RPG Store - Craft & Fight!

RPG Store - Craft & Fight!

by egent
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RPG Store - Craft & Fight!

Rating:
2.9
Released: February 15, 2020
Last updated: February 20, 2020
Developer: egent

Tags for RPG Store - Craft & Fight!

Description

Craft items, sell them, make profit!

Developer Updates

Feb 20, 2020 5:45pm

Patch Notes

  • NEW -> Now you can get rare resources without boss items!
  • NEW -> Now added Manual Save Button (if your browser doesnt save periodically)
  • Ring’s attack speed reduced from 200 to 120>.
  • I-Ball’s armor and magic ressist are increased from 20 to 50.
  • Pumpking’s Maximum Health is increased from 200k to 400k.
  • Fixed Bug -> Green + Blue Resources showed in UI correctly.
  • Fixed Bug -> You get correct rare resources from “craft gears” section.

Comments

0/1000
crn_lily avatar

crn_lily

Feb. 15, 2020

13
0

It has some bugs, but its still beta. This game has great potential! Hope kongregate will support this game! Also Developer is really helpful

gennol avatar

gennol

Feb. 21, 2020

8
0

Dev improve many features of game from last updates, great. The game itself has very great potential. Concept of characters is interesting, you can combine different characters+different equipment with many possibility. A minor compliment is "survive mode" is easy to crash, the first 10 waves are ok, but after 10+ waves it becomes more and more lag, then crash. Anyway great game, I believe dev will fix that problem

herpingston avatar

herpingston

Feb. 21, 2020

8
0

My biggest gripe with the game is it's vertically long UI. Doubling or Trippling the items and customers would go a long way to making selling the right items more feasible. As it is, it takes too much time, with most of the time just selling what is at hand being more practical.

egent
egent Developer

Agreed. I will remodel the costumer system. But I will proritize reducing fps drop first, which causes by ot of UI elements (costumers / lot of items etc).

gennol avatar

gennol

Feb. 16, 2020

7
0

Suggestion: 1.add function "auto sell" that player can set the threshold, every items below the threshold will be automated sold. ex: threshold is +3 quality weapon, every weapon below +3 (+1, +2 weapon) will be automated sold. 2. add "active party formation" section, players can set their active party formation, so they don't need to choose their party members every time they enter a battle.

egent
egent Developer

Update: Added "One click sell" function, also I will do smt about "formation" in next days.

Nixklick avatar

Nixklick

Feb. 16, 2020

4
0

(2/2)
Now what I would hope to see from this game because I really see some potential:

* Let us select a Hero himself to equip stuff be it with a modifier like "Shift" or "ctrl" to equip/unequip stuff or right-clicking.

* Same goes for selling items to costumers. I got really tired of dragging 200 of the same item to people. I'd rather let us shift click an item that we want to sell and vendor it to the guy leftmost in the queue / the guy with the shortest remaining time.

* For crafting I'd love to see a favorites tab in which we could collect items we currently want to work on. Don't get me wrong I find things quick thanks to the way you sorted the items, but it would be awesome if I could grab the 3/4/5/... items I want to work on right now without always having to climb through the tree back and forth.

* A way to automatically discard items of a specific quality/rarity like a "auto-trashcan" feature.

Thanks for reading and your awesome game, egent. Keep it up! :)

egent
egent Developer

Wow, thanks for huge feedback! I will probably add "favorite item" & "auto thrash"& "shift-to-sell" stuffs in next patches, but I really need to focus on bugs.

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