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I lol at all the comments that are like "wow how good is the shopkeeper?!" and haven't actually made it to the hundredth floor to find out that.. well.. he IS THE BOSS.
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great game play. good work 4/5. not 5 only because of my biggest pet peeve. given an epic weapon and nothing to do with it... why baby dragons and no big ones?
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Great game and also it is very... very easy to beat. For those who cannot beat the game, here's some tips: 1º If you really don't feel like going forward stay at the first level colecting every gem in the way. 2º Once you get the "Eye of Wealth" artifact check every chest before moving, consumables are always useful, spells are a must, specially heal, now for equipments on chests check if yours is satisfatory before going for it. 3º Don't sell any equipment artifact, unless you got a better artifact for the same slot, they are a key for letting you start a new game without spending much money. 4º The assassination medal can be get by doing a insta-kill that is possible when you wear the assassins amulet, it is avaliable on chests after level 80, check chests for "charms". 5º Use heal on yourself to avoid leting your mana poll get full and waste precious mana points each kill gives you. Said it all hope people enjoy this great adicting RPG.
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How to ASSASINATE an enemy (medal) : Get the artifact that is called "Ninja Amulet". Equip it, Grants 10% of Instant-Kill.
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capitalist pigs... I worry where the world is going if games like this are gonna mock what makes the United States great.(USSR all over again).
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I feel like this is a tribute to the classic Diablo xD With a much simpler control scheme, battle mechanics, and graphics of course
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Guide to beating game: at first get some stats and collect some artafacts and gold. then when you have about 3000 gold and 4 artafacts collected from chests at least over 10th floor ull be able to run it through by mass potion use and healing spell use wich ull later find. its just a rough start JUST DONT GIVE UP. u REALLY need the stats at start ESPECIALLY agility for the attack speed. when that is over 30... well the final boss cant even screw with ya ;) and armor later on is better. so dont worry. the start just sux. just keep teleporting out when ur at 20% hp and no potions.
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good game got all the badges, it was fun, i liked how there were the 3 heals and 4 attack magic spells. the end boss was good too becuase he had no fire attacks whatso ever so through the last 20 floors you were most likely trying to get fire resistance. it was great. 5/5
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I found a bug, not sure if any1 else posted this cuz I'm too lazy, but the earth defense always stays at 100 for me, doesn't change or anything
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Incredibly fun, simplistic game, if way too easy. Great first effort. 4/5 for some interface problems which have already been mentioned.
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It was easy enough. 1. get some decent blade 2. start fighting 3. ignore the money and just get the gems and the chests 4. when you are powerful enough ignore the chests, maybe except the golden ones 5. buy only health potions 6. preserve all mana for healing only
I finished up the last 50 levels in less than an hour.
And it was funny, I thought that the best possible end boss would be the merchant, since he is always at any level and has all the potions and weapons already. It would make a great business model, but since I started killing baby dragons, I started thinking that the end boss would be a dragon. I have to say I loved the developers' choice.
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If this is the first game the author made, this is one of the best games i ever played. very addictive, with good items and spells. i do like the bonus levels at quarters in the game (25, 50, 75), but it would be cool if you could bring everything with you when you use escape wings instead of just bringing your artifacts and gold. Purely awesome.
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I love rouge-like, and therefore I can't rate this game better than 3/5:
Comparing this game with other rouge-like:
Movement: it's way too slow.
There is no such command as "run this direction while possible" which is essential
since there's nothing much to do on unoccupied map cells.
combat:
Spell casting during real-time battles is frustrating.
Inability to assign hot-keys for spells does not help.
One can't run away after starting the battle.
Ninja Amulet is too powerful.
Inventory:
Picking items from container is slow thanks to popping animated window that pauses the whole game.
Also there is no "sell everything" in shops.
If you use "escape wings" in shop, unsold equipment will be lost, not sold automatically as one could expect.
Some artifacts are not equipped by default.
Inventory design is bad:
it does not show stats of item until you move mouse over it.
Have fun memorizing if cutlass does more damage than katana.
PS. and here I hit message length limit
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its a good game but i hate it too because i played this before the achivements and beat it then now i have to play it again at the end u get an uber sword btw
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well this game is a good rpg , i liked it and ... well i don't really know how shopkeeper keeps getting on 10 floors more faster than me , maybe an elevator? maybe teleport? MAYBE HE HAVES TWIN BROTHERS?! btw i din't like spell system because like ... one needs to drag spells in combat instead of draging them out of combat , that sucks because when u will launch the spell enemy already dead before u launch the spell , the only spell that worths is Healing ones
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Really easy, once I got to about level 40 and could do so easily, I just rolled all the way through, making sure to buy every hp and ether pot I could. I had 13 heal pots, and 7 heal pots left....
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so the fact that you loose ALL your "normal" items even if you bought them in the shop is kinda sucky =| would have loved a spell or item thatd let you keep everything >_>.
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To use Escape Wings drag them onto your character (same as heal spell). WARNING: Escape Wings effectively quit your current game, but you get to keep everything except your non-artifact inventory (you keep your spells, artifacts, money and attributes like MaxHP and Agility)