We have a good support in our game for these problems. Please, contact us in our discord, and we will glad to help you as best we can. Invitation link: https://discord.gg/GCXsHsd
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A lot of fun for the first 3-4 days but gets too monotonic due to slow progress really quickly.
Way too many resource and reward types to follow any ins and outs.
Some actions demand a lot more mouse clicks than expected and some actions are manual instead of automatic for no apparent reason.
Overall feeling is that I'm activating the game a lot more than actually playing.
Nevertheless - battle gameplay is cool, a lot of cool concepts, great graphics.
Thank you for your opinion @Labias. Please, join our discord, there Kongregate community have a good place to learn more about the game. Invitation link: https://discord.gg/GCXsHsd
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The issue for me is, that you have no way of knowing how strong you are supposed to be for the mission. One is a cakewalk and the next is the most brutal one imaginable.
What do the recommendations in the Storyline mean? Level 5? I am 16 and they are wiping the floor with me.
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who would win? 1 developer arguing about the obvious or thousands of users? i know who is loosing in this... kongregate. and this is sad
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hi developer. pls stop caling me a liar without prooving me wrong. with the time you waste on deny the user warnings for other users, you could have made a good game. 60 players in the kong chat is not that much for a massive multiplayer in that state. so it already dies. what about making a vew 100 fake acounts and putting them on? that comes you cheeper than buying badges :)
We do not deny, just looking for not destructive feedback. A well elaborate feedback negative or not is what we want, that is all. But of course, this counting those players who just like do that "type of comments" :) and by the way, maybe on that time you were on only was 60 players online, but many others come at different time. Also, our game is on many social platforms, and all interact with each other. You can see, it's not just Kongregate's players :)
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yep i did a battle and one hero alone destroyed all my forces without a sweat i,m beginning to see this game as an idle game visit and build for 5 minutes
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Wow...ranked battles are such shit, I went into a match the opponent didn't bother to deploy troops. Within the first 30 seconds I understood why, when their hero killed mine, then a squad of inf and storm troopers without having to move. It also killed both mortar positions as well, while taking less than 10% dmg. I was lvl 11, they are lvl 18, the power difference is so vast that no matter what troops or tactics I could have used it wouldn't have mattered. The match ended in less then a minute when I forfeited, cause it was obvious how broken the pvp is.
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This game has been very poorly scaled, and it is clear that the developers do not know what bounded input bounded output systems are as well as linear growth models. Also this is just a terrible game in general. There is no relative control, not a lot of variables, just clicking buttons.
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Trash. I was willing to put up with some of the uneven and illogical results, but there is no excuse for the cliff for things to suddenly fall off. As other users have pointed out, this has all the hallmarks of a free-to-play-pay-to-win game. I'm checking out. To the devs: GFY
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how can u even say this isnt p2w when u get bombarded with BUY THIS NOW 50% cheaper GOGOGO ... not to mention he paywall comes in really early on where u cant do anything else but play farmvile for resources to upgrade buildings and produce troops which u will need if u wanne overcome the highly unbalanced AI troops . U know its super slow unless u pay , thats why its made slow in the first place but ppl these days dont want slow play or pay play , some ppl love to pay cause it gives them a sense of being good and better than the rest but thats the 1% of the playerbase and if u want that 1% to be in your game then u have a lot of work to do cause that 1% needs the 99% to entertain them and thats not happening here , the 99% is leaving as soon as they see how u tried to mask this p2w close .
The "resources time mechanic" is an old one on MMO games. Is just a matter of play this type of games, and know-how they work. Maybe the time can be improved like anything related to times. And not, our goal is to care all our community not matter if is a coiner or not. On our discord you can see this, not much to add here. But if you come only for badges, who make you be frustrated for not get faster enough for you, just follow this guide our community wrote for all the badge hunters https://ironrage.fandom.com/wiki/A_Badge_Seekers_guide_to_Iron_Rage
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For hurried players and hungry to get badges, I agree, it's a terrible game for it. Our game not was made to play it in 1 day, but build an eco-system with a great community like the one we have now. This is a long-term game, not a 1-week game. We apologize if we have let you down with obtaining your badges, but there is no doubt that it is a game to play it, not something of 2 days
Nice The Devs just copy and paste the same shitty answer under all the comments. Why does Kongregate even sink so low and allows money grabbing scum like this on their website?
Plz Kongregate-Team grow some balls and get back some of your dignity and tell greedy muppets like this to get lost.
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You know what's genuinely unfair about this game? The horrible ratio of troops. Sure you get a hero, but the enemy gets more reinforcements and better deployment positions. In the long run, you lose.
AI do not where and when send a troop, just follow static orders. You can easily flank an AI, and win a fight with one troop, so that is why, some extra troops for the AI, try to make a challenge for you. But thank you for the opinion.
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interesting game whilst accepting its a long term game i find the lack of fuel and means to get it via play drags it down theres a difference between an ecosystem and a no go system
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Well that was very disconcerting. I sent my first ever expedition which was 1 and half hours long. half way through it got ambushed where i won the fight and had to use heal packs to heal troops. Right at the destination it brought up the battle button however also said I got ambushed for the second time. Clicked to battle, game crashed, all units lost. I will now not even bother with that feature again.
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Why are all of your games the same with just a different theme pasted onto it? Its obvious you don't really care about a real good experience to anyone except your own pockets and with the shockingly high amount of shallow copy paste games on this platform your not even shockingly bad your just unforgiving mediocre. and don't be "That guy" who uses copy paste responses and talks down to critics, it just makes you seem like you have no intention to improve... not that i even thought you would try.
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Since you asked for more specifics (and I DO play MMO games, and spend money on them... I have 700+ kreds in my current balance that I am using on them)... 1.) The tutorial doesn't actually teach you how to play the game. 2.) the battles are all super easy until a certain point where they suddenly get very hard (ie no linear progression to the game) and it is not clear to the player what they are doing wrong 3.) There are ads for other games in this one, but you don't get any rewards for seeing them. 4.) there are too many popups for premium offers. 5.) everything is too slow... there are too many bottle necks. I just want to play the game but can't because there are too many timers and not enough slots. 6.) I am constantly having the game crash (using Chrome and FF and Edge... I tried all 3). This is apart from more minor things like poor translation, lack of user documentation on how the game works and what things do, inability to experiment without losing resources.
1.) Is thinking in you can see how to use almost all of the items/mechanics of the game, how to play it, is up to you, and become part of the strategy you do in the game. 2.) In your global map, while you open the zones who need less influences points, will give you the more easy enemies of all zones you can open at that time 3.) We remove this top banners or ads, as feedback of the community. 4.) So far you get only 1 popup when you log for the first time in the game. The other, is the calendar daily gift or daily rewards, notification if there is something of that. 5-6.) We have a excellent support in discord for all these problems, there our support guys will help with anything and give also suggestions for avoiding a future crash.
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Also, while some games on this site see a small (0.1 or 0.2) point drop on ratings when their game is badged, to see such a huge drop as your game has is not normal (in fact, this game has dropped so much, that it is now in the bottom 15 of all badged games on this site when measured by rating… which says a lot considering how many badged games this site has). In addition the badge hunters on this site are not even sticking around long enough to actually get the badge (which says alot, since we tend to suffer though quite alot to get badges here). Please don't act like there is nothing wrong with your game when there is so many people complaining about it. If you want to ignore the feedback, fine. But when such a significantly large portion of the community offers such a wide range of feedback, don't try to publicly say that the feedback is not valid. In a case like this, the player is always right.
Thank you for your opinion. As you say, Iron Rage is not an easy game and have a learning curve, and for those who rush with these badges, get a hard time. Our community help in making a doc for those who only look for these badges, and you can get both, in hours :). You can check here: https://ironrage.fandom.com/wiki/A_Badge_Seekers_guide_to_Iron_Rage . Also, is easy on Kongregate down the rating of the game, even when some players drop a real feedback, but many others just looking make damage[...] that is well known in any game :)
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Not going to play the game based on people's comments, but I do love how all developer responses are either the same message or getting really defensive.
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got this error message when I used keys to open a chest. error occured after i used keys and then selected to take the chest items.
[-] POST{"id":"cb_15645300286087","act":"storage","ctr":"Cardsbox","uID":"36364333"} t:1564615373
[-] RESPONSE {"error":15,"data":"cb_15645300286087"} t:1564615373
--------------------------
told me to refresh. Unfortunately when i did refresh, the keys were gone but the chest was locked again, so burned my keys for nothing... Grrrrrrr
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If you're here for the badges, don't bother with the second one, it takes a looong time.
If you *are* going to bother with it, my suggestion is get as many stars as you can using only the most basic units (infantry + stormtroopers + the hero) with no equipment, then for stars 25-40 just burn through the higher level units that in normal play you would not be able to replace until like 8 months or hundreds of dollars later - it costs 2 days of resource-collection to level up just one thing, and you'd have to level things up many times to get to being able to buy the decent units, then I assume (I didn't grind that far) that each individual decent unit also costs another couple days worth of resources. The progress curve is insanely slow if you don't inject real money into it. (Or maybe I was just doing it wrong, in which case the game needed a bit more tutorial on how to make useful progress!)
Thank you for your opinion. As you say, Iron Rage is not an easy game and have a learning curve, and for those who rush with these badges, get a hard time. Our community help in making a doc for those who only look for these badges, and you can get both, in hours, without spending nothing of what you say:). You can check here: https://ironrage.fandom.com/wiki/A_Badge_Seekers_guide_to_Iron_Rage
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Wow... this game is just all sorts of bad. Granted, it isn't the type of game I like in the first place, but even for its genre, it seems to miss all the normal things that are generally considered good. Why did this game get badged? I can't be alone in my opinion since the rating of the game has fallen so far since it was badged, and only a small percentage bothered to get the medium badge.
What is "so bad" considering that you don't play these MMO game? About rating, on Kongregate is easy to make damage to any rating game, if these types of players want that. We are not the first one, and for sure will not the last game who happen this :). Anyway, we do not care for the rating, is enough with our community know what they know so far :). Thank you for your opinion.
We have active support for any problem. Please, if you have a problem in the game with something, you can contact us in our discord, and we will help you as best we can.
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if you play this you should remember: sooner you will not have any fun with this. putting money in this will not buy you a game. in a view weeks the servers will be dead or played by bots. (there is an easy 1 click trick to notice that.) you can not "win"in this game or play it throu. the medium badge is infact a hard badge. these games are about making money not having fun. so stop complaining about bugs, graphic fail ore poor translations to you language. if you realy want to have fun go for old badges. befor gamestop think it is a good idea to shut it down and move on to the pay platform.
Far from being true, sorry, not much to add here. But if you come only for badges, who make you be frustrated for not get faster enough for you, just follow this guide our community wrote for all the badge hunters https://ironrage.fandom.com/wiki/A_Badge_Seekers_guide_to_Iron_Rage
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1. The tutorial has glitches and I got stuck on a chest unlock page where the guided "next click" was hidden behind the current screen and I couldn't exit or click on the recommend spot. This required a refresh.
2. Over the course of 20 minutes, I had to refresh another 4-5 times and got stuck on the 100% loading mark 2-3 times.
3. Games are normally long term because they are fun and have a lot of content. Making your game very slow so it takes a long time does not make it better or long term.
I invite you to up-vote so that the developer can be sure to see these detailed comments. Rated 1-star and refused to earn the badges to keep the counters as low as possible. Good luck LONG-TERM!
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This developer is pretty good at responding to comments for someone who doesn't take any feedback and deletes forum posts he doesn't like.
Again, we have rules in our forum, is simple like that. Your comments were offtopic. The forum is for talk about the game, and for nothing more. Feedbacks about the game are very welcome at any time, something is easy to see
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My real complaint is that your game devolves into farming for resources fairly quickly and at that point it loses its luster. It's not a bad game, it just isn't interesting in the long run for many of us and is similar to MANY other games we've played before. As a community many of us like new and innovative games, especially veterans here on Kongregate. Grinding to earn a badge in this game is not fun. You may disagree and you may point to others who enjoy it, but that doesn't make our opinion any less valid.
Thank you for your opinion. And I agree, any opinion about the game does not mean is less valid if is something "bad". On our discord, we deal with it together with our players, that is not a problem for us. Farm resources is a basic mechanic of this type of game, is almost the core action of this type of games. Maybe the problem of the new players turns hard for them to understand well the game and spend/lose often in the firsts levels, without a good plan. Our testers run the first 15 levels of the game again and again, and not happen what you mention.
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AgentIR, when you argue with comments without a base, it is like a vacuum, it does not contribute anything to the possible problems with your game. We focus hard on playing stable games, either for those who develop good games, or those who only put in their time. Both kinds of developers are present on this website. Please, tell us because your reasoning is short and poorly founded, so we can understand it better.
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My biggest issue with this game is the lack of resources - it takes forever to get any resources and the amount needed for upgrades is ridiculous compared to the incoming rate. Someone else made this comment and the response was that we also get resources from chest and missions -> that's even worse. The chests take forever to open and the resources from missions is minimal. You keep saying you're open to comments and want to fix your game, so fix your resource problem
The game has aka "Repeatable missions". In your global map will start showing up these missions you can do again and again, where you get a good amount of resources, gold, research items. This need you open your map a bit. Remember to do this, is important you always open the map for those zones who need the fewer influences points, in this way you will get always the easy enemies.
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AgentIR, it seems that you don't see the problem. We don't care if it's a long-term game or not. The problem is that this game has really bad p2w mechanics and it did not deserve badges. The gameplay is also boring plus the game crashes/overheats the computer. Those are the main reasons why people complain about this game. It's in response to the comment copy-pasted 10 times "For hurried players and hungry to get badges, I agree, it's a terrible game for it. Our game not was made to play it in 1 day, but build an eco-system with a great community like the one we have now. This is a long-term game, not a 1-week game. We apologize if we have let you down with obtaining your badges, but there is no doubt that it is a game to play it, not something of 2 days"
Thank you for your opinion. The crash is not related 100% to the game and is something tested. But as we wrote, we have a active support for these problems. About gameplay, maybe is not the type of game you like to play. While for you is boring for other hundreds is good enough. Unfortunately, even the best games in history were not made for all players. That is why each game has a "category" for calling it somehow :) And we will still copy/paste the same answer while we still getting the same "short-opinion", who are almost the same persons since is easy to make damage to any game here of Kongregate ;). Again, thank you for your opinion. And yes, we listen to the feedback, even from those I mentioned before if you look, we removed the top-banners and we are talking of how to remove the inside-offers you can see in the right side of the screen for new players, who in fact, not need any offer since they just starting the game.
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Hey, dev. Is there any reasons for extremely tiny warehouse? I really surprised that more than half of maximum resources are needed to upgrade warehouse. Also MORE THAN MAXIMUM RESOURCES ARE NEEDED TO BUILD NEW RESOURCE COLLECTOR. It cannot be done without spending gold or pay to god when open a chest "holy.. please give some resource to build a new one...". What the hell situation??????????
Have in mind, to collect resources from your buildings, yes, you cant collect more than the max capacity of your warehouse. But, that rule is not applied when you collect resources, for all the missions, task, chest you do/get ;)
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Time gates and money pits everywhere! This game seems like all the mobile "build your castle" games. The little troop battles aren't bad though! Worth making it to level 7 (spend your gold to get there) for the badge. Not staying for 40 stars, the game isn't worth the time required. Waiting to open loot chests takes AGES.
For hurried players and hungry to get badges, I agree, it's a terrible game for it. Our game not was made to play it in 1 day, but build an eco-system with a great community like the one we have now. This is a long-term game, not a 1-week game. We apologize if we have let you down with obtaining your badges, but there is no doubt that it is a game to play it, not something of 2 days
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Not worth the time :/ I don't understand why a flash game would choose to incorporate timer mechanics.
@Agentir why'd you chose this approach?
MMO games have these basic mechanics, please, you need understand this is not CoD type-relate games. Even when our buildings times can be improved, the studied we did of other games shows similar or longer times.
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I like how the game has a mechanism in place for me to stop playing it and do something else. The problem is that it thinks I'm going to come back and keep playing it later.
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Something was different when I started the game today. And then I realised: The text was shown on german. Well, sort off. Dear Devs: If you spent money for this translation, insist on a refund. A three years old could have done better. If you didn't pay any money for the translation: Never use whom or whatever did the translation for you ever again. Really. I'd say even google translate could do better. If I were sure you didn't use google translate, that is.
Thank you for your opinion about our translation. We need to improve it for sure. Even the community want help in this, so for sure on future will be great. For now, as a temporary solution is to change the Kong site to English, then the game turns into the English location
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Glad to see the devs have given up on responding to the people calling out their shitty game. Maybe if we as a community keep calling out the devs that make crap like this eventually Kong will take notice
Thank you for your opinion. Again, please, write why for you is not worth the game. Good feedback can change and improve our game. And yes, we know about the inside banners and the one popup offer who show when you start the game. Soon, following the feedback, we will remove both contents, since new players no need to know about an offer, when they just starting.
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@njoh1 it actually does, since it’s not a count of “unique players” but simply number of game loading. Same reason why “game plays” on idle games are so high too, daily log-in inflates it
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Leaky piece of garbage, can't leave this game open for 20 minutes before my RAM is full and my pc starts crashing, at least the other P2W games are playable, this one doesn't even manage to do that.