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Nevermind, to answer my own question though: Once you reach level 9 get you get sent back to the store. Really cool game.
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Boy "So I can sell you all of my items and keep the money, but not escape the cave with them?"
Shopkeeper "Eh, pretty much."
Boy "and these magic wings let me get out of this enclosed cave?"
Shopkeeper "Yup."
Boy "How does that work?"
Shopkeeper "*sigh*, they are called magic wings for a reason."
Boy "So they..."
Shopkeeper "Yup"
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it seems as if agility is only useful for the monsters. The only thing it does for me is stop their agility from helping them...
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davidsaz: it's easiest to do it in 1 run through grabbing EVERYTHING you can to keep your powerful regular items; there's no possible way to go "back up" for gear & money; you're screwed if you hit lvl 90 underpowered.
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Will you please please please make a sequel? And maybe have the magic more useful as well? I hope I'm not the only one who noticed that my attack power never was any more/less than about 5 or 10 damage give or take than the strike spells.......
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so... is it bad if I accidentally beat all 100 lvls without needing the escape wings? cause I dont think thats supposed to happen...
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Great game! 4/5 A few changes could be made to make the game better. Only real problem I thought was, by level 60 i was pretty much running to the stairs. Plus on the last level, I used 2 heals to get to the final boss, but killed him with over half HP left...
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Things about the shop I find annoying: 1. You can't drag things back, only clear and do it again. 2. Dragging is tiresome.. 3. "Wait, I can't keep track of that many!"
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Shame that the final boss isn't tougher. Ah well, this is a very neat concept for a game and definitely deserves to be this high on the list of best RPG games on Kongregate! :D
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Only thing I'd say is that the instructions probably could have been integrated into the main game, with mouse-overs (if that's the term) and such.
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good plan to get far at begginig open every chest to get escape wings then only open chests you can defeat guardian of in first or second strike and work way to exits
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I got 5 artifacts but when i cleared all data to start all over i could no longer get those.Also,i used the escape wings but when i played again it started from 9th floor but i did not had my earlier equipments and it is really hard to survive is upper floors with those equips.
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I wish i could see what my stats mean. Such as at what rate does armor decrease damage, and agility equates into x attacks per second so i can compare whether its better to use a spell or just attack that monster.
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This game would be pretty much perfect if you didn't have to click and drag items onto your hero to use them. I died on floor 88, because a golem hit me, I dragged the potion over to my hero, and released the click a little too soon, and it zapped back to the inventory. By the time I got it clicked again, my hero was dead and I would have had to start from floor 1. Thanks but no thanks.
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The ending baffled me! Now I can see the hillarity in the comments people leave jokingly comments about how badass the shopkeeper must be!
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Really wish I would have gotten something special for going through the entire game first try on one life... still an awesome game though :)
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Ive got that same bug! Is it just me? or do several people have it? It isnt letting me enter. Nothing i click on the main menu works. And im not dissing on thiss game. Its a great game. I was just one of the unlucky ones that got a bug. Can you please fix it? I would be very grateful to be able to play this game again. Its absolutly awesome!! Thanks!