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I'm glad that a daily was tied solely into a friends list, with no way in game to get friends that I've seen. No chat system in place at all from the looks of it, so I am forced to look to the forums for stuff or reset my dailies because of that. Guess I just lose out instead.
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Dev: His hero has the same level as yours, just he kills your hero first.
His hero one-shot kill my soldiers, while my guys could barely scratch him. His player level was 19, I was 15. It is obvious the player's hero is so buffed he didn't eve bother to send any units out, just used his hero to tank everything.
You need to wait for your hero go ahead as he did, and backup with your troops. if you send your troops each time you have the necessary deploy points, then will be easy to eliminate your troops, since will be a lonely squad.
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The medium badge doesn't do what it says it does. You have to get 40 stars on a single campaign (possibly only the first; not sticking around long enough to find out), not in total.
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Iron Rage in a nutshell:
Player: Your game is just another P2W trash!
AgentIR: NO! It's argue without a base, it is like a vacuum, our game is not P2W!
Player: Your game has lots of memory leaks!
AgentIR: NO! Our game doesn't! I'm sure it is another stuff un your computer that uses that memory!
Player: Your game has bugs and server errors!
AgentIR: NO! You just pressed a wrong button!
Player: Your game shows over9000 popups at start with offers!
AgentIR: NO! There is just one!
Player: But... But...
AgentIR: NO! Our game is perfect!
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There has been a lot of critique about P2W games getting badges on kongregate, so I won't waste my time on that. My main problem is a different one: I've now invested more then 3 days on that game with over 6 hours of time actively playing (but not a single kred) and I'm still far from the "medium" badge. In fact I have 25 of the necessary 40 stars by now. The missions are getting harder, so I think I am at most halfway through. Come on, Greg. I've invested far less time for impossible badges before. Why is this just a medium badge? Even on P2W MMOs there have been hard badges that you could do in far less time.
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I have now played the game for a couple of days now so I can give a bit more feedback. The artwork is good and I like the feel of the world. The problem is that this style of P2W game has been beaten to death, buried, dug up, turned into Frankenstein's monster, burned in a windmill, had its ashes scattered in a canal, and then been run through a water treatment plant. Frankly, these games weren't much fun when the concept was new. Overall, its above average for this style, but I found the combat to be more of a mindless version of Clash Royale with very little actual strategy required and the wait times for people not shelling out cash gets ridiculous.
Thank you for your opinion. And why for you the game is exclusive a P2W? yes, we have offers in our game for those who want to support the development of the project, but always as optional for them, since the players no need to buy for a walk in the game. But still, the question, why for you is an exclusive repulsive P2W?
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PvP battles are so "fair". One of my first battles my opponent had an impervious premium hero that one-shot killed almost everything and didn't take damage from anything. And of course the game crashes at the end of a PvP battle. How about giving the new players some bots to play PvP battles against since human players can buy cheating stuff. Or is that against your P2W philosophy?
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Ah yes, another classic Kong move, players play a game that's a obvious P2W, and my BaSe is that it literally slows down to a drunk snail on a wheelchair's pace, but sPenDiNG mOnEY will help, again this happens too often with Kong, AgentIR, I don't actually care for your response, I just happen to find it hilarious that you get aggravated from be called out, good day.
Thank you for the report. We checking always this crashes. Also, have in mind the environment of the players is a variable who is involved in this crashes too. Like, use IE or Firefox browser. Thank you for the report anyway
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Just for the amount of waiting and endurance of repetitiveness you have to invest into the second badge, it should rather be a hard one.
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I'm an achievement hunter and these badges should be removed i think Kongregate should take more time to pick what game should have badges and also that copying and pasting your same answer that is against the P2W subject and I agree. This game is mediocre and should not be played by casual gamers please fix the P2W and you will have better comments please let this be a lesson to limit your price tags on everything
Thank you for your opinion. We accept any opinion, but we looking for something more than just the word "P2W" who only contribute to damaging the game and far for being real feedback who help the project. That is why we copy and paste the same answer, as is the same comment.
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The only thing more pathetic than this formulaic P2W game is the developers attempts to promote it and denigrate the people criticizing his game
Thank you for your opinion. We accept any opinion, but we looking for something more than just the word "P2W" who only contribute to damaging the game and far for being real feedback who help the project. That is why we copy and paste the same answer, as is the same comment.
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A pretty average implementation of a below average genre. The first few hours weren't so bad. The last couple days to the medium badge were pretty terrible.
Thank you for your opinion. We accept any opinion, but we looking for something more than just the word "P2W" who only contribute to damaging the game and far for being real feedback who help the project.
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I was trying hard to get the medium badge, but after days it's just not worth it to keep on it. Just get the easy badge and gtfo man.
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I would love to have the opition to control my troops the whole way through. It will give the game a lot my strategic gameplay that will make it more intense i think.
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The rating battles needs better matchmaking. I started this game and tried 3 rating matches. Every match I face players that are several levels above me and using very advanced troops that are bought with money. The last fight my entire army was killed by the enemy hero character alone.
I will not play this game after getting the 40th star and get my Kong badge.
The troops he used are the same you receive as a reward. Your opponent did not get that troops with a purchase. His hero has the same level as yours, just he kills your hero first.
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The grind is Strong with this one. A shame because the graphics are great and overall the different aspects of the game are good. But the mechanics of supplies being so rare plus needing large amounts of them to do anything discourages play.
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love to get matched against people a dozen levels ahead of me, and loose all my best troops with no chance. This game is a fncking joke.
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No moment of playing this game was as satisfying as getting that 40th star and knowing I'd never have to play it again.
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hey nettlekid its a pay to win game aka p2w as in give them your bank account and you will be able to get the medium badge
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I've spent a couple of days in Rage, hating this game, developers, myself and everything around me.
You can call me a badge hunter, but this for sure didn't worth wasting time.
The game crashes regularly and steal your resourses and units through that. In this situation tons of offers to spend my money in the game really pisses me off.
P.S. I'm not going to argue or prepare crash repots, just sharing my humble oinion with other players. My brouser is Chrome if sombody is interested.
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Look, I'm going to be nuanced here. People aren't arguing without a base when we say it is "p2w". The game is FLOODED with for-sale things popping up constantly. Massive numbers of annoying in-game ads and tons of things like this are irritating. The game itself is fun and the art style is not only creative but beautifully executed.
However, it becomes hard to enjoy it when everything around every corner is for-sale. If you are going to do microtransactions they need to at least have some level of restraint. Additonally, many players are reporting that later missions do become a grindfest and the only way to get past them is to dish out the cash for the high-tier units.
It seems like a fun game I want to get into but it's hard to play it in its current state.
Thank you for your opinion. When you log in for the first time in the game, 1 sale popup for you. you close it and done. You will not need any more sale except if you look for them in the offers place on the right side of your screen in the main base view. That is all about sales. hey are optional and for sure you no need any sale for a run in our game.
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Sometimes when I start a battle, the game would crash and I would need to reload the game. That by itself is ok, but then the troops I had sent into battle would be lost which really stings. If it would at least autoplay it instead and show a summary win or lose that would be better than just auto losing the troops and battle.
Thank you for your opinion. We have active and fast support who help always in these issues. Also, have in mind firefox is not friendly with flash technologies.
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Does anyone have tips to actually progressing? I have 33 stars but the current missions wipe me out easily. How do I actually get stronger?
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someone who gives valid actual criticism : hey uhh could you work on fixing some things within your game?
garbage developer : no you're wrong! there's nothing wrong with my game!
honestly wouldn't be surprised if AGENTIR responded asking for me to give an elaborate response like hes asked everyone else to do even when they've done so. This guy really shouldn't make games.
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The developer did a good job at the graphics and the sounds, yet the gameplay is incredibly boring. The best technique is quite straightforward, making your army's power very much decide the outcome of any fight, rather than the player's performance. Allowing squads to move after deployment would be a step in the right direction. The decision to include an energy system and a timed upgrading system also makes the game not fun to play. Players want to play, not wait. In addition, try to respond nicely to comments. Many players who rate the game also read the comments and your reactions to them.
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Last remark: the medium badge was a mistake, the easy was enough to get attention. Maybe some people would stay after earning the easy, most would leave and wouldn't bother to comment, the medium brought only bad publicity.
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The dev asked for "an elaborate opinion" so: I believe this game gets a lot of negative comments because the people are fed up with crappy P2W games receiving badges. This one isn't actually so bad, but it gets hit with accumulated outrage. I do like the tactical combat in the storyline, the art style and the music. But the home development and manufacturing part has all the hallmarks of a bad P2W. For example: with a mine at level two i get 20 ionite per hour, I need 100 for one artillery bombardment and 4 bombardments for one fight. That's 20 hours production for a single 5 minute fight. Despite that I have hoarded some 300 pieces of various bombs from missions and chests. The game hands them out quite generously, at least at the beginning. But people already see what is coming: the bombs will eventually run out (or already have if someone tried PvP) and producing new ones in the factory in sufficient quantity is impossible. I won't even start on the basic / premium units.
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The devs are responding to every comment asking to elaborate on why the game is p2w, one comment by Fullmetalpanic elaborates and goes into detail about how and why the game it p2w, and there is no response. If the devs do not understand I will put it clearly: This game is largely p2w, and that is a problem. It is disruptive to environment and this has the effect of making free, creative concepts get lost under games purely designed to siphon money. If you need a reason as to why this game is p2w, please consult the previously mentioned comment. I hope the devs put more effort into fixing this problem, and not just cherry picking the comments they like. I do sincerely hope this game can be fixed, and the devs realise that it is possible to create a game that generates profit without merely making those who pay have a drastic advantage, making the game neigh unplayable for the average user.
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game crashed while i was between battles...AGAIN. it can't handle "upgrade complete" messages?! (i'm using Google Chrome)
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don't plan on getting any reasonable comment from the developer, he just defends this garbage game and doesn't want anyone to "tear its reputation" how stupid and pity. HE as well mentioned that when I said the game was 3.6STARS it's now 3.1, stop wondering why people hate this game AGENTIR you know what you're doing and everybody else knows too, I bet you won't even reply or you'll probably reply with some unprofessionalBS copy and pasted comment. Face it you're game is horrible and new coming people need to know this.
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Slow game process - game crash alot - p2w game.
Idea of game is okay - but cant wait to get badge - and get away from this game - and safe so much time, and have more fun.
Firefox is not friendly with flash technology, so he will not make a good experience in the game. The game process is normal, but not fast enough for badge hunters, that yes.
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It's gotten to the point where I can pick out whether a game is P2W trash just from looking at the icon in the New Badges tab. Shame on you, Devs. Can't wait to get a response with bad grammar telling me how it's everyone else who is wrong
We ask for detailed feedback of why the opinions, nothing more :) We have never been able to comment on whether the player is right or wrong since, in fact, he did not propose anything to debate