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If you walk through the exit and pop back out the entry door, open the menu (ESC) and resume game. Hopefully you will be able to work through it now.
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*BUG*
If you set your quality down in Options, level 32 becomes bugged, the orange ball doesnt go through the blue beam, and it becomes impossible to beat until you set the quality back up.
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Alright game. I gave it a 3/5. Being a lefty didn't make this as easy as it could have been. Maybe make an option to allow the player to customize their command keys?
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way too easy...
I was thinking this game was the hardest ever until lvl 37. Then I realized there was the pick up objects move...
then, it was a joke..
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On level 38, the gun at the bottom shoots up through the wall and lands on the button every time I've knocked it over, and the cubes periodically go into a portal and, rather than come out the other side, appear in a different room or in their starting places.
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Inaya, timing really isn't an issue on lvl 37 once you pile the 3 boxes at the start as a stair of sorts in front of the turret on the left.
Using this makeshift stair you can ascend from the level the turrets are on to the level above it, instead of having to rely on the portal: timing issue solved.
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If you need help with with Portal: The Flash Version check out this guide on COCAK
"link":http://cocak.blogspot.com/2007/12/challenge-cake-orange-hole-portal-guide.html
COCAK is the Kongregate Blog to go to if your ever in need of solving a challenge or completing a badge. Check us out at http://www.cocak.blogspot.com
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I'm not even going to try level 35. I know exactly what I have to do, but it has the potential for extreme frustration. Hence the warning I guess.
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Okay, excellent game, but I won't ever finish it. I find it EXTREMELY annoying that Level 37 has to have PERFECT timing for the rays at the last leg, so you have to keep playing this level OVER and OVER again. Played the first 36 levels in a little over an hour. I've already spent the same amount of time solely on 37. Very frustrating and not worth retrying anymore.
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Also, when being shot at on lvl 37, the blocks I'm using to block the shots are pushed right through me, and the game lags so bad during the shooting that I cannot drop a block or shoot a portal. Great concept and level design, but has way too many bugs. 3/5
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The collision detection needs work. There were many times that I flew through walls after being shot quickly from a portal, and on some levels I could make it happen, which could be used to make a shortcut. Also, when traveling fast, I would often hit a platform, and rather than stop, travel across it's edge and then keep going.
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I have a problem, try portaling a ball just as it hits the wall. it then sends it off in the wrong direction out of the out portal, so it goes off the screen....
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4/5, it is almost perfect but it NEEDS a health bar, maybe regen hp, the portals sometimes shoot you off center when your going straight down...
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For level 6 get yourself on the platform. Close the portals by pressing D then place a portal on each target. Then jump and land on the portal underneath the down arrow and when you come out the other you should be high enough to reach the exit platform.
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For level 9 put one in the ceiling and one in the floor below. As you're falling from above put a portal to the right so when you land you jump higher out the right portal.