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El juego en si tiene una buena idea de jugabilidad(osea un concepto nuevo de juego), pero cada vez que pasas a otro lvl tienes que esperar mucho y la musica es fea(cosntantemente repitiendo la misma tonada) esos son los 2 problemas que encontrado en el juego
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@Ealim:
To get past the blue room you gotta pick up the block when you get on the bottom level, then jump into the arrows. Everything's backwards from that point. Just play like you normally do, but upside down. :P
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BTW: Here's how to get the 2 endings for those of you taht don't know.
"Good" ending- in the last level Dead End, touch the other person in the level.
"Bad" ending- take the pill at Dead End.