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wtf i was on lvl 80 and saved my game before sleep and now that i want to play again im on lvl 40 without my my transmute spells and my items
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Why do we need to find the Escape Wings every time? Why not let us keep it forever like the artifacts? Having to find it makes it possible to NOT find it, and therefore be unable to make it back. Is that intentional?
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I was in level 80 didnt know what was going on and got killed after a 2 second battle. All my loot.... lost... forever... kill me... again
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Fun, but pretty easy- I chose Attack for my level up every time and dumped my skill points into the Warrior tree, along with mainly attack enchantments on my artifacts. That got me down 40 floors or so, and MP regen plus Heal and Transmute made the remainder a walk in the park.
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This game is too easy....
I just beat it again without ever using wings to exit the dungeon, and played through it all starting as a lvl1, without ever dying once...and of course it wasn't even close, i had thousands of hp left in potions :s...
At the VERY MINIMUM this game should reset you to level 1 every time you exit a dungeon, that way you can still use your gold equipment that you find ever so easily...either that or learn how to design a game right =P
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The feeling you get when you got lots of loot and then trying to kill the enemy while being low on hp...Then you die and...You know the feel when you forget using escape wing earlier. This game is...challenging your willing to take risks. 5/5 for no save scumming and many imporovments over original.
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Am I the only one who has to wait for a full second every time he clicks in the inventory screen before the click registers?
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This game is really fun, nice and simple, but I wish there was a magic for the Disenchantment of items. E.g You have a helmet that gives +XP 8% and +Defense of 3, you could use the spell to break the helmet down into 1 component (to keep it balanced) and get that component in I guess a raw "essence" which isn't an artifact (unless you make it become one).
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So I just found the berries (in a chest around room 28-32 range) but i didnt realize that I had to enchant them in order to take them out of the cave
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Simple yet addicting. Played 3 hours straight and completed the game , have to say it was a pretty well spent 3 hours.
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Here's a tip that could help you a LOT:
Viscious goop give you +3HP regen if you enchant an equipement, it's est to try and farm the levels between 10 and 20 to get a lot and echant all your equipement with HP regen, better yet you can can MP regen if you're lucky and got some of the drops that give MP regen, then you can add +4HP and 2MP regen if you pair the right ingredients, you can spam your magic spells if you have at least +8MP every monster kill that way you will make the later levels easier. best of luck :)
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Why do the shopkeepers buy your non-artifact equipment when they should know that it all despawns when they leave the cave? Unless they live in the cave 24/7 and sell it to adventurers...
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Just finished the game all I used was normal defence and life reg, As for the wizard, I had loads potions, don't know if they worked but he's dead.
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Saves are not working and some other things. Thus in spite of some efford to improve this game and make it more interesting, compared to part one it sucks :( really disappointed me. And they want money !!!
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The game didn't save my progress (same as AmiDani1?), only Kongs badges. It happened several times in diff. stuations, only way to continue from where i was for me is to keep the computer running... I'd love to explore the game further but this kinda kills it for me. IF the save is a cookie, a "save at:"-funktion would be good (like in clicker heroes). that way one could copy the save file and use it on another computer if needed. apart from that it seems to be a nice game...