Where did you get the crash? our support is very active in the community and always is around helping with any problem, and even giving suggestion for the player of use stuff place to play the game.
Under rating threshold (hideshow)
40 stars and goodbye forever. It was not as hard as I was afraid, with the special troops of course. You don't need to complete all lvl 5 missions, you can have 2 unfinished. One thing that is innovative in this p2w: you get a lot of free special troops, but if you use them too early (before lvl 4) or loose to often then you are in deep trouble, becouse the standard troops are useless in lvl 5.
Under rating threshold (hideshow)
Hmmm, why do many of the top comments disappear?
Are the Devs deleting them, because they cant handel the players true comments about the game...???
So sad to see - but it really says everthing about this game - a really bad p2w game...!!!
Under rating threshold (hideshow)
I wasn't going to call you guys money grubby till I saw the prices for leveling up a hero, I don't usually mind spending kred on games. But you just put this massive money wall that regular players cant compete with.
Under rating threshold (hideshow)
this game isn't balanced at all, especially when it comes to resources. You don't receive nearly enough resources that you need even for a simple upgrade of a building or a troop. It just want's you to spend money on the most basics of things, which makes this game very bad...
For hurried players and hungry to get badges, I agree, it's a terrible game for it. Our game not was made to play it in 1 day, but build an eco-system with a great community like the one we have now. This is a long-term game, not a 1-week game. We apologize if we have let you down with obtaining your badges, but there is no doubt that it is a game to play it, not something of 2 days
Under rating threshold (hideshow)
@ Barty: You don't add friends with the link. You friend other players in Kong and they will eventually show as friends in the game. Also check your profile for fans and confirm them as friends. Then reload. Doesn't work if your profile is private.
Under rating threshold (hideshow)
how can you add more than one friend using link etc. I pasted a link from the link post page and now when i try and add another the link section is not available. Also, cant do anything with the friend link i thought i added, isnt visible to apply in any section that requires friends.?
Thank you for your opinion. Again, please, write why for you is not worth the game. Good feedback can change and improve our game. And yes, we know about the inside banners and the one popup offer who show when you start the game. Soon, following the feedback, we will remove both contents, since new players no need to know about an offer, when they just starting.
Under rating threshold (hideshow)
Love how the developer tries to claim they worked so hard on this when it merely follows a standard cash grab mold that ALL THE OTHER GAMES on their profile follows to the letter. They are all the same game, different theme.
For hurried players and hungry to get badges, I agree, it's a terrible game for it. Our game not was made to play it in 1 day, but build an eco-system with a great community like the one we have now. This is a long-term game, not a 1-week game. We apologize if we have let you down with obtaining your badges, but there is no doubt that it is a game to play it, not something of 2 days
Under rating threshold (hideshow)
Yeah, this game is just lots of wasted potential, the animations are clanky, the sounds are off, there are time gates literally everywhere, so it takes ages to do anything.
This probably could have been like a mobile game.. it would fit in with the rest of the resource / pay to win games like it.
Definitely not a final product of a game though, and I definitely agree it shouldn't have even had badges.. but of course it would have gotten badges due to the money opportunity. #feelsbad
For hurried players and hungry to get badges, I agree, it's a terrible game for it. Our game not was made to play it in 1 day, but build an eco-system with a great community like the one we have now. This is a long-term game, not a 1-week game. We apologize if we have let you down with obtaining your badges, but there is no doubt that it is a game to play it, not something of 2 days
Under rating threshold (hideshow)
This could be a great game if it was just a normal game, but it's ruined by the obvious cash-grab game mechanics like giving the player totally inadequate storage space, only being able to build one building at a time (slowly) and having to wait to open chests (with limited slots too).
Under rating threshold (hideshow)
This game is so bad. I dont even know how ppl can give that game more than 2 stars. It gives you low erssource banking for w/e stupid reason. You got to wait 1h+ to build building that will need to upgrade right after in your quest. It's so fking dumb
For hurried players and hungry to get badges, I agree, it's a terrible game for it. Our game not was made to play it in 1 day, but build an eco-system with a great community like the one we have now. This is a long-term game, not a 1-week game. We apologize if we have let you down with obtaining your badges, but there is no doubt that it is a game to play it, not something of 2 days
Under rating threshold (hideshow)
Game is bored. Many steps require gold or a lot of time.
I think basically this is money grab (Just want to earn normal badge but feel angry inside)
For hurried players and hungry to get badges, I agree, it's a terrible game for it. Our game not was made to play it in 1 day, but build an eco-system with a great community like the one we have now. This is a long-term game, not a 1-week game. We apologize if we have let you down with obtaining your badges, but there is no doubt that it is a game to play it, not something of 2 days
Under rating threshold (hideshow)
At Developers:
Need to scale the difficulty more appropriately I have fully upgraded my stormtroopers/infantry and my hero is level 17 and I get wiped on a mission that is suppose to be for level 5. This suggests that you need special units to accomplish anything meaningful. Just a suggestion if it is helpful
Well, next time try to give an honest opinion, since you do not have fully upgraded your basic troops. In fact, our game is designed, for when you fully upgrade your basic troops, be the most powerful troops in the game.
Under rating threshold (hideshow)
I'm 3 stars away from the medium badge. Just loaded up a bunch of strong units for a story mission and the game crashed. RIP 200 fuel and all those units. Imagine paying real money for this garbage.
We have very active support in our game, who help ALWAYS in this case. Our game can crash that yes, without matter if is game side or player side, our support help in recover all you lose, faster.
Under rating threshold (hideshow)
After checking the majority of the comments I think the Developpers just don't care about the players, especially with the silly replies.
There are the short comments which tell the game is bad, AgentIR : VACUUM AND EXPLAIN WHY IT'S BAD. Somehow, some of those comments got downvoted a lot.
There are the comments which compliment the game, AgentIR : "THANK YOU FOR YOUR FEEDBACK, COMMANDER!" Those are the weirdest especially because there are a lot of upvotes.
There are the long comments which explains why the game is bad, AgentIR : **** I DON'T KNOW WHAT TO SAY.
Fortunately most of the last comments got upvoted a lot. We must let the players who come here know that this game isn't worth playing. This way, AgentIR will MAYBE try to fix their game instead of making fake accounts.
We improve our game daily, thank you to the great community we have. But for hurried players and hungry to get badges, I agree, it's a terrible game for it. Our game not was made to play it in 1 day, but build an eco-system with a great community like the one we have now. This is a long-term game, not a 1-week game. We apologize if we have let you down with obtaining your badges, but there is no doubt that it is a game to play it, not something of 2 days
Under rating threshold (hideshow)
The developer creates fake accounts to advertise the game on their own forums. They do the same to downvote comments they don't agree with. They delete perfectly legitimate forum posts because they don't agree with them, and their game is under-managed and in a state of stagnation because they refuse to accept any feedback they disagree with. Highly suggest not playing this game.
We have rules in our forum, is simple like that. Your comments were offtopic. The forum is for talk about the game, and for nothing more. And not, we do not have time to create fake accounts for that goal. Again, focus on the game subject
Under rating threshold (hideshow)
Game crash, seriously small amount of resource gain, tiny warehouse. I expect one should play this game at least 6 months for gain medium badge without spending gold. Is there any reason to play this quasi-game?
Under rating threshold (hideshow)
"Argue without a base, blah blah blah". You already know what the problem is. This game is not unique in any way. It's a carbon copy of many other games that have existed for years. Don't be mad that people see it for the cash grab that it is. If you want good ratings, make a unique game.
Under rating threshold (hideshow)
@streil Far too many, someone, namely greg, needs to revisit these badges and evaluate their feasibility. Personally, I don't see why this genre of games gets badges to begin with.
For hurried players and hungry to get badges, I agree, it's a terrible game for it. Our game not was made to play it in 1 day, but build an eco-system with a great community like the one we have now. This is a long-term game, not a 1-week game. We apologize if we have let you down with obtaining your badges, but there is no doubt that it is a game to play it, not something of 2 days
Under rating threshold (hideshow)
Buggy even during the beginning phase. Clicking on where i'm told doesn't always lead to the next task making it impossible to play. No thanks.
Under rating threshold (hideshow)
Yes, I totally want to unlock a chest but not claim its contents; thanks for making me click again so I don't accidentally open it.
Under rating threshold (hideshow)
nobody:
agentIR: Argue without a base, it is like a vacuum, it does not contribute anything to the possible problem. We focus hard on maintaining a stable game, either for those who support the game, or those who only put in their time. Both players are important in our team and project. Please, tell us why your reasoning is so short and poorly founded, so we can understand it better.
Under rating threshold (hideshow)
I just played a few minutes and I think I can already make my opinion. I think it's a really bad idea to have both a city building game with a battle system like that. You can't really optimize your army since you have to always rebuild troops. I don't really feel any strategy while playing. Also the graphics are really meh. It's difficult to differenciate troops on the battlefield.
On top of that the game requires too much ressources for a flash game and we always get p2w offers at the face when we connect (sometimes I even can't close the offer...).
This game really needs some polishing in a lot of aspect. I played Clash Royale for 3-4 years and I keep playing this game because the gameplay is good, I can play when want and everything is accessible. In Iron Rage, there is just nothing to make me want to play the game and even if I wanted to play it, I would need to use ressources each time.
Under rating threshold (hideshow)
helpful hint.. Closer to when the game is about to crash, collected resources no longer register so be careful not to collect large amounts as these will effectively be wasted. Resources are hard enough to accumulate so hope this helps.
Under rating threshold (hideshow)
I wouldnt recommend this game to anyone. Upgrade path is not thought out, and if you weren't told to put all resources into resource buildings, youll be stuck waiting for days to get progression.
The game is also very buggy with constant crashes and features not working as intended. All this is contradictory to the Admin's claims that its browser specific or support is available.
Support is ignored on their Discord while most of their attention is given to whom I can safely assume are whales.
tl;dr Dont play this game
Under rating threshold (hideshow)
Most annoying features besides being pay to win: sometimes the battle loading just stops for no apparent reason meaning you lose your resources without even being able to participate in the fight. Buildings shouldn't require fuel to build, or if they do it should be a maximum of 200 fuel--having to pay 1,000 fuel to build something makes you have to choose between building your city and actually playing the game.
Under rating threshold (hideshow)
how can a comment only relating to the game crashing receive so many negative votes in such a short period of time to drop it "under the rating threshold" if developers are saying they arent artificially adjusting non positive comments. if you dont like that comment, fix the memory leak issue. i didnt make the game, you did... Barty007
Jul. 24, 2019
Under rating threshold (hide)
frunstration level when game crashes causing you to lose resources (fuel) / chest contents etc depending on the action you were doing when it crashed....
You are not the only who play the game. For hurried players and hungry to get badges, I agree, it's a terrible game for it. Our game not was made to play it in 1 day, but build an eco-system with a great community like the one we have now. This is a long-term game, not a 1-week game. We apologize if we have let you down with obtaining your badges, but there is no doubt that it is a game to play it, not something of 2 days
Under rating threshold (hideshow)
My previous comment was needlessly vitriolic and for that I apologize. To keep it short the main issue is the game format itself which has been seen many times before with a surprising number of similarities. Excruciatingly long timers, intensely grindy mechanics, a flood of limited premium offers at every corner: it's something I've seen dozens of times before on games like these and really gives the impression that you're only interested in my wallet. I believe you can improve the perception of your game a lot if you toned down these aspects but ultimately the perception of the genre as a whole is poisoned and won't do you much good.
I believe your strongest suit is the overall theme and the artwork and I would love to see a spin-off game without the mobile / browser MMO style mechanics even if it's an expansion of the simple tactical combat you have currently.
Under rating threshold (hideshow)
Pros: Good graphics. game runs smoothly, lots of story, simple gameplay
Cons: Game has multiple basic spelling and grammatical errors, lack of control over units, P2W game design, see comment section for other cons... Overall seems like this game might do well as a mobile game, but doesn't feel engaging or challenging.
Under rating threshold (hideshow)
so i just looked at the comments and this game is totally pay to win because if you just start and buy a load of amazing troops you are bound to win however if you spend some time and use base troops you can get a lot of good troops
Under rating threshold (hideshow)
So... Rank battle, just got put up against the number 1 rank player...cool...they didn't even deploy anyone cuz their level 19 Captain Walker was able to pretty much oneshot my whole army. What is even the point of this game??? Other than money grabbing that is.
Under rating threshold (hideshow)
So lemme get this straight. You tryna say if I dump 10,000 kreds into this game, upgrade a buncha crap, speed-up development, I'm not gonna kick the crap outta people in the rank battles? I can't pay kreds to win rank battles? You sure bout that?