Apr. 06, 2014

Under rating threshold (show) As XartaX pointed out the races seem to be play more or less the same, and apart from that the units are so small that every race looks exactly the same. For me that leaves no chance of any fantasy feel to the game.

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(5)

XartaX

Apr. 06, 2014

Under rating threshold (show) The problem with this genre is that it's been done to death. Without adding anything new and interesting to the core mechanics it gets dull after 10 minutes or so. In addition this game doesn't really make an effort to have the different races be distinct from each other, so you can't really justify playing through it more than once (if you manage to get through it that many times in the first place due to boredom). Summarized, it's dull and not innovative in any way. But it does execute what it tries to do fairly well. 2/5.

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(11)

SHAWN_LAY

Apr. 06, 2014

Under rating threshold (show) this game is awsome

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(0)

acoolkid

Apr. 06, 2014

Under rating threshold (show) when you realise... just take all cities first and you cant lose after that, simply attack regions that cant hit back, or if stuck and cant take top island (i got it and every other territory first go, not hard.) just leave it there and leave 1 troop where they can land then take lands to get money, upgrade army, then attack them back, plus since the ai takes about 3-5 turns to attack once killed once, you can just take that territory back, take 2 more and repeat.

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(4)

azqq

Apr. 05, 2014

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(-12)

SIMON_237

Apr. 05, 2014

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(-7)

Trevorocalypse

Apr. 05, 2014

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(-6)

Sasquatchius

Apr. 05, 2014

Under rating threshold (show) I've played it through and what it really needs is diversity between the races. Maybe give elves a range/speed focused army, give demons weak hordes, orcs a range of units from small grunts to large warriors. It'd be so much better if each race had its own set of units and play style.

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(18)

neriractor

Apr. 05, 2014

Under rating threshold (show) this game is great but i kind of liked better the huge unit diversity in warlords 2

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(11)

nickbalow1

Apr. 05, 2014

Under rating threshold (show) would be nice if the abilities were explained in some way

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(3)

shocker412

Apr. 05, 2014

Under rating threshold (show) didnt save my game... :(

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(1)

Necrox22

Apr. 05, 2014

Under rating threshold (show) hi, thanks for this game is very fun. but need more units, a new system of spells for the mage... 5 stars, but new version is needed.

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(1)

demdecal

Apr. 05, 2014

Under rating threshold (show) wow didntknow his game came out used to play wrlord when I was a kid :)

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(0)

LegitHippo

Apr. 05, 2014

Under rating threshold (show) no enemies are attacking me

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(-1)

Hjaalmarch

Apr. 05, 2014

Under rating threshold (show) If you could put your troops into formation it would be nice, instead of randomly charging. Also, could we decide how many troops we send, instead of sending the whole batch.

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(0)

Nindoz

Apr. 05, 2014

Under rating threshold (show) Can we keep the speed x3 and not have to click every time i send out a troop?

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(2)

zerorace

Apr. 05, 2014

Under rating threshold (show) could you add more races ? or units like cavalry for every races ?

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(2)

Avach11

Apr. 05, 2014

Under rating threshold (show) A squad arrangement would be welcome, so I could assign my troops to the button i wish, it's so much of an annoyment if you buy them in a silly order

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(2)

sarnag123

Apr. 05, 2014

Under rating threshold (show) h, he incomparable majesty of a charge of battering rams, crushing all in their path...

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(0)

iame123

Apr. 05, 2014

Under rating threshold (show) DJSTATIKA: The Dev who listens to gamers!

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(2)

Developer response from DJStatika

im gonna ignore that comment for the purposes of irony

zender9

Apr. 05, 2014

Under rating threshold (show) Nice game but still easy on normal.Sieges are really too easy i never fail one of them even hard :P. Good game and the defence bug still continues ! We dont have a chance too lose land.

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(0)

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