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I can't seem to equip other skills I've unlocked. I'm sure it's just me being an idiot but please could someone send me a message telling me how to do it?
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Only game that I know of in which you can find any kind of poop in a treasure chest, and not only be hugely mad about it, but collect it and take it with you.
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At floor 62 I accidentally walked into a desk in the secret room and finally understood what journal pages everyone were talking about T_T I don't wanna start all over just to find all of them, but I really want to know the story...
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Well... I DO "think i'm clever", and jokes on you boss man! the crystal golems give me more exp that i wanted anyway! HA!
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Discovered a possible bug, I enchanted a pair of boots to have +3 health regeneration, has yet to work, in or out of combat.
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Sigh. Yet another lost saved game. Don't have the heart to start from first level again. How I would love all Kong games to come with an option for automatic save game export somewhere that isn't at the mercy of the browser and plugin gods.
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Suggestion for the developer: After you beat it once (and the player starters at level 1 again) have all the monsters stats go up by x % to give the game more replay-ability.
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Get heal first, then all the xp bonus from the skill tree. craft some of your artifacts with hp and mp regen, then get the other elemental skills. Hope this helps
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Does anyone else try to leave the Undead Wolves from around floor 40 or so alive, since they look too much like cute puppies?
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for those asking about decimate its as the shopkeepers stated bleed and decimate only some are immune to bleed and decimate affects everything its just the same only no immunity
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Try to at least get your mana regeneration to 8 each kill, this way you can use one spell per monster without worrying of running out for heal, transmute, telekinesis and enchanting.
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I really like this game and the first one. This sequel is really great. Most of the interface is really thoughtful and intuitive. There is a lack of mouseover utility though. And when you want to buy new equips it's a little awkward. Would be nice to hover over the equip you're considering buying and having the compare details to your current equips just pop up.
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As a suggestion, can you add a drop list for enemies, and to give more stuff to uncover, leave the unfound drop items with question marks or the like.
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Decimate means to utterly destroy your opponent for making the worlds'.....................worst........................... pink........................waffles
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What would be beautiful would be a floor completion bonus, if your xp grinding a little extra xp and money for taking the time and hit points for killing everything would be nice
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What exactly causes people to go missing in this game? Is there a factor that adds to the number on the sign, or what?
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For optimal effects in enchanting only 134% potion enhancement is needed to achieve +3 mana regen on equipment (the most sought after enchantment due to need for healing, transmutation etc.) This also applies to base +2% exp to 3% etc. etc. Although the other 4% potion enhancement may still be helpful for potion crafting.
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Game looks great. I would keep playing but unfortunately I am very tired rite now. The only thing this game could use is a way to play the entire game without having to use your mouse. Though it doesn't take away from the gameplay at all it is kind of annoying to have to use my mouse for using the menus and stuff when I feel like it would be intuitive to just use WASD instead of using the mouse. Also it would be nice to be able to save my hotbar when I leave a dungeon. It can be annoying having to manually reset my hot bar, one item at a time, in order. Anyways 4/5 would play again (WILL play again)
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'save' is a difficult function here, doesn't mean you can restart before you died. 'get lost' would be better. just return to surface before it's getting close. I wasted some time with this 'function' :)
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Finished, nice game! Facing the wizard on lvl 80 already felt a bit too early - I'd have loved to go for at least another 20 levels (maybe some bonus levels to face the demon it was building on the 100th) and max out the rest of my abilities. Still nicely done.
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About my previous comment regarding the museum artifact bug, To the Developer of this game: It seems like a nice little new game+ thing you could use instead of removing it; It would give a reason to replay the game up to completion with 1 new artifact in hand from a previous playthrough.
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Well, seven thousand fractal cabbages and enough hearts of darkness to create a black hole later, I get the last badge. It IS longer than it is difficult.
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Me on stage 67: Wow that was easy only 10 hp left well damn better use my wings. Wait game NOOOO(i missclicked left and hitted a wisp)... I'm never playing this game again. 5 minuets later: I'M GONNA DAMN KILL YOU WISP (Just so you know i got to stage 67 on the fifth run and it was my best the fourth one was only to stage 31 so guess why i was pissed.....)
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To the dev; as well as all players; Here's an exploit/bug you can manipulate to potentially clear the game in 1 run: go through the game in a normal manner; clear the game completely, level up potion efficiency (enhances enchant ability on equips) place the desired artifact in the museum; WITHOUT REFRESHING!!!! Save the game and then clear the data, you can choose ONLY 1 artifact from the museum, after one is picked all others disappear. (YOU CANT SWITCH TABS OR IT ALL DISAPPEARS SO MAKE SURE YOU'RE ON THE DESIRED MUSEUM TAB FOR THE SPECIFIED ARTIFACT BEFORE YOU RESET DATA!!!)
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Is it just me or does the hidden area also always look different then the normal wall. has three bricks shaded diffrent?