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Why Voidbringer always attack my only healer? My team is 36 lv, 3 warriors and 1 ranger, it is extremely hard to kill the boss. My ranger always die when the boss still have 40K HP. After my ranger die, Voidbringer did not attack my other warriors, he followed me until he die. I drank 100 hp potions and 100 mp potions to kill him......so tired.
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Anyone able to assist me? I've got up to lvl 13 and am already doing jungle quests, but evidently I'm supposed to have gotten Beldon earlier via the main quest line. Can't seem to obtain him now, what am I doing wrong?
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Oh, great. Next bug, I was stuck in a permanent stun on the quest where you should get your first companion. Had to restart the game to get rid of the bug, but now I got no companion no matter how far I play. And I have to restart again...
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Um...problem. Quest item dropped from one of the targets, but got killed before retrieving it. I return to the area, it's gone, and re-killing doesn't drop the quest item. What do?
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I already had to restart the game twice because of glitches in my first 15 minutes of gametime. And I thought that after 3 other games of this series bugs wouldn't be this frequent...
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This game is surprisingly easier than all the ones before this, I guess the fact of having a party to help you do things helps. Too bad you never really get to use the voidstone in the end to kill some extreme boss.
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I'll say it here becouse someone might look it: These card challenges aren't worth a dime when we can't use the cards. Don't give us rewards for a game that still needs fixing.
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Question: Is the 4th ally in Varz, and/or is there a way to return from Varz to get them? I can't imagine this being set up such that you're permanently out an ally. (Actually, I can.)
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It was a really great game, but I was so frustrated when you cannot destroy items while you have just slain the final boss with a full inventory...
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Bug Report: telling Director Lamin in the Jungle that "wealth should be evenly divided" gives rep for the Merchants Guild, instead of the commoners. (now I have to stick to them!)
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If I turn sound off on the first screen I don't expect to have to do it again from an in game menu, much less to have that STILL not kill all sound
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i have to say...I am a big fan of this series, but there are some problems with this one....biggest problem-->ALL sound, voice,music options were set to "off" and there were still some surprise voices
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Beat boss to see him drop some blue/purple items, but not be able to drop any of items from your full inventory to pick them up - fail. Game autosaves. ARGH.
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Faction system is broken due to the fact you can't have a positive "relationship" balance; Party members AI is horrendous; Game breaking bugs such as total loss of gear after a save, immortal final boss; Gameplay worse than its previous installments due to the loss of free shooting... What else is there to say?
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Most of quest rewards make little sense. They are oftenly either underpowered, either offer 10-15 fraction points for doing something really hard(for example, defeating a dragon).
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I am really pissed by only getting Quests from the Mercenaries. The Merchants and Commoners don't have any Quests for me in any camp...so I can only chose the unsympathetic Mercenaries...
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Wow, the same thing again. Even the plot is just about the same old tired thing. For the whole peace and unity thing these people sure love their killing. Also, where the hell did my normal attack button disappear off to?
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I can heal an enemy if I select the skill, aim at the enemy and while the heal skill is selected shortcut on another skill.
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Y'know how they use the Comments of Great Article Writers at the back of the CD cover well , this Game Deserves THAT!!
"Anticipated, and You can Probably Predict my words .... AWESOME" -Jason
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I'm apparently the most butch lesbian in the world, as everyone keeps referring to me as male and I drooled over the lady at the beginning