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Comments for The Enchanted Cave

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deleteduser

Jun. 19, 2010

Under rating threshold (show) gg 5/5 n bd

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(0)

imaperson11

Jun. 19, 2010

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4tor

Jun. 19, 2010

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imaperson11

Jun. 19, 2010

Under rating threshold (show) ok really helpful tip i just found: clicking on an enemy shows thier stats before you fight them, but clicking on treaure chests will tell you if it holds a consumable, or if it's an equip item, then it will tell you what type it is (leg,arm,weapon, etc;). once you get the eye of wealth, this trick can tell you how much money is in a bag of gold also

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sword_of_f8

Jun. 19, 2010

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gokon

Jun. 19, 2010

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hinky

Jun. 19, 2010

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Weasel360

Jun. 19, 2010

Under rating threshold (show) Awesomeness. 1 Gust Blade, 1 Aqua Blade, 1 Dragon Slayer, 1 Diamond Warblade, 1 Witch Sword and 1 Ninja Knife sells for 1337 money :)

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fartmaster687

Jun. 19, 2010

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baltimore94

Jun. 19, 2010

Under rating threshold (show) Fantastic game, but it could use a leveling system.

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(0)

Domrafa

Jun. 19, 2010

Under rating threshold (show) I had so many Items and now, after quiting the game (saving)... --> Load game takes me back to title screen. --> New quest asks me if I want to delete my current game. -_-

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deleteduser

Jun. 19, 2010

Under rating threshold (show) With regard to items, I think it would be simpler for the character just to start with no items at all, maybe with his starting abilities raised slightly from what they are now. Once you have a few artifacts, the items you get given at the start of every new quest (the shorts, knife and shirt) are no use at all, and don't even sell for anything worth having-- they just get in the way. Are there any plans to make an extended version of this game? I noticed quite a lot of "small" monsters in the game (Baby Dragon, Young Ninja) with no "big" counterparts. Good game, and thanks for responding to my problem so promptly. Kudos!

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(1)

deleteduser

Jun. 19, 2010

Under rating threshold (show) It would be nice if there was a bigger range of in-game achievements so that there would be more to do after the 100th floor. As it was, I collected every achievement except the final money-amount one and the Eye of Endurance while playing the first 99 floors, so the shiny sword I got at the end of the game wasn't really much use to me. If beating the boss unlocked a new set of achievements (things like "defeat 100 golems"), there'd be a lot more incentive to keep playing.

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(1)

imaperson11

Jun. 19, 2010

Under rating threshold (show) @ Ayden dude, you just copied and pasted Boredcom's comment, which is in the highest rated box, meaning everyone can see it before your copied one. you really didn't think this through, did you?

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(1)

Tarantulka

Jun. 19, 2010

Under rating threshold (show) Game is fantastic :P I really like it ;) Good job

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Ayden

Jun. 19, 2010

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wayci

Jun. 19, 2010

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Anora

Jun. 19, 2010

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El_Cop

Jun. 19, 2010

Under rating threshold (show) looks like ergheiz a psone game. Its AWESONE!!

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(1)

swannton1

Jun. 19, 2010

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3nitrotoulen

Jun. 19, 2010

Under rating threshold (show) only 2 words to describe this game: LOVE IT!!!

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(0)

CrimsonTsunami

Jun. 19, 2010

Under rating threshold (show) i loved this game. you should make more like a second game or another dungeon or anything i played this for hours and cant get enough

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(2)

mildaene

Jun. 19, 2010

Under rating threshold (show) Loved it, it reminded me of the old Lufia 2 "endless" dungeon, for those who played it. It's pretty easy though, especially with wings being so easily acquired (maybe make them pop in the 1st artifact chest opened?). As others said, magic is a bit tricky to use, dragging to such a small area takes time, and battles are over too quickly to use it much. The game could be improved in many ways, it's a great base to add stuff to, but it was pretty good nonetheless! 4/5

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(1)

LittlDavE

Jun. 19, 2010

Under rating threshold (show) badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges

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Edditoria

Jun. 19, 2010

Under rating threshold (show) Easy and fun. Clear objective. Very good graphics and sounds design for first time game development (4/5)

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(1)

The13thclam

Jun. 19, 2010

Under rating threshold (show) Man, this takes me back. It's like a simple version of Angband with actual graphics. Personally I loved the game, I've been playing for about 4 hours non-stop and the only reason I'm qutting now is because it's after 2 am. It's always exciting to see those yellow chests pop and wonder what's in them. The music is nicely done and doesn't get too terribly repetitive, especially since it changes every 20 levels or so. The animations are fluid and the control scheme just really fits the game. My only complaint, and I know this has been said before, is how spells are cast. It would be much easier, especially for us laptop users, to have the spells assigned hotkeys, possibly 1-9. Or you could go the old route and make us press m, select book, choose spell, choose target...heh. Seriously though, a fantastic little game. 5/5

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(13)

Castle77

Jun. 18, 2010

Under rating threshold (show) Generally good. Some specific comments: its too easy. I beat it my second time down with 12 big potions by the end. Nothing was a threat after ~30. Potions should not drop from treasure chests. Magic should be hot-keyed; trying to drag it in battle is near-impossible. A little more explanation/significance to the elemental things would be nice; I pretty much ignored them in favor of maximizing attack and was fine. Golems are almost an of magnitude stronger than any other monster; the difference is jarring. Shift-selling would be nice. The most important thing is to balance the potion economy. Overall, I enjoyed it: great work.

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(0)

BlackGreyWhite

Jun. 18, 2010

Under rating threshold (show) i hate dieing accidentally

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(0)

deleteduser

Jun. 18, 2010

Under rating threshold (show) (continuation of 1st post) another game try to make the monsters move a step when ever the character moves a step but that would mean a bigger stage that you would have to explore more to see where the exit is like the games i mentioned. I wish i was able to level up myself rather than collecting gems. Some of the music tracks were okay but i liked the 90-98 dungeon one. 5/5 fun game.

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(1)

deleteduser

Jun. 18, 2010

Under rating threshold (show) I liked the game a lot. For some reason, these types of RPG games interest me, like the old Fatal Labyrinth game that was on the Sega Genesis or Pokemon mystery dungeon. Like someone said, maybe being healed at every shop would be cool. The dragging of the magic and items was weird at first but i got used to it, but sometimes there's a lot of items u want to be able to get to and u either have to scroll or click another tab to get to various items during a battle.But i think you did this to prevent from accidentally using and item when u click it. There was a good sense of balance with the money given and items to obtain. I like the start at the penultimate(second to last) shop you were at thing because it gave you a chance to gain more money and increase stats w/ the gems if you were struggling. Maybe if you do

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ericbloedow

Jun. 18, 2010

Under rating threshold (show) remember when you use the escape wings you not only keep all artifacts but also your money! so a good tactic is to sell everything at a shop (except artifacts of course) then use the wings. that way you start your next game with lots of money!

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(1)

minaimo

Jun. 18, 2010

Under rating threshold (show) badges?

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PhantomChick

Jun. 18, 2010

Under rating threshold (show) Simple and easy, but very fun -- a great way to kill some time (and monsters!) 4/5 - great job!

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(2)

Justmejoe

Jun. 18, 2010

Under rating threshold (show) aparadine, the game is hardest at its beginning, once you get the Escape wings, and are close to death, use them. Start a new game. You will have whatever Artifacts you quit your last game with, making the beginning easier and easier each time you are forced to use the wings. It's meant to be played like that, not to play the game once, die because you don't realize you can use the escape wings, or something, and then to instantly say that things are too expensive, money is easier and easier to come by the more times you replay the Cave ;)

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(42)

MMM103

Jun. 18, 2010

Under rating threshold (show) Also, thought the music was 'meh'. Then I got to the 81st level. I WUB IT!

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(1)

aparadine

Jun. 18, 2010

Under rating threshold (show) No heal when you reach shop? when your low a health potion costs most of your money and doesn't nearly fully heal you. When i started i survived all the way to the shop on level 9, i had 620 gold and 135 health there was equipment i needed but also i needed health. a health poiton costing 350 is just stupid when it heals 100 and you need alot more.

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Justmejoe

Jun. 18, 2010

Under rating threshold (show) I am disappointed. Not in this game, but in the fact that that an actual issue a player was having was hidden in the comments by the "Under rating threshold" thing. It happened to be the same problem I have. The game is amazing, I've played it on other computers but I'd like to actually take the time to beat it at home. I can't do this because my game is always stuck on the New game page. Rate this down if you want, I don't care. Good game though, it kept me entertained, I love how simple yet addicting it is ;) 5/5. I've never rated another game, be proud XP

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Jam4774

Jun. 18, 2010

Under rating threshold (show)

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Semilancholy

Jun. 18, 2010

Under rating threshold (show) Started to play for several hours yesterday. It was pretty fun. Today, my character upgrades are gone and no I didn't press the clear all data button.

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MMM103

Jun. 18, 2010

Under rating threshold (show) Is there any way to get that stuff that the shopkeeper has, or is it just decoration? Me want gems and treasurez!

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(1)

UselessMusic

Jun. 18, 2010

Under rating threshold (show) Game is pretty easy, if you realize you only have to fight about half the monsters to get the chests + crystals and get to the exit. Never bother fighting to pick up sacks of gold, you will always have plenty of cash to get the items you need from the store (read: health potions). No tactics or strategy required other than "which squares do I walk on" makes me sad.

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(3)

oblivion60

Jun. 18, 2010

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chicken200

Jun. 18, 2010

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Erudite01

Jun. 18, 2010

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ericbloedow

Jun. 18, 2010

Under rating threshold (show) to "assasinate" an enemy you need to equip an amulet that gives you instant kill chance-and kill a monster that way.

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loiner

Jun. 18, 2010

Under rating threshold (show) how do i ''assassinate'' an enemy?

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CrazyHair911

Jun. 18, 2010

Under rating threshold (show) found that if you sell all of your junk before you use the escape wings, you can keep all the gold!

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(0)

deleteduser

Jun. 18, 2010

Under rating threshold (show) Needs badges

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(2)

deleteduser

Jun. 18, 2010

Under rating threshold (show) This is bugging out like no tomorrow, First try I got stuck when I lotted a chest. Now I am stuck fighting a monster, no damage is done and I coudlnt loot a sack wtf

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(0)

TheBeanDude

Jun. 18, 2010

Under rating threshold (show)

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(-9)

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