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Anyone have any idea why I lost a ring? I enchanted two spiked rings with the same enchantment and one ended up getting equipped and the other just vanished.
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Much better game, but STILL is lower quality than many free roguelikes, specifically ROGUE, NETHACK, and DUNGEON CRAWL.. not to mention ToME, spelunky, FTL, rogue legacy, and invisible incorporated, that cost up to $15, and are even more fun
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The cave became dangerous... SO dangerous the shady merchant doesn't sell anything... But at least I've got a full artifact set of equipment. Made it only to floor 30. What's next?
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I really like this game, it has awesome unique visual features, it runs amazingly smooth and a great easy to learn system for combat. The only thing I think this could use (But doesn't need because it's already great) is a co-op system? Oh well I still love it :).
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ok, so in order to go down levels, you have to go down stairs, so, you in theory, should be able to go up right? if you shoul then why can you? i feel like i found a paradox, Which is, Going downstairs, is easy, but trying to go up is impossible as there are no stairs there, if there were no stairs there, then how did you get down if there were no stairs to begin with?? It makes no sence, we should call it the "Stair Paradox"
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I'm enjoying this. Things I'd like to see improved: multiple slots to try out different characters/skills, something to do with gold...the shops don't have much of value, in-cave popups to see monster attributes....
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If you're lucky enough with artifacts you'll be practicaly unstopable after only a few runs through the cave before you can turn regular items into artifacts too.
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Little bit broken that you can put hp and mp regen on ANY equipment, twice if you want - too easy to out heal the enemies, would be more balanced if you could only apply certain enchantments to certain equipment types, fantastic game otherwise though!