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this is seriously flawed - i made it to the final boss after with one wing-use and beat him, only to experience the bug where there is no sword-reward.
now i'm stuck at lvl89 with hardly any artifacts and with practically no money i can't afford any of the offered equipment, so i usually die within the first 1-3 following floors.
is it so hard to implement that the player can choose which shop he wants to start at?
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1. Offensive spells are useless and a burden to use.
2. Autoattack with highest dmg + average speed + amulet with 20% instant kill is supperior to magic, which you have to manually drag every time + it eats mana which could be used for healing. In short, magic is trash.
3. Reached level 99 on 3rd game(1st was 19, 2nd was 39, 3rd went all the way up to 99). Used wings, all good.
4. Entered level 99, bought items, killed boss. No rewards, No wings, No doors = game stuck with only exit being screen refresh. -1 to game score.
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Really good game, 5/5. Entertaining for a while, but it's just a little too easy. As it was already said, character level up would be nice. I also had a little too much gold. Just drank health potions and used MP for healing. I liked the "keep unique items to another game" though. Music was chosen well and I enjoyed it. This is a fine example of a good & funny casual game. Nice work!
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Couple of things I would like to point out, that I don't like:
1. I agree with rmcd13 that magic should be clicked instead of dragged onto the player. It would allow for easy battling, as it is difficult the way it is now.
2. Make equipment artifacts more frequent. At the moment, you can only get the good armour and weapons when you've collected all the eyes, which would get you to arouind floor 60 ish.
4. Allow for a floor select option. It would be nice to head back to previous floors if the floors coming up are too hard for the player.
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It's incredibly easy to just save up a bunch of money (like 10K) and then just leapfrog from level 50 to level 100 without really fighting all that much. The game gets really easy later on - also, spells need to be more abundant.
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I don't play many rogue-likes, if ever any, but is it normal to get such a tiny amount of gold when you sell something?
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I like it a lot, lot of gears ,ennemies , nice game but as others said Way too easy !!
first the Wing :you made a one use savegame but why 100% drop at lv4..Where the challenge if we just need to fly away when it's too difficult and save when bored of roaming and grinding ?.
2. The final boss is so weak, golem are more dangerous than him ^^, make it more powerfull or make a hardcore mode (1live straight to lv100 ).
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at first i was like :V but then i saved before certain death to see what happens if i die because i didnt know how to use wings :(
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Oh and another thing. Going for a magic build is pointless. You are better off going for a fighter/rogue type. Casting spells is far too tedious and you kill enemies faster with sword+shield or sword+dagger anyway.
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Only problem I have with it is that it's far too easy. I ran through it without any bigger problems. A bit disappointing that the final boss was killable in a few rounds. Anti climax deluxe.
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I really enjoyed it!!!! If I had anything I would ask to be changed maybe you could make the healing spells separate from the other ones because I could never use those because I'd rather just heal myself than cast an offensive spell
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this game is in desparate need of a motivation point apart from reaching floor 100, badges could fit this point perfectley...great game 5/5
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Awesome game, was a real challenge until you get healing spells...then it becomes pretty easy, but still i really enjoyed it, Hope this gets trophys soon =)
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i hate where the health bar is because every person i kill i dont look at my hp but i look at the damage getting done to me
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Nice game, but very easy. Once you get the artifact amulet that reduces mp costs in battle, healing becomes extremely efficient. Similarly, the artifact amulet that reduces shop costs makes purchasing items trivially cheap. I finished it with only one "escape", and that was accidental. 5/5 anyway.
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Personally, I feel the game is too easy now. Despite what most of the other comments say, I think it was better before. The fact that its possible to complete the game without a single use of wings completely wreck the brilliance of the game. Magic should be kept, but potion prices should remain high, and enemies should be harder. Imo it need to require at least like 3-4 uses of wings as a minimum difficulty.
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at first i though "this is lame... i dont even keep anything from the past after i use escape wings!" but then i realized that i keep my stats AND my artifacts! WOOH
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I just had a mesquito do 23 damage on me and kill me suddenly. then I got stuck at the game over screen and I have some ghost of my character that I can still open chests with. but I can't attack with him or go down stairs.
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not all of my magic remains permanent. I get to keep the fire spell but lose heal, water, etc., every time. To be honest, except for the heal spell, the drag-n-drop magic system leaves a LOT to be desired. It doesn't appear to be useful as a ranged weapon, it doesn't do any more damage than my sword, it's difficult to access (meaning by the time I drag it and drop it, I've just about killed the guy and no longer need to use it), and since it interrupts my melee it is only a hindrance to the defeat of the bad guys.
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For those looking for a real challenge: No wings, no shop challenge. Never use wings, Game over when you die(clear data after). No use of the shop (even before entering or for potions) Must get every chest and jewel (don't bother with money bags, you can't use money) My best so far: lvl 26
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haha, I LOVE THIS GAME! for some reason I just couldn't stop playing it! like blackbaldrik said, "it ate up 2 hours of my life without me noticing!" lol, great game 5/5
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Serphent, Minor heal isn't that good, as when you get to around floor 50 you can get mega heal that heals for 400 hp.
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Really enjoyed the game, made it all the way to the end without coming out once! Final boss was pretty easy but maybe that was because i had some pretty good armour by that point. Good job thanks for a great game.
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I save a game at level 47, died at 48 and lost the save game but I still can repop at 29 wihtout my stuff. I think their is a problem here.
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Also how do you get the master achievment? I cleared level 100 and there was nothing else to do it seemed so I just used wings to save it, but it doesn't give me the medal for defeating him.
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Great game but too easy. Needs a hard mode, I used wings a couple of times in the first 20-30 levels and then did the next 70 on the 3rd play through with no danger of dying.
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playing this is really boring after a while... 99 levels of the same thing and really easy after the first few levels. just don't bother going for the money bags, get all the chests and gems, and buy all the health potions at the stores.
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This reminds me very much of the cave of the ancestors in Lufia but also has very much ofa typical rougelike. i like that. All i miss is typical character development via levels and exp, that way killing the monsters would make much more sense and it adds an extra thrill (do i go for the last monster or save my hp and go to the next floor?).
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really nicely done game 1 thing i didnt like was the cost of the points but i found an easy way around that which is just to use the wings to farm 79 to 89 over and over again to build yup alot of cash ( i did this thinkin the last boss was gona be hard) i got about er 4-5k a run
but other than that i liked playing this alot :) you should make another 1 or make this 1 harder ^^ 5/5 + faved
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Great game! i really enjoyed going through all the levels X3 but after I beat the boss i can't seem to do anything else... how can i keep all my equipment and just go again? I don't understand how to use the escape wings at all D: i've tried several times over the span of playing it and they just don't seem to do anything