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The game is a little slow and the controls are a little clunky. Also I have no idea why my character is blinking. Could use more explanation.
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I love it! My problem is when you play with the mouse to activate 1,2,3,4 window hides the decor and it's boring ( sry 4 my english ) maybe an img for explain ? > http://bit.ly/1pFGZMD . Thanks and GREAT !
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By the end I just ran past the groups of enemies as there was no real challenge or fun to it. It's a decent, quick game but no enemy is really challenging and it's not all that fun on its own.
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ok taking 1 more point I can make no sense of the *random* magical attack effects that occur on level 4 and 5 there seems to be no rhyme nor reason to them, they have been the result of many a death and seem unrelated to necros.
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took almost an hour to kill one of the necro due to the absorb bs. tempted to take it down another point, but I've already dinged for balance.
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Typhoons keep slaughtering me, I am completely unable to hit them even with magics. I can launch all 4 elements at then it it does nothing the seem almost immune to stunning. between them and the necro I'm going to have to bring this down to a 3/5.
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Rumor has it Necromagi kill you on one hit, I've never given them that chance. The safest way to kill Necromagi is with magic from behind a wall or other obstacle. They are not hard to beat it just takes a lot of time. It's boring having to wait for the spells to recharge especially because most higher level monsters require magic to kill them.
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That wonderful moment when you forget to turn down your volume in class and start a game and instead of just playing loud music it asks if you wanna start the game without sound. You the real MVP whoever made this button.
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I find no reason for the mouse to keep clicking to atk... what about if it was space?! I think is more convenient!! ;)
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I played for 2 days straight, had all the legendary equipment and arcane spells and on floor 4. I come back, and none of my data is here. Kind of disappointing.
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go to the nearest flock of monsters. hit 1 - 2 - 3 - 4, done. really easy and not the least bit challenging. okay. halfway promising story at the beginning turns out to be only continued by the stupid papyri you find. okay. then the necromagi appear, and every 3rd or 4th will ignore your carefully placed stun and kill you. so all you can do is dash your way to the end which works 100% ...
after all of this: no ending? to be continued?
hopefully not.
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one hit kills ruin the fun, also no ending .. enjoyed it but sometimes frustrating with so many miss miss miss miss...
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Necromagi are stupid, and are what made me quit playing on floor 4. And all in all, the game is rather shallow. Enemies requiring specific spells (even going so far as to say so in the spell descriptions) over simplifies combat. Combine that w/ a meager selection of spells and equipment, plus no leveling/skills and you have an rpg that really doesn't live up to the genre. 2/5.
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Love the game, but probably won't play much due to save game data not surviving after logout. I can only play a little bit each day over lunch here and there, so was disappointed when the progress I had saved one day, wasn't there when I logged in the next. Don't have time to make it through all the way in one sitting and boring to restart every time I want to play.
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I miss way too much for a hack slash game! It just saps the fun out of everything when I spend 5 mins trying to kill one lousy imp.
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had all spells and all the gold items so I rushed half of floor 4 and the entire floor 5... Never met the so called "neromagi" (read about it in the comments)
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5/5 cool action rpg. Could be longer and have more stuff, and hopefully there' going to be a sequel to this soon. (give us path choices on whether to support the elders or fight against them)
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The necromagi would be allright if they just let you keep the stuff you had before dying. It would be still anoying, but at least it would've spared me to quit (I was on rampage on Stage 4, didn't save for about half an hour. On my way to nearest safe point I wasn't catious enough and got *touched* by necromagi. I just think the degree of punishment is uncalled for.
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Fun game! Maybe clean up the item descriptions a bit? Some reference things like Judgement Impale and lightning, and it's not very clear to what they refer. (I have guesses, but it should be unambiguous.) Also: Instakill enemies and 0-melee-damage? Never okay.
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I cut down a grass and it tried to hit back with a spell. I wonder how do those elves handle mowing the lawn. Stupid, right?
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Be carefull of Colossus in floor 5! He can instant kill you like the Necromagi, but Colossus have much more hp. In floor 5 focus on evasion items, it is your best bet to avoid the instant kill. Save your progress and you will see....The end? :) liked the game even if those 2 monsters are OP
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pretty boring, considering you have to wait for cds to kill some enemies. would play the full game for achievements. but without achievements, i'm not going to bother.
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Elvengames, thank you for giving me the option to start your game without sound! It makes stealth game playing so much easier.
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My character is quite effectively ambidextrous, but only when he faces east. Thought that was a funny little tidbit. Also, when I discovered you could cut the grass, tho. Bruh. ALL THE ARCS! haha
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Would be nice if we could forge the items needed to forge items. Waiting for sleeves or boots to drop is too much rng. And why do we need so many mantles?
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Both Necromagi and Collosus found on floor 4 and 5, can instantly kill. It does not matter how much HP or gear you've got, if they get within melee range you're dead. Both can be stunned, i suggest earth magic. The necromagi are harmed by magic, but can absorb nearly anything, although it does not happen every time. This means the spells that can kill them can also heal them. I used the two highest earth and lightening spells to kill them. The collosus can absorb magic, and whilst they can be burnt and stunned they seem to be weakest to melee. The only easy way i've found to fight them is to stun them, then melee. They have a high block rate, which seems to be reduced when stunned.
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Could you let us choose the quality settings of the flash player? There's no in-game option and it's disabled from right click.