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fun, but I can't say that I would ever choose mage stuff over something that increases agility or strength...also meaning that spells are pretty much useless. this is all stuff that everyone else has already said, but I figured I would say it too. Like I said though, fun and its a good way to kill some time.
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floors 1, 9, 19, 29, and 39 are all shops
also go for all the gems and treasure chests
the money bags don't matter if u sell all the stuff from the treasure chests
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Very fun for a flash game, I agree the offensive magic is next to worthless: if you stack str/agi/elem attack, you'll usually take a single hit from most of the later creatures. If you try to use magic against them, same result. So mana just became something of an extended health bar for heal spells.
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if i use the wings i can't go back to that particular game? im about to die so i flew out now it won't let me get that one again or go to the shop?
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Once you reach level 50-60, it becomes automation...a total grindfest, either because you have too many potions, which makes you pretty much immortal, or because you´ve exploited the games unbalanced stats: boost your strength and agility, and you have an insanely overpowered warrior rogue that kills most critters before being hit.
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Some kind of auto-save function would be nice. I lost two quests so far, one because my computer crashed and second because my internet died.
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The best artificial items is the TITANIUM set (has head, body, legs, shield, boots didnt find the gauntlets yet. Best weapon is the Blade of the Chosen (given from endboss). Best Ring is the Mega Ring which is pretty rare - grind level 89-98 for it. Amulets it's a matter of personal choise, I like the Ninja Amulet most.
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Pretty good all around. It is fun to play, has good difficulty, good dynamics, etc. The only real criticism I can offer is that I thought the last floor was much easier than the rest of the game offered. Also, I agree with the other comments about how after so many levels the difficulty levels off. Overall though, the game is put together well.
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I beat the game as well. I concur with Gigiya said; the game was easy after the first 30 or 40 levels. It had none of the hardcore roguelike aspects. I did like the gem mechanic for "leveling" your character. Near mid-game I started wanting to use those wings to get out - not because I was exhausted, but because I wanted to save my gems just in case I died because I wasn't paying attention. But since I didn't want to lose the powerful equipment I had gained, I just kept on going.
The one bug I did encounter was a passageway that was blocked off by a bag or chest; there was no way to get to the rest of the mobs. I only saw it once, but it concerned me because the exit could have potentially been in that passageway.
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One complaint: I have completed the game several times, been grinding all floors more than 3 times now (have Seasonded Spellunker badge [300+ floors]) yet I simply cannot find the 2 missing Eyes (for me sky and wealth). Game doesn't tell you where you can find them and since finding missing Artifacts is %-based, grinding for all items you have to do all floors dozens of times and be lucky.
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I think this should get a medium badge for completing the dungeon and a hard for getting all the artifects. Also should get an easy for reaching floor 9 or 19.
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Fun for a few minutes yet extremely pathetic in total. There is absolutely no challenge whatsoever. My 5 month old son would have no difficulty.
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Very nice game, the first 30 floors were pretty hard and I had to redo 19~39 many times over, until I found some awesome artifacts (and a Ruby sword) and slashed my way to 61 :) Difficulty could have been harder on the second half of the game...magic system worked fine for me, prevented quite a few attacks when the extra dmg turned a 1HKO.
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The mechanics are so amazingly simple and yet it's a real catchy entertainment. You could follow up with a new set of 100 floors as a sequel, with ever improving items to find and mobs to beat. I agree with the magic being useless apart from heal, and the way the game does get a little easier as you move on. But overall, addictive as hell to all those that like these kinda cave-crawler RPG-esque games. And hence, it's a 5/5 for me :)
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Highly entertaining -- calls to mind the ancient (and excellent) NetHack. Could use considerable difficulty tweaking -- somewhere around level 50 everything got very, very easy and I sailed through the last 30 or so levels without much bothering to optimize stats / equipment. A few deadly monsters that require prep (like monsters that deal massive fire damage so you have to armor up appropriately) would be nice. It's a solid start that could be tuned up to be a really fine game.
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I like this game a lot but one Idea if you could chose what store to return to of the ones you qualify for it would make this much more pleasant
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Fun game. I liked the graphics for this type of game, not healing every 10 floors added some difficulty, and it kept me entertained all the way through. Dying once in this game showed me that it's one of those games where I actually need potions (unlike most I've played), so good job on making them serve their purpose =] I would like to point out two minor set-backs for me: First, I managed to get two Mega Heals in the same room, so I'm pretty sure that's a glitch. Second, a few rooms had an obstacle (such as a money bag) that blocked off the rest of the room's treasures and monsters. Other than that, I really enjoyed this game. Thanks for making it =]
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Would be a lot better if you kept your frickin' weapons and armor when you used the escape wings. I had a Katana, Silver Legs, and a full inventory, when I was about to die and used escape wings. I started out the game again with a knife, cloth shirt, and weathered work pants. It's hard to get any farther if your only new advantage is the ability to see the enemy's fire resistance. 1/5.
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If you mess up and die with artifacts you haven't escape-winged, are they lost to you permanently? There are multiples of some so it's hard to tell, but you can eventually find them later, right?
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Good game, No complaints. Although I did notice a typo in the description of the Titanium Sword. It says it's made of "soild titanium" I assume it's ment to say Solid. 5/5 Good work.
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I think it's very well done, good animations and visual stuff, and its pretty fun overall in my opinion. I would keep playing it, but recently my saved data was wiped (I assume because of updates?) so I don't want to start again for nothing...
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would be much more fun if it was just a litle bit more challenging: I did only use one escape wing (at floor 6) and went from floor 1 to 100 in one time... but it's really enjoyable
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would have been so much better if i could level up so thats a little disapointing also im disapointed by how i died once and couldnt load anything
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This game was an okay time killer. Simple controls, pretty graphics and lots of items. The instructions are decent. Being able to mute the sounds is great too. I especially dig the music of the levels 20-30, so it was great not having the sword slashing and stuff mess that up. However, the gameplay feels very unfinished, like the creator had much more in mind when he set out, but then got sick of the creation process. The difficulty overall is too low and the boss was a joke. Dragging the items to equip is a pain in the ass. Apart from healing, magic is useless. The Eyes have no real utility, since there are no “trap enemies”. The stairs are too hard to spot sometimes. Even after completing the game, I don’t really understand the Elemental Attack and Elemental Defense stuff, that part of the instructions needs improvement. Gold bags possibly contain too little to be worth it.
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Uhhh, the most popular comment complains more than it praises. Why the hell is this game rated so high? Never used wings once, ABSOLUTELY no skill involved, magic is worthless, same thing over and over 100 times, full of bugs, no end option, if you just wing there you get stuck. I guess if you make a game involving ZERO skill and is easy as hell then it gets a 5 from everyone
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That's odd...I got two Air Strike spells in the same room....but I still have one in my inventory (which makes sense)