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One thing that could make the game much better/fashionable: Whatever you're wearing/equipped shows up on your character. But this is a indie game :P
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After Playing a few hours I find that the this fun little game doesn;t not save your progress even after saving it in the options menu. If anyone has any tips I always clean my browser junk up and never had a "saving" problem with any other games here on "Kong"? So I'm baffled as too why this game does not save to my kong account like the other games do??
I did enjoy the grind of the game just disappointed at not being able to "build up" my char over the weeks it might take to play this game fully through.
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Pro Tips: Buy From the Shady Guy next to the Tavern. Transmute, extrememly helpful skill. Ctrl saves game where you are, Floors 40+ How to tell a fake artifact chest from a real one, The Fake Chests Locks Move.
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tips to beat game.after you get a hang of the game,enchant all your stuff with health and mana regain,you'll be almost invincible.you will need the spell transmute.finally best tip i can give,when you start the cave over,do EVERY floor as lame as this sounds,all those extra exp points add up.
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The only advice I can give: don't attack the final boss the first time. Use the escape wings to save all your artifacts first. It isn't worth it to lose floors and floors of gold and artifacts just for the final fight.
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Hi, please, answer my question.
How can i load saved game?
I pressed twice "save game", but when i was far from the beginning,
my browser crushed. i opened the gameagain, but there was no load game, but only start new one.
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Allowing the player to transmute items breaks the enjoy point of this game.
Or perhaps it's the mana regen that lets the player transmute things that breaks the game. I socket mana regen into every piece of gear I get because it's too good. Nothing else compares. What does it matter if you take 80 hp of damage a fight when you regen enough mana to heal that thrice over?
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One of the potions I made makes the audio toggle whenever I use it. It doesn't boost health. Amber and another thing that boosts magic, I think.
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After some calculations, it would seem that small potions have a drop ratio of 2 health potions to 1 mana potion. (This was from a level 0-20 run with a merchant vest and a ring of riches equipped, so it might not be accurate.)
I also found 7 magic pickaxes and 3 medium sized health potions.)
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found a bug. nothing gamebreaking, probably just a small oversight. if you step on the stairs, and then select no when it asks if you want to advance, the stairs symbol disappears from the minimap. great game. was really happy to see the kickstarter for it.
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seems there is a huge bug with enchantments. If I have, for example, Web boots with 7 atk, and I enchant it with +4 atk and +3 attack, equipping the boots only raises my atk by 7.
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I think there's one thing you COULD add, but doan't have to: Making it able to see what your wearing by just looking at your person. Like, if you put on green pants: Green pants would show up on your character! But, you don't have to!
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wear dose he put this stuff dose he stuff them in pants or in magical backpack and why don't themobs help out their friends that dieing a painful death and whos the guy that made those secret room the farmer?
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Oh man. Dying is brutal and escaping a fight makes no promises. I love this game but I don't think I'm going to play it now. The prospect of releveling and collecting all the minute details and ingredients all over again just doesn't appeal to me.
It's my fault, of course. I had a good run and was ready to use the wings. But, as is my habit, I wanted to see how far I could go and got trapped in a fight I couldn't handle. Sigh
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Oh wow, no "Ha ha! You're too late!" at the end?
I was expecting something like that all along and was delightfully surprised to NOT see that. Nice job not making this a cliche :D