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On HAVELS TITS, my only tip for new players is ARMOR. Add everything into armor and you will never fail. Trusty steel all the way!
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Love it. Even better than the first game. 5/5. Side note, when using the action bar to fast-equip items such as swords, the names seem to glitch and stay onscreen. Other than that little thing, the game seems perfect.
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The game was awesome up to the very end - because it ends too quickly!! I reached the final boss for what turned out to be a very anti-climatic battle, and was able to win longggggg before I maxed out the skill tree. The dungeon should have at least 100 levels, and require that I almost max out my stats before reaching the end. This would have made it last longer and be a bit more satisfying. Finally, the ending really sucks... can't we have music, caste and credits, a victory celebration when we return to town? The usual fanfare when you beat a game! Otherwise it was awesome.
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It would be cool if the armo(u)r you were wearing was shown on your character. It would also be cool if you could customize the character.
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you should really add a more variety of spells to the skill menu, like a fireball spell (ranged version of flamestrike) and there should be ranged enemy`s (and if there is already im only on floor 46 so i havent seen any) this is just a suggestion ty and bye
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idea for a next boss for the possible expansion: the demon the sorcerer summoned last second, just under full power, hungry for souls to be complete.
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I did it in 7 runs and I maxed out at 19 missing. Btw I used up all my ingredients before the last boss, and got huge bonuses! 100+att and def. 80% dodge and crit etc.
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I literally wasted an entire Monday on this game. Even though I've beaten it hours ago, I find myself replaying the last ten levels in order to max out my character. I have different gear sets. I'm transmuting like a mad man! If this gets ported as is to iOS (without nerfing all the cool stuff like transmute and instakill, etc.), I'm paying $5 for this thing.
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I was able to play the game just fine yesterday, but today the game is acting odd. It feels like the entire game is playing at like 25% speed. Everything moves slower. The player, monsters, attack animations, even items popping out of chests. I checked the settings to see if maybe combat speed had turned itself down but it had not. Absolutely nothing has changed since yesterday, but the game is in slow motion today...
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Hard badge is not that hard but it takes too long. One of the best game in kongregate. Thanks for the creators. You deserve a cookie. :)
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the game isn't running on my browser. i'm using firefox and i've the lastest version of adobe flash. am i missing something?
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Interesting game that gets kinda boring after a while. The combat doesn't vary much and the abilities don't have much value other than to do more damage. If there is to be a third installment, I think that 1 v Multiple combat would be a great improvement. On a more positive note, the smoothness of the transitions between areas and interfaces could not be better.
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Wait, so we get hyped up about this Demon summoned from 1000 souls but then we never ever fight it? Whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaat