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Ok, so with all the great improvements, I love the game!
However...
If you can map Q and E to do stuff, why can't you map I for Inventory, S for Skills and F for Forge?
Why doesn't Enter or Space close down the book pages in the secret areas?
Why can I walk away from a conversation in town, instead of it pausing my movement?
Why isn't a copy of whatever goes in the museum put there, instead of having to put it in there ourselves?
Why doesn't using the arrow keys or wasd in the middle of battle pull me out of an encounter?
Surely a standard backpack style inventory (such as found in almost all other rpg style games) would be better than a scrolling list? However, A BIG SHOUT OUT THANKS for auto sorting them!
Think that was all, hope to hear from you about these things soon
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Nice game overall but didnt expect the game to just end at stage 80.
No replayability since the final boss don't respawn after you kill him once nor can you go to further stage.
Was expecting a giant demon to appear when the missing counter reach 24 but it nvr did
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Save needs to be moved to better local or something, Everytime I clear my cache and cookies it deletes my game :sadpanda: other than that FANTASTIC GAME THO!!! will be buying on steam xD
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Finished the game. Great and awesome game. and many improvements to the previous but more or less the same tedious grinding.
I know I reached 80th floor and I think, and betting and hoping there is a secret inside it somewhere.
BTW, when at the last floor if you dig around "It" (no spoilers please), he does something different.
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I get the feeling that the XP bonus isn't very useful considering that leveling up seems to follow an exponential curve.
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I'd really like to not be pushed back when I step on stairs, but decide not to go down. I've run into a few levels where I can't reach part of the floor because I can't step over the stairs.
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Regeneration seems too powerful. I couldn't ever do more than 10 stages in a run until I added some regeneration. And then I managed a 20->76 leap.
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Wow just saw Jumpingcow's tips, bought from the merchant and got 27 armour pants :O Im at stage 20 and that seems so much.. thanks Jumpingcow!
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Addicting, and the risk concept is great fun. The problem is that that sense of risk disappears when you start getting MP & HP regen. The game becomes too easy. From my experience up to Floor 60, the 3 issues are: 1)Regen too powerful/regen items too abundant; 2)Guy by the inn sells items that are too powerful. I got an Eagle Talon weapon from him that I used from Floor 10 to Floor 55; 3)No real use for gold once the guy by the inn stops selling. Perhaps crafting should cost gold & MP?
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*lying on the ground, immobilized, when random stranger appears*
"Hmmm, you seem to be injured... Eat this troll poop, it will heal you!"
(☉__☉”)
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I really enjoyed the first one, this new one takes everything I liked and added a bunch of stuff to make it more fun. <3 the museum and skill trees.
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I could get to floor 30 hardly, then after I get 5MP and 10HP regeneration, reaching floor 60 was easy, so MP/HP regeneration is a little bit OP..
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I've restarted like 6 times, my file never saves. Not sure what I'm doing wrong. great game, but I doubt I'll be able to finish without being able to save.
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I haven't finished the full game yet but I can tell you this so much better than the original (the original is awesome).
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A guy once told me Don't fight every monster it's not worth it and...... But i did that and showered in gold as a result.... Was he crazy?
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I wish I could say i enjoyed it but I couldn't find your mythical F******** wings so I died on level 3 or 4 I suggest starting people with one set so that people don't feel pressed to find them
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I've seen some people commenting they are having trouble assembling magic, potions, etc, to quickslots. It isn't a bug.
There is a button on the left side of the number 1 quickslot (with a square and a littlle sword). Press it to assemble.
I hope it's helpfull and have fun!
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i can't use the magic spell attacks or add them to numbers for quck use, in other words a whole dimension of the game has been ruined, please fix this little big bug
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I wish I'd gotten a little forewarning that I was about to fight the boss. I went from level 0-80 to stock up on potions and stuff and was planning on using transmute to get a ton of them and lost all my stuff. I had a ton of artifacts that I needed to store. I was expected level 100 to be the end... (unless that wasn't the end?). Also his stats wouldn't show after I attacked him. I've no idea how much damage he had left.
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I went back to town once again after a number of dives, I think 5 or 6 or so, and went to that 'shady merchant' next to the inn, and got what I think to be the best item in the entire game. It gives me +5 health and +5 MP after each battle. Combined with the amount of potion drops and crafted potions, this thing gives me dang-near infinite sustain in the dungeon. I could literally keep going down and down, re-equipping, potting, upgrading equipment, into eternity, or at least for the next couple dozen levels. (floor 32 ATM) Remember kids: Always buy from that one shady guy, he always has awesome stuff that's good for you.
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wanna beat the game easy?
well here ya go get transmute, get a lot of manaregen items
now transmute all potions you get and keep stocking them up
(vaible around floor 60-70)
keep doing these floors keep socking up potions (and possible ingrediants but you might as well make them into potion directly)
at a certain moment you should have shitload of potions, use all potions with effects before battle now start using your heal and mp potion untill you kill him