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So my comments and feedback would only be welcome provided they are constructive? Who is it that discerns the nature of said comments, is it the same person who is making bot accounts to downvote comments and create fake forum posts? I think so. Some serious accusations have been raised as to the legitimacy of this developer and I intend to investigate.
It is the context of some comments. The player opens the game, 1 sale popup, when even is the only one and after close it, you will not see more any sale except if you look for it, they downvote the game 1/5 and write P2W. We can understand that one-time popup can be annoying for some players but damage a game by explaining something, which in fact do not explain anything or indicates a real problem which may contribute to the development of the game, then is not constructive feedback at all for us
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High-quality art, a random 2d woman with a low-cut shirt onscreeen for seemingly no reason,multiple currencies/resources that require a credit-card to replenish at any decent rate, INGAME BANNER ADS, lootboxes/crates.
Yep, this is a garbage pile.
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Finally gotten the medium badge.
Had to deplete all my best troops on 2 storyline levels on unending high tier enemy AI waves.
Disgustingly slow, buggy.
Resources are nowhere to be seen. The game entices the players to waste hard earned stuff into idiotic, useless quests and purchases.
I won't touch it again.
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>game starts
>'i wonder what the comments say about this game'
>scroll down to find forum posts tab auto open and not comments
>f*** its one of these games.
i hope the adds the devs put at the top of the game are their own creations and arnt getting payed for this copy-pasta of literally the worst type of phone game.
NOTE: if the Dev wants to respond to me, make sure that you get someone who actually speaks English to read it before you reply, because the copy-pasta answer you are giving some of the comments gives away that you can't speak the language.
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What is this? Some kind of mafia thing? I made a comment about how bad this game is. Then I received a message saying "_Commander, this game is more than “get some badges”. We can understand the way you play on Kongregate and is up to you how you spend your time. But please, do not weak a game just because take to you 2 hours get a Kongregate badge. This game is made to play it, is…" And suddenly my comment gets rated to "minus-somewhere"? Is this the way we are communicating from now on?
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frunstration level when game crashes causing you to lose resources (fuel) / chest contents etc depending on the action you were doing when it crashed....
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It's P2W because after 24 hours or so you realize that to do ANYTHING you need to wait or use gold, and use K credits to buy gold. To the benefit of other P2W games at least they have content that keeps you busy for most of the day even if you are F2P type. Resources become insufficient after day or 2 just as you finish opening"easy" starter reward boxes. The you're out of fuel to run missions and upgrade, can only build start up units, low on gold and high on wait times for every build, upgrade and research. May be that's the point of the game - I don't know. I think I will develop watch paint dry game and see how that goes.
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I wonder why are P2W game developers ALWAYS denying that their game is P2W. (AGENTIR is an great example) So c'man, stop pretending, cus it's just pointless.
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It's one of *those* games with the build slots and the waiting x hours for them to be built but with spending money to make it faster. And the arbitrary female character showing you what to do at the beginning. It even has random reward boxes! I played one of these for like a week ten years ago and then swore never to touch one again. It genuinely doesn't matter how good the story or the strategy is (and they aren't anything to write home about), a core framework like that will immediately hold a game back. Many of us have played this base gameplay before; it wasn't fun then, and it isn't fun now.
Thank you for your opinion. The times for upgrade or build is a normal feature of this type of games and is not something we made looking for the players spend in speed up. Even when build-times can be improved, they will still "by time". Maybe you expect a different genre of game where these features are not involved, then yes, any game of this type will not fill you. That is the thing with badges, you will need play games, which are not the type of game you like to play.
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Only reason to have such unbearably long upgrade times is to squeeze money our of people for premium currency to speed up.
Thank you for your opinion. The times for upgrade or build is a normal feature of this type of games and is not something we made looking for the players spend in speed up. Even when build-times can be improved, they will still "by time". Maybe you expect a different genre of game where these features are not involved, then yes, any game of this type will not fill you. That is the thing with badges, you will need play games, which are not the type of game you like to play.
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any tips of getting more stars, been playing three days and cant get passed 30 the opposition are far too strongand it will take some time to level up to beat them ty any options are much appreciated
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Many thanks to everyone in the game room for helping me figure out this awesome game. So far I am really enjoying it!
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Coming with a better review, since I had a lot of time to play the game, in those days.
At the first look, the game may appear, as another cash attempt from developers, but after sinking some time in the game, I can assure you that not true.
The game showers you with enough resources to start, get rolled and compete with the other big guys. I agree, it is still got a lot to work on, along with a friendlier way of presenting towards newbies, but for sure that the game has some nice mechanics, for the past days I enjoyed doing a battle at work here and there, great way to enjoy time.
Also, the devs are nice enough to give you some resources for FREE, if you manage to get stuck, if I would rate the game 3.5/5, I would totally rate the devs, 5/5.
P.S.: I'm level 67, I came here as a badge hunter, but please dont' be quick to judge, give this game a try and I'm sure you will not want to 1/5 stars it.
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And for those badge hunters that don't read the forum, i added a guide to complete the badge pretty much as fast as possible in the game wiki: https://ironrage.fandom.com/wiki/A_Badge_Seekers_guide_to_Iron_Rage
Thank you for your help. We sent a message to your Journal - Messages tab with a reward. Accept it as gratitude to devote part of your time to develop this guide. Thank you.
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No, i do not want to switch to full-screen, stop it! Cannot play further, so for me it's bad game. One star, zero actually.
The full-screen is only for the tutorial mode, where we need you to get in general terms important things of the game, for you can have a good start. After you end the tutorial, you can play the game as you desire
Commander, the different spheres you can use for different things. The Faction rating, repair faction equips, level up your faction reputation, and use in the faction shop when the season end. I suggest to you, join our Discord server, where the Kongregate community have an excellent place for share and networking.
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What an abysmal game. 3 days to get the medium badge, mostly do to resource walls that hit within hours of starting to play, and I'm not going to continue on to see if you can eventually overcome those resource walls. Certainly using these as impetus to drive sales of resource packs. The game crashed several times. The game mechanics are pretty simple, but often frustrating when the AI pulls out multiple cheap, fast, charging units that either overwhelm your general or run directly to your spawning point. I got stuck towards the end of the 40 star run as my better units started running out, but you can't hire more until you spend hours and hours to collect research points, and then spend research points on the research tree, and the first unlockable basic units (crusaders/rangers) are buried in the tree. There are still some aspects of the game that don't seem to be clear, and several things have just not been implemented. Please avoid giving badges to games like this in the future.
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Calling active consumers in this marketplace baseless when they're stating your game is pay to win isn't a valid entry point. There are plenty of pay to win games that aren't as genuinely called out, because they better handle both the difficulty curve AND the "wallet" curve. Creating lightweight, but intuitive controls and tutorials is important these days, as is maintaining an active face and allowing the consumer to come to you, as is proper pacing! Slandering or defacing a comment over a fragment of its overall value because it's not what you want to hear only rallies others to defend it and critique you further along that vein. You want a vacuum - there you go, you made it, AGENTIR - no one else did.
Thank you for your opinion. Maybe our answers were honest looking for detailed feedback of why several players think our game is exclusive a P2W one. For us, not help the player write just "this is a P2W" and downvote the game just because of 1 offer popup when they log in, in their game. We are extremely understandable with any criticism including especially the negative ones. If you join our discord server, you can see we have a #feedback channel where we talk about everything with our community. Always being, both the players and us, honest and respectful. Our responses were perhaps a bit harsh, but they were honest and looking for proper feedback, nothing more. It is not logical that we insult our new players since at all it is the policy of our team
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This game could've been good. The battle mechanics work, the artwork is above average. It is completely ruined by 3 layered overlays of store items, sales, broken mechanics to the point where progress is relying on chests etc. It just feels like a massive money grab, especially with this weird copy/past comments from the Devs.
The Badges on this game are a insult to the kongregate player-base.
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Alright; while at level 15 I keep losing 4 times on a streak Vs. storyline AI and can't reach that goddamn medium badge.
Thank you for your opinion. Need patience, even when you want to get the badges fast, that is the way to make many errors. Please, contact me if you need some help with any doubt or problem you have
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Recycled cash grab. I would give more pertinent feedback, but I can see based on the forums that the dev is not open to meaningful suggestions. I feel like I've played 20 variations of this game now, it's just sad these games manifest on kongregate.
Thank you for your opinion. We for sure like any feedback to our project, provided they are constructive and elaborate criticisms they are more than welcome.
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Read the tagline & title, saw the art, rated 1 star expecting P2W trash. Checked comments, and I'm glad I made the right choice.
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Badge Hunter Tips: For those who are having trouble pushing from 25 stars to 40 stars, the big game changers for me were realizing you can switch out the preloaded infantry/storm troopers for stronger versions. The other is to send out troops in pairs instead of spamming units as soon as you have the energy. General level goes 1) Store up 6 energy to send out stromtroopers x2 2) send out next pair of units 3) Use gas/electric pulse whenever enemy troops gather. This strat should get you pass all the lvl5 rec levels which will put you at 40 stars. Good luck!
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3.) make damn sure players match in rank and skill as in people who start fight the very very bottom of the ratings and they work up to where they are winning half and loosing half.
4.) units / squads that do not die should be put back into your pool it is not realistic or fair to wipe out a top end unit that did not die in battle.
Thank you for your opinion about the rank. About troops, In our game there are no prisoners, that's why when you lose a battle, you lose all your troops
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2.) obviously you need to make money and players that want to pay for perks and neat stuff should have a way to do that, but to maximize your player base and cash flow you need to modulate your items that are for sale vs pace at which players can actually play. time limits do not work on games unless all times can be synchronized and therefore you can log in once an hour or 2 and get in 15mins to 1hour of play or so which is a good pace for casual office gamers. balance is key if people do want to race to the top let them but they should not get anything different than any other casual free player. also do not ever forcibly shove it in peoples face that they can get xyz if they pay for it. this will cause more mostly free players but also will get you quite a bit more transactions as free players sometimes will purchase a something or another but very infrequently.
Thank you very much for your detailed feedback. Our team always is thinking in our both type of players, the coiner, and the no-coiner. With feedbacks like this, we can improve each day
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honest review not just ragging on p2w:
Devs if you really want this platform you have created to work and make money then I have a few tips:
1.) dump flash right away and rebuild your game engine in html5 css3 and js else you will forever be chasing memory leaks and other flash issues.
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I'm glad that a daily was tied solely into a friends list, with no way in game to get friends that I've seen. No chat system in place at all from the looks of it, so I am forced to look to the forums for stuff or reset my dailies because of that. Guess I just lose out instead.
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Dev: His hero has the same level as yours, just he kills your hero first.
His hero one-shot kill my soldiers, while my guys could barely scratch him. His player level was 19, I was 15. It is obvious the player's hero is so buffed he didn't eve bother to send any units out, just used his hero to tank everything.
You need to wait for your hero go ahead as he did, and backup with your troops. if you send your troops each time you have the necessary deploy points, then will be easy to eliminate your troops, since will be a lonely squad.
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The medium badge doesn't do what it says it does. You have to get 40 stars on a single campaign (possibly only the first; not sticking around long enough to find out), not in total.
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Iron Rage in a nutshell:
Player: Your game is just another P2W trash!
AgentIR: NO! It's argue without a base, it is like a vacuum, our game is not P2W!
Player: Your game has lots of memory leaks!
AgentIR: NO! Our game doesn't! I'm sure it is another stuff un your computer that uses that memory!
Player: Your game has bugs and server errors!
AgentIR: NO! You just pressed a wrong button!
Player: Your game shows over9000 popups at start with offers!
AgentIR: NO! There is just one!
Player: But... But...
AgentIR: NO! Our game is perfect!
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There has been a lot of critique about P2W games getting badges on kongregate, so I won't waste my time on that. My main problem is a different one: I've now invested more then 3 days on that game with over 6 hours of time actively playing (but not a single kred) and I'm still far from the "medium" badge. In fact I have 25 of the necessary 40 stars by now. The missions are getting harder, so I think I am at most halfway through. Come on, Greg. I've invested far less time for impossible badges before. Why is this just a medium badge? Even on P2W MMOs there have been hard badges that you could do in far less time.
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I have now played the game for a couple of days now so I can give a bit more feedback. The artwork is good and I like the feel of the world. The problem is that this style of P2W game has been beaten to death, buried, dug up, turned into Frankenstein's monster, burned in a windmill, had its ashes scattered in a canal, and then been run through a water treatment plant. Frankly, these games weren't much fun when the concept was new. Overall, its above average for this style, but I found the combat to be more of a mindless version of Clash Royale with very little actual strategy required and the wait times for people not shelling out cash gets ridiculous.
Thank you for your opinion. And why for you the game is exclusive a P2W? yes, we have offers in our game for those who want to support the development of the project, but always as optional for them, since the players no need to buy for a walk in the game. But still, the question, why for you is an exclusive repulsive P2W?
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PvP battles are so "fair". One of my first battles my opponent had an impervious premium hero that one-shot killed almost everything and didn't take damage from anything. And of course the game crashes at the end of a PvP battle. How about giving the new players some bots to play PvP battles against since human players can buy cheating stuff. Or is that against your P2W philosophy?
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Ah yes, another classic Kong move, players play a game that's a obvious P2W, and my BaSe is that it literally slows down to a drunk snail on a wheelchair's pace, but sPenDiNG mOnEY will help, again this happens too often with Kong, AgentIR, I don't actually care for your response, I just happen to find it hilarious that you get aggravated from be called out, good day.
Thank you for the report. We checking always this crashes. Also, have in mind the environment of the players is a variable who is involved in this crashes too. Like, use IE or Firefox browser. Thank you for the report anyway
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Just for the amount of waiting and endurance of repetitiveness you have to invest into the second badge, it should rather be a hard one.
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I'm an achievement hunter and these badges should be removed i think Kongregate should take more time to pick what game should have badges and also that copying and pasting your same answer that is against the P2W subject and I agree. This game is mediocre and should not be played by casual gamers please fix the P2W and you will have better comments please let this be a lesson to limit your price tags on everything
Thank you for your opinion. We accept any opinion, but we looking for something more than just the word "P2W" who only contribute to damaging the game and far for being real feedback who help the project. That is why we copy and paste the same answer, as is the same comment.
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The only thing more pathetic than this formulaic P2W game is the developers attempts to promote it and denigrate the people criticizing his game
Thank you for your opinion. We accept any opinion, but we looking for something more than just the word "P2W" who only contribute to damaging the game and far for being real feedback who help the project. That is why we copy and paste the same answer, as is the same comment.
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A pretty average implementation of a below average genre. The first few hours weren't so bad. The last couple days to the medium badge were pretty terrible.