RPG Store - Craft & Fight!
by egent
RPG Store - Craft & Fight!
Tags for RPG Store - Craft & Fight!
Description
Craft items, sell them, make profit!
Developer Updates
Patch Notes
- NEW -> Now you can get rare resources without boss items!
- NEW -> Now added Manual Save Button (if your browser doesnt save periodically)
- Ring’s attack speed reduced from 200 to 120>.
- I-Ball’s armor and magic ressist are increased from 20 to 50.
- Pumpking’s Maximum Health is increased from 200k to 400k.
- Fixed Bug -> Green + Blue Resources showed in UI correctly.
- Fixed Bug -> You get correct rare resources from “craft gears” section.
Comments
crn_lily
Feb. 15, 2020
It has some bugs, but its still beta. This game has great potential! Hope kongregate will support this game! Also Developer is really helpful
gennol
Feb. 21, 2020
Dev improve many features of game from last updates, great. The game itself has very great potential. Concept of characters is interesting, you can combine different characters+different equipment with many possibility. A minor compliment is "survive mode" is easy to crash, the first 10 waves are ok, but after 10+ waves it becomes more and more lag, then crash. Anyway great game, I believe dev will fix that problem
herpingston
Feb. 21, 2020
My biggest gripe with the game is it's vertically long UI. Doubling or Trippling the items and customers would go a long way to making selling the right items more feasible. As it is, it takes too much time, with most of the time just selling what is at hand being more practical.
Agreed. I will remodel the costumer system. But I will proritize reducing fps drop first, which causes by ot of UI elements (costumers / lot of items etc).
gennol
Feb. 16, 2020
Suggestion: 1.add function "auto sell" that player can set the threshold, every items below the threshold will be automated sold. ex: threshold is +3 quality weapon, every weapon below +3 (+1, +2 weapon) will be automated sold. 2. add "active party formation" section, players can set their active party formation, so they don't need to choose their party members every time they enter a battle.
Update: Added "One click sell" function, also I will do smt about "formation" in next days.
Nixklick
Feb. 16, 2020
(2/2)
Now what I would hope to see from this game because I really see some potential:
* Let us select a Hero himself to equip stuff be it with a modifier like "Shift" or "ctrl" to equip/unequip stuff or right-clicking.
* Same goes for selling items to costumers. I got really tired of dragging 200 of the same item to people. I'd rather let us shift click an item that we want to sell and vendor it to the guy leftmost in the queue / the guy with the shortest remaining time.
* For crafting I'd love to see a favorites tab in which we could collect items we currently want to work on. Don't get me wrong I find things quick thanks to the way you sorted the items, but it would be awesome if I could grab the 3/4/5/... items I want to work on right now without always having to climb through the tree back and forth.
* A way to automatically discard items of a specific quality/rarity like a "auto-trashcan" feature.
Thanks for reading and your awesome game, egent. Keep it up! :)
Wow, thanks for huge feedback! I will probably add "favorite item" & "auto thrash"& "shift-to-sell" stuffs in next patches, but I really need to focus on bugs.