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Oh, and the controls are not well chosen: for users of a qwertz keyboard (instead of qwerty) it sucks as "attack" and "kick" button are far away from each other. Change it or make it customizable.
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OK. Graphics are good, your quite a skilled artist. I like the RPG style of game, introducing new armours and henchmen, but this game simply lacks fun, it doesn't take much skill as I find myself rapidly tapping the 'T' to kill people, there's really no skill to it. And I hear the creator of this game screaming "It's not 'Achilles', honest, because there's a sort of crap storyline that no one can be bothered to read because as I'm a lazy ass animator and couldn't be done with it". So sorry, but I don't like this style of, 'no skill 2D fighting game' tat you have brought to the world thinking is entertaining. So if you want my vote, change your gaming scheme, and make it fun. 2/5.
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It is definitivelz better than Achilles, but still I do not like it to much. I would prefer enemies just advancing from one side, I get really pissed about walking back all the time. The levels are totally overcrowded, I get bored if the progress bar is in the middle. I have no problem killing 300 guys per episode, but I would prefer if it is more but less crowded levels. With the help of soldiers It gets quite easy, but thats okay. In survival I would like to be able to equip my hero with some stats I like, It is really confusing to suddenly have different ones than in the campaign I just completed. The change of directions is killing me as my character shall do an backwards attack if near the enemy, but suddenly he turns around and it becomes a forward attack hitting none.
2/5 as frustratinly long and featuring the same things I did not like in Achilles.
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You still haven't fixed the gaping problems that we're obvious in achilles and now are even moer obvious.
The lack of an ability to change or stop going foward when jumping is my personal hatred.
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The biggest problem is trying to deal with multiple enemies when one of them includes a horseman... I understand how to block and kill a single horseman.. but multiple enemies with one of them a horseman is impossible (which happens too frequently because it takes so long to kill a horseman)
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What are you guys complaining about; the game saves for me;all of it in fact. and for Dabor: dude.. when using that 5th reason of yours: it gets too fast... maybe you can use some skill in managing your money and buy some lifes back in the camp.... with a 5 life.. you can actually kill the dudes that overwhelms you when you are invulnerable, if it's too easy, will you complaint too man. i guess you will.
But overall, i do have to complaint too about the headless people that unleashes hell on earth on my characters, that's just not funny at all :s
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pretty crappy game, overall. a lot better than achilles, but then again, what wasn't?
combat is repetitive and boring, and seeing as that is all there is to the game . . .
1/5
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2/5 It's a good blend of the games, but I'm really f-ing tired of having to re-do large amounts of the story because the game doesn't save.
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The more I play it the more I hate it. I love getting kicked to death without being able to move. And it seems the more defensive items I have the more damage I take.
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Wtf...5 demon mounted spearmen and some swordsmen and spearmasters ganged up on me. How on earth can anyone beat that? And this was only the first episode. I don't even want to know how difficult the other episodes are.
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its a 1 from me this game is way to buggy. i wouldve passed it my teamie wouldve killed the one guy he ready to fire then i chop off the guys head and then he killed me
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Game gets way to repetitive. Controls and targeting sucks as everyone else already stated. This game needs improvement under the control aspect and needs to be fixed in order to have an easier time agaist horsed enemies. Spending gold to have soldiers that are going to get slaughtered at the first horsed enemy they encounter sucks. More interactions with other weapons would also be cool. 2/5 (considering that achilles isnt worth rating, this one has alot of improvement)
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There is one thing I really HATE about this game, and it's the auto-aiming system. If I would be able to turn around myself, I'd have a lot less problems.
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2 is too less ok ? king is noob at least give a better ai but the game is good in the land and skills,suggestion ( add looting weapons or armor ) system it maybe more interesting also add shop sell more types of weapons
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enemies should not be able to kick. it ruins the only way you have of fighting more than one at a time - blocking. Blocking is now useless because its broken by a kick
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The plot is fine and the accompanying pictures really nice. The rest is pretty average... it's better than Achilles, but that's not much of an accomplishment. Bugged like hell. Entertaining for a couple of minutes, gets repetitive and boring really fast. 3/5
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Wow, I was happy to have a good ally after reaching the Wood Elve king. Then his retarded AI caused him to die within 2 seconds or so.
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A fairly entertaining game - goals to reach, skills to buy, fitting music, and easy-to-master controls. I also like the storylines and how they merge; nicely done, and how balanced and yet different the three characters are from one another.
*The downsides of the game: everything that I did not like about Achilles remains, i.e. the incredibly restricted movement and facing problems. It was so very easy to die with more than 2 enemies coming at you, simply because eventually one would end up scooting back and forth around me wearing my health down. While I realise that the game isn't intending at realism, it would be a lot more fun if I could check my forward movement a bit more, for example.
*All in all: 3.5/5, giving it a 4/5 average.
*Hee. "Russian Dance". Incidentally, the trick still does seem to work - I used the triple kick skill quite a bit as Toldor.