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3 magic picks 1 monster 1 Golden chest you use them to go around and you miss click and you have to leave the chest behind. :'(
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That Moment when you have 10 hp monsters everywhere i think thats the exit yes ill make it to the trader than you notice theres a chest blocking the path you just used your magic pick
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Let me just grab this chest before I escape, it's open and I only have 50 HP left. Ran 40 floors. Oh, its a mimic. QQ
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Here is part 1 of the full story (1/7): DAY 1: THE FOOLS have no idea of the power in this! IDIOTS with their “morals”… degrading humanity to a worthless state with no concept of true knowledge. I will have to study on my own, in this cave. It is dark and cold, but empty and dry… I see a lot of potential here. DAY 3: After exploring more of the cave I am becoming more pleased with this decision. There’s several natural creatures like rats and bats around to experiment with, and the farmer a few miles to the west has plenty of food in his fields for now. DAY 12: Just as I expected! After a few failed attempts, I’ve refined the spell to utilize the soul of a rat to transform its bones to a mostly pure gold substance. It’s like I hold the key to nature itself. Necromancy must hold so many more wonderful secrets…
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Here is part 2 of the full story (2/7): DAY 25: Was attacked by the farmer today after he caught me stealing more squash. Knocked me down from behind and started screaming at me like I was some homeless teenager, with no idea I was armed. I sprang up and stabbed him with my dagger without thinking… I loaded his body in a wheelbarrow and took him back. I couldn’t resist… an actual human soul. DAY 60: Over a month since my last entry… I’ve been very busy. The energy from the farmer’s soul has proven more powerful than I had imagined. I can shift the wall of the cave, create gold and silver tools and weapons from rock and dust, and use the corpses of existing creatures to conjure new ones loyal to me. I must get more somehow…
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Here is part 3 of the full story (3/7):DAY 75: This gold and silver I’m able to create… worthless to me, but valuble to others. I think I can use their greed to my advantage… lure them in with riches. But how to make it not an obvious trap? I need to think more about this, and soon… I’ve almost used up all of the power from the farmer’s soul. Day 104: Everything is finally in place and already coming together! An enchantment on the cave to make it a treasure hunt of sorts, with an option of escape… but with the ultimate risk. The fools are willing to risk their lives for treasure, blinded by their greed. Just a simple message of a treasure cave in a nearby town and curiosity and word of mouth will take care of the rest.
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Here is part 4 of the full story (4/7): DAY 285: Finally I feel like writing another entry. Things were more than I could have hoped for for months… I’ve gotten at least 30 souls? I don’t know… I’ve lost count. I’ve taken to conjuring newer more powerful creatures… decided to use the energy of one complete human soul to see what I could do and made an enormous spider… I’ve sent it to guard a heap of treasure. YEAR 2, DAY ?: I’ve lost track of time, but it’s been at least a year since my last entry. The power of necromancy is incredible… I think somehow the potential of a creature is concentrated in the soul… which when extracted leads to immense power. Things are slowing down a bit though, I think I may actually be running out of explorers in this area? How to make the cave more accessible…
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Here is part 5 of the full story (5/7): YEAR 3: Checkpoints! Every 10th level I cleared to allow people to do as they please… and it seems some have set up shop on these floors. It’s so perfect. It makes things a bit easier for more adventurers, but still with plenty of challenge and valubles deeper into the cave. I’ve also noticed an inn built just outside the cave. Seems it’s a bit of a tourist attraction! HA! YEAR 5: I’ve conjured a massive crystal to store extra souls since things are going so well. This power… I want to show people. I want to show them how wrong they were. I don’t know what, but I will be stockpiling souls for something big one day…
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Here is part 6 of the full story (6/7):YEAR 7: An entire town has appeared just outside… and amusingly they’ve also made a marker keeping track of lost explorers. I’ve been keeping the death toll under 1% to keep up interest. The crystal of souls glows with just over 250 souls by now. I’ve begun drawing out plans for my ultimate creation… a collosal demon under my own bidding to show the world my true power. I would need 1000 souls for this however… YEAR 20 Found my old diary. How far I’ve come since that farmer… The soul count reached 800 today. Plans for my 1000 soul conjuration are nearly done… I guess it’s just a waiting game now. YEAR 22: Things slowed for a bit, but not anymore, hahaha! This worked so beautifully. I am now buying these fools’ escape wings directly from them and they are not suspecting anything. Greed, my faithful companion… is bringing even more of these people to their death.
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Here is part 7 of the full story (7/7): YEAR 24, DAY 1: I don't know what day it is from the beginning, but I think I'll start keeping track again. The soul count is at 976. Twenty-four more and my demon will be conjured. An immense demon, more powerful than all other creatures... under my complete control.
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Here is part 6 of the full story (6/8):YEAR 7: An entire town has appeared just outside... and amusingly they've also made a marker keeping track of lost explorers. I've been keeping the death toll under 1% to keep up interest. The crystal of souls glows with just over 250 souls by now. I've begun drawing out plans for my ultimate creation... a collosal demon under my own bidding to show the world my true power. I would need 1000 souls for this however... YEAR 20 Found my old diary. How far I've come since that farmer... The soul count reached 800 today. Plans for my 1000 soul conjuration are nearly done... I guess it's just a waiting game now. YEAR 22: Things slowed for a bit, but not anymore, hahaha! This worked so beautifully. I am now buying these fools' escape wings directly from them and they are not suspecting anything. Greed, my faithful companion... is bringing even more of these people to their death.
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Here is part 5 of the full story (5/8): YEAR 3: Checkpoints! Every 10th level I cleared to allow people to do as they please... and it seems some have set up shop on these floors. It's so perfect. It makes things a bit easier for more adventurers, but still with plenty of challenge and valubles deeper into the cave. I've also noticed an inn built just outside the cave. Seems it's a bit of a tourist attraction! HA! YEAR 5: I've conjured a massive crystal to store extra souls since things are going so well. This power... I want to show people. I want to show them how wrong they were. I don't know what, but I will be stockpiling souls for something big one day...
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Here is part 4 of the full story (4/6): DAY 285: Finally I feel like writing another entry. Things were more than I could have hoped for for months... I've gotten at least 30 souls??? I don't know... I've lost count. I've taken to conjuring newer more powerful creatures... decided to use the energy of one complete human soul to see what I could do and made an enormous spider... I've sent it to guard a heap of treasure. YEAR 2, DAY ???: I've lost track of time, but it's been at least a year since my last entry. The power of necromancy is incredible... I think somehow the potential of a creature is concentrated in the soul... which when extracted leads to immense power. Things are slowing down a bit though, I think I may actually be running out of explorers in this area? How to make the cave more accessible...
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Here is part 3 of the full story (3/6):DAY 75: This gold and silver I'm able to create... worthless to me, but valuble to others. I think I can use their greed to my advantage... lure them in with riches. But how to make it not an obvious trap? I need to think more about this, and soon... I've almost used up all of the power from the farmer's soul. Day 104: Everything is finally in place and already coming together! An enchantment on the cave to make it a treasure hunt of sorts, with an option of escape... but with the ultimate risk. The fools are willing to risk their lives for treasure, blinded by their greed. Just a simple message of a treasure cave in a nearby town and curiosity and word of mouth will take care of the rest.
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Here is part 2 of the full story (2/6): DAY 25: Was attacked by the farmer today after he caught me stealing more squash. Knocked me down from behind and started screaming at me like I was some homeless teenager, with no idea I was armed. I sprang up and stabbed him with my dagger without thinking... I loaded his body in a wheelbarrow and took him back. I couldn't resist... an actual human soul. DAY 60: Over a month since my last entry... I've been very busy. The energy from the farmer's soul has proven more powerful than I had imagined. I can shift the wall of the cave, create gold and silver tools and weapons from rock and dust, and use the corpses of existing creatures to conjure new ones loyal to me. I must get more somehow...
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Here is part 1 of the full story (1/6): DAY 1: THE FOOLS have no idea of the power in this! IDIOTS with their "morals"... degrading humanity to a worthless state with no concept of true knowledge. I will have to study on my own, in this cave. It is dark and cold, but empty and dry... I see a lot of potential here. DAY 3: After exploring more of the cave I am becoming more pleased with this decision. There's several natural creatures like rats and bats around to experiment with, and the farmer a few miles to the west has plenty of food in his fields for now. DAY 12: Just as I expected! After a few failed attempts, I've refined the spell to utilize the soul of a rat to transform its bones to a mostly pure gold substance. It's like I hold the key to nature itself. Necromancy must hold so many more wonderful secrets...
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Speed is a stat you and the enemy possess, yet there is no place where you can see what speed you attack at or what speed the enemies attack at. Additionally, when looking at enemy stats, the health bar is present but doesn't have a number. It would be very helpful to know how much health an enemy has before fighting it. I also think it would be a good idea to have elemental defenses in the skill tree!! It would be extremely helpful (I cannot get wind defense from any crafting material I've found yet, and I'm over floor sixty!). Plus if you agree!
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when you get transmute and have lots of money buy the best equipment in the shop and make it a artifact also always cloud save so you never lose data when you move and whenever you get of save more than once sometimes it bugs and deletes saves.
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This is a 5/5, and it is realy beautifull compared to the first.
A rerun ability would be awesome! Like when you complete the final boss and exit, every monster in the start has the same hp/def/att ratio as floor 79, and then keeps going up :)
But i guess you are done coding with this, but thanks for a great game!
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@CringeSchrapnel, that's the way the game works. The wings only take artifacts and your gold. So if you can, when the monsters are getting bigger and you're running out of health potions, get to a store floor and sell everything - including what you're wearing - so you can leave with the maximum gold. Additionally, if you use your skill points right, you can learn the Transmute spell later on and change things into artifacts that you'll take with you.
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@hazzard42, click on it under items and then a grid will pop up on the screen. Each axe can clear one square of the grid. So it's best to use at times when clearing a square will give you a path to the exit and avoid something you can't beat.
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enchanting items with Hp regeneration + Mana regeneration seems good. Items will start to give you +4 hp and +2 mana each every time you kill an enemy. You can equip up to 9 items, so a hp/mana regen. set can provide you 36 HP and 18 mana.
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I really like the art style and I love how the game is played! I wish there will be a third version of the game cause I really liked the story line and I can't wait to read more! ^w^
friendly advice: once you get berries, use the transmute spell and give em to a guy in the inn. he will give you a potion that shall give you A LOT of health. don't use it, not until you reach the final boss, the sorcerer.
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Some things you might want to know: The 1st, 3rd, and 14th floors have a secret room in them. If you want to earn a lot of gold because you're too weak, play floor 1, find the artifact, get to floor 2 (because I always find the escape wings on floor 2) find the escape wing, escape, sell the artifact, repeat.