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needs longer tutorial been playing for a week dont even know half maybe im an idiot maybe not but i think it needs a longer tutorial 4/5
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i relazied if you have an egg go to auction house it will tell you what you have before its born so you can prep dna + if this helps
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What in god's name was the point of preventing your first creature from having a modifier to attach to his initial skill so that you get butt pounded by every enemy you face?
I ask you this.
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Nice idea, fairly good execution, but...
Chat doesn't work most of the time (checked just now, to find it working for the first time since I started playing).
No description of the Jealousy stat. Anywhere.
Colosseum opponents' stats are mushed together and unreadable (not to mention completely useless). Eg. "1134.5k17.2k" Is that "level 11 and 34.5k or level 1 and 134.5k?" (ignoring the fact that opponent rank is automatically within some range of my own, so it's pointless information; even more useless is my _opponent's change in ranking_ since--mine, his?--last login. HP, MP, and Elemental type would all be much more informative).
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Something really needs to be done about the auction as well. The end times keep changing, and the "my bids" button does not work (or at least it doesn't do what it sounds like it should do - which is show the items the player is or has recently bidded upon)
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uhhhh how do i get one of those Dragon things?????????????????????
+ if ur wondering too or if u named a critter after a pokemon
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if the people wants one game of pokemon it is the wrong game the good game is of this page -.- "www.pokemononline.com.br" good luck with the waiting list ^^
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yeah, my critter just defeated itself without so much as a single attack from the enemy. I think the algorithm needs some work.
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one thing the creator could improve in the game is when u go to buy stuff at the market that u dont have to have edgebee tokens to buy stuff like energy packs and stuff i mean the creator could just make us pay alot of money it would be a whole lot easyier
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k so i put 3 things into an auction and i know one got betted on its been 8 hours afteer the 20 hour mark ive recived no money and i cannot use themn because they still say in auction.. also when i go to auction and click my auctions nothing comes up?
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@chiller444 Chiller, you can adjust your game's speed by going options (click the wrench)>adjust battle speed>click the red X button. Once done it, you'll see the in-game battle speed go fast, meaning you don't watch it too slow.
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Like the game but upset that are higher levels you need tokens to unlock stalls, feeders, etc. Fine to charge for games like Ballon TD but let the gamers achieve it another way.
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ive been getting pretty into this game the last couple days now. Its a really fun and addictive game, that could have alot of potential to be a great MMO. Couple things other then the already mentioned server issues:
Personal Trading System / Edit Existing Auction System - If there isnt a possibility for trading between players, then there needs to at least be a feature that allows you to choose the time on an auction. (i shouldnt have to wait a day for my $70 vial i put on auction my first day choke up my auctioning when im able to sell things for 1000x that.)
Also being able to CANCEL an auction if it has no bids would be awesome!
if you truely agree please + so dev's can see it...its killing me...
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@chiller444 there actually is a battle "fast forward" so to speak in game. in the settings you can increase battle speed to 5.0x faster
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create one tibia ot with this game please please ow the maded for pokemon please turn on your turn to take one tibia ot based in this game the tibia ot based in pockemon have a higt rate but this game have cualities to are more good :P
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interesting concept, decent graphics...BUT...why would you have such a short logout period for a MMO when you have tasks that require long wait times? The lag and server issue is also huge, but that's been pointed out. Has real potential, but lacking in some key areas that make it too cumbersome to play seriously.
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2/5 this game has its ups and downs, like for one reason it sucks you can't buy any items to heal your stamina, other than that the game kinda has good graphics
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at some points it seems like my pet is high because it cant even land a single hit. it was up by 100 life and then it just died
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"Congratulations, your pet Stupidity has fought 5 times and won 5 credits! (0 wins; 5 losses)"
And you wonder why i call him Stupidity
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To Make This Game Seriously Better, Stamina Should Gain Max Every Level '+' So The Moderator Can See It And Give Us What We Want
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I like the game and all but the fact that this is just a game to make allot of money is annoying. Reminds me of facebook. Why does stamina cost real money? It should be buyable. Good Vials cost real cash. Any 'good item' costs real money. Its really annoying. After you run out of the items that you were given its 10x harder. There shouldn't even be stamina. Let the people play without a limitation on how much you can play for once.
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Does this remind anyone else of Pokemon? Anyways, I've noticed a trend in online RPGs: when you attack, you miss more often than you hit. Seriously, why does this happen in every online RPG I've ever played?!?! Every time I try to attack I miss.
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Correct me if I'm wrong, but you can already tell if you've won a battle by seeing if the fraction of combat progress is over an even number? How convenient.
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If it already knows how the battle is going to turn out, why waste the time of showing it? the 5x battle speed under settings almost seems to be a necessity, as battle style becomes boring after a few times.