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gr8 game onething i would really appreciate if u added tho would be that the main character changes how he looks when he puts dif equipment on, like if he puts a bandana on, show it. and if he equpis a bad ass huge sword, show it in battle. also, magic is useless except for heal and having to kill 25 ppl just to get 100 hp back is kinda stupid also in the later levels. make magic better and plz put in hotkeys :). that is a definet need. thats mostly it. absolutely great game though. maybe in the next game try adding a storyline? o.O
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Great game. I loved playing it, I couldn't stop. My only gripe was finding loot better than the artifacts, not paying attention and selling the artifacts for gold, then having to escape and realize I just lost my good stuff. Other than that I loved it.
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Ah no matter how awesome you are, use those escape wings before the last ten levels. Got reckless and died on 94, only have artifacts from level 30 now.
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4/5. It was extremely fun but I feel like a big theme of your game, survival, was weakly implemented. I warped back to the surface once in my entire journey on floor 29. The rest of the game I was able to slug through the entire dungeon, and fought the final boss with over 20 large health potions in my inventory. Likewise, most of the treasures were NOT worth going for due to health. I wasn't about to sacrifice 60 hp for an item worth 100 gold when healing 100 hp cost me 350 gold, likewise I certainly wasn't willing to fight 3 enemies for a +1 gem. I suggest more of a difficulty curve (or perhaps a hard mode?). I feel like in a game like this you should have to fight tooth and nail to make it to that next floor, and scream out in joy when you finally do, haha. Perhaps devaluing items and giving some incentive to not utilize the shops would up the challenge/survival factor a bit. Overall great game, greater promise. I'd love to see a polished sequel.
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I went to buy a few potions and a gladiator sword, all I got was 2 leather hats and a cloth shirt. I'm done with this game now.
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Brilliant game, reminds me of a bit of a cross between Azure Dreams and something else.
Only complaint is that the equipment doesn't come with you when you exit, even though most of it does have a price to sell, unless I'm missing something?
Either way, definitely 5/5
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Hugely annoying glitch! I bought a mithril sword and it gave me 2 cloth shirts. I tried to buy a katana, a leather cowl! WHat the heck!
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I think that when you leave a the cave with wings you should still keep your stuff not the artifacts only......4/5 great game just that and it would be a game right out of the textbook!:D
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OUCH! On my first attempt, I onyl got as far as the second shop, no probs there... But on my second attempt, I got all the way down to level 73 (or was it 83?) and accidentally fought a golem while I was too low on health, then when I tried to play again I was put right back to the stage 1 shop with only the three artifacts I gathered on my first play through... I lost SO much, it's really sucked all the enthusiasm out of it.
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A style within the tower of the sorcerer range. Deciding which enemies to fight in order to limit health lost inside battle. Getting equipment then coming back to the monster that would put you to near death before and laugh in their face. It also has an addicting quality that makes me want to come back to it time and time again. 5/5
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This game is great. reminds me of Lufia 2 with its optional 99 level dungeon. hard as hell, but SO addicting... just like this game. definitely deserves badges.
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I love this game. Even though it doesn't have badges, I still play this game everyday! More power to the creator(s) and thanks for making this game.
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adding more from my last comment i also think it would be a good idea if there was a special chest or extra money if you defeat all the creatures on one level
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wtf there r spells in this game? good game, i got to floor 18ish need to make items easier to use. nice first game!! 4/5
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simple yes fun and addictive, low quality graphics but it makes me think im playing on a N64 or super nintendo (which i like) 5 stars, hope u win the $1500 contest
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3/5 because it crashed while I was playing and I lost all of my progress, entirely.
Your game is not bug free, it shouldn't be save free - you should always maintain a hidden backup to auto-load in case of a crash. Bad developer work.
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I enjoyed it enough to finish. I thought the difficulty ramp was a little strange, I was creeping ahead slowly - level 16, 18, 21 - till one run I gathered enough momentum to finish the game.
Could use an update for some more explanation on the mechanics behind the elemental damage/resistances (is +15 fire damage worth -10 attack power?), one click shop selling, spell casting and potion shortcuts.
All in all very solid, could use a few little tweaks but a whole lot of fun. 4+/5.
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I don't know if it's a game or Kongregate related problem, but the game doesn't cache.If I reload the page, the game starts loading from 0.
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This is an outstanding game, the concept is great and myself and many others have put a lot of hours into this game. I know you are doing your best to update this game but there are few things I will help point out for future updates and fixes. First everyone wants badges I don’t know why this game hasn’t gotten them yet but it defiantly should. (message me if you want/need some ideas for badges I got tons). Secondly being able to hot key or simply click on a mage spell to use it would be a greatly beneficial fix. Thirdly, (this one is more opinion based) but the last boss should be mush harder. I beat him very quickly and was disappointed when I realized levels 90-99 were harder to stay beat then the last level. Fourth if possible after beating the level 100 maybe you could try to add like 10-20 more levels that would be extremely difficult so to keep players coming back.
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Please make magic useful othewise its just slowing down the game and making us lose a lot of time, the mage set is powerful but magic is retardedly slow
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wait...nevermind. cool. wish there were hotkeys, but this game, for his first flash game, is amazazing. I hope to see some more games from this guy. 4/5.
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wow, played this one for hours! got hopelessly addicted to search for stronger items... congrats to the game's creator.
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I don't know if you guys noticed but this game is awfully similar to the 100 levels of dungeon in lufia... Brings back lots of fond memories LoL
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Only crystals, Artefacts (yellow items), and magic spells are saved when you exit the dungeon. If you had an artefact item besides the escape wings when you escaped, then this issue would have been a bug, otherwise you are just being whiny about a documented gameplay feature common to rogue-likes such as TEC - the random nature means that you are not neccessarily guaranteed to get artifacts on every run, and it's easy to overlook the bonuses from gems as well.
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saving doesn't work ?
was low on health and no hp-potions, so i used my wings, to get back to the shop, in hope to buy potions. instead i lost most of my gear and that's all.. fix it, since 1/5
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lvl 70 some, like 270 attack 320 def cuz of crazy good items... died by vamp, wasnt paying attention because apparently i got enough assasinations for it to be recognized....had like 3 big hp pots Dx coulda gotten to the top, there goes like 2 hrs,
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If you decide on making a follow up of Enchanted Cave, please add an unlimited mode with random dungeons and some sort of player interaction. It can either be live duel or automated ones.