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If the whole city was killed where did the cart boy come from? And why cant the cart boy be touched by the machines?Is he immune or something?
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Before bosses, this game was good... now it's pretty much impossible... died on wave 9, shooting as much as i could on the boss... it didn't die, and the door got destroyed... why??? Before bosses this was 5/5 worthy... i'm afraid with the near impossible bosses, i have to give it a 3/5 instead...
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weird... how come the machines defeated an army and cant kill a single robot and a sucker assistant?? The enemies could at least try to kill me or the turrets.
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Oh and the end game becomes a tad bit easy. The final weapon combined with the final turrets is an almost overpowered combo. Your gun takes down all the small guys and the turrets will take care of all the ones heading straight forwards. For a few levels I just left my mouse in one place and it was over.
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Scratch that, managed to do it by starting a new game, don't buy cart boy, lvl 2 reinforcement or lvl 2 turrets, just get BFG and the 10% mag field and the second boss is do-able
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This game is fine if you just remove all the bosses, the bosses are fine if you have the right upgrades but if you dont theyre damn near impossible. Balance the upgrades or make the bosses easier.
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Errrr the level 5 boss needs to be nerfed, why? Because I spent my money on turrets and cart boy and realising that the boss might be hard focused all my firepower on the boss from the start, did that matter? No. Without the needler or something else its impossible to kill the level 5 boss. >.<
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rubbish, easy, if you stand, shooting at near the top of the starting point for the machines, you win... i won... and if you stand just behind the emp, youll catch most of the machines :) i killed 3813 machines, but couldntsend my score FIX BUG PLEASE!!!
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There is like no point to having a cart boy,
i mean like you are way faster then him and he is only good when the boss comes
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lol i made a comment on 28th of july about it reminding me of the matrix bit where the army of people raining hell on the robots coming out of the hole and now i saw numerous ones also saying how it reminds them of that movie
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The highscore is kinda' shit. Once you get the last gun and the upgraded turrets, all you have to do is hold the aimer at the starting hole in the wall, and then you ALWAYS win, with NO damage, and if you don't buy the last emp upgrade, I assume that could go on forever and make your score stupidly high
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so here is my algorithm of beating this game:
walk right, if reach end, walk left, if reach end, walk right
shoot higher enemy (= no swarmer, travel straight to door) which is nearest to door, if no higher enemies are on screen:
if enemies come trough hole, shoot hole, else shoot swarmers
buy cheapest update for weapon or turret, ignore EMP untill weapon and turret are max
repair if money left and door damaged
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Good game but it gets pretty repetitive after a while, the angles of the arms get a bit awkward at times, there is a lack of both variety and intelligence for the enemies and, I wish there were more things to buy at the store... 4/5 because I see potential.
Here are some suggestions to make the game better: 1. Change the character so he(or she) is facing the hole in the wall not towards the player. 2. Make some enemies attack that you, the turrets and, the emp. 3. Add some specials like maybe a Mini-EMP or a drone that follows you around. 4. Make a mode where you can leave the room, gain some ground, destroy one of the machine factories and, maybe find some survivors that you can bring back to the city.
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Gets so stupid-easy once you have the last gun. That thing can basically kill the entire wave and let nothing hit the door all on its' own.
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For those who don't get it-This game along with Effing Worms has NOTHING to do with Effing Hail and Meteors. Different creators, different art style, different game play, same first name.
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right... so 1st humanity is doomed via hail then meteors then the effing worm comes in
now machines?????? damn this is a good story sequel!