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Comments for Pixel Purge

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deleteduser

Sep. 08, 2010

Under rating threshold (show) This game is addictive i give it a 5/5

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deleteduser

Sep. 08, 2010

Under rating threshold (show) An adrenaline rush.

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deleteduser

Sep. 08, 2010

Under rating threshold (show) Ok, this game has some good things and some bad things. Fortunately the good things are more thanthe bad. It has nice fancy colors! It has upgrade system. It has nice music. It has an opening scenario. It has great Fx. Disadvantages are two things only, but vital. Sometimes, thunder fx are confusing, making you lose track of your ship (same color after all-white), and gameplay is a little tricky. Could be better on gameplay, that's why it takes a 4/5. Actually to be honest if i could put 3.5 that would be my rating, but snce i can't it took 4 stars.

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(2)

DeadlyDad

Sep. 08, 2010

Under rating threshold (show) Like many other games of this type, the actors are *MUCH* too large for the screen. After a while, there are so many on the screen at once, and you have to move so quickly to avoid them, that there are often times when the narrow field of view means running into enemies that you should have been able to avoid. *PLEASE* make everything at least half the current size. Grid Wars is a perfect example of having plenty of room to manoeuvre.

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(1)

deleteduser

Sep. 08, 2010

Under rating threshold (show) Finally something for the hardcore. Checkpoints are for the weak. This is like the Milon's Secret Castle of flash arcade shooters.

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MylesR

Sep. 08, 2010

Under rating threshold (show) It's a decent shooter. The leveling system, as lugui said, is just too bland and doesn't offer much from diverse upgrades. But, the upside is that the controls are smooth and responsive, and the sound effects are good, as well. 3/5

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deleteduser

Sep. 08, 2010

Under rating threshold (show) 5/5!

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(1)

aussiegirl2614

Sep. 07, 2010

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galatea91

Sep. 07, 2010

Under rating threshold (show) needs badges.

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thesecond

Sep. 07, 2010

Under rating threshold (show) what a perfect symbiosis between oldscool and new graphics, thesound is topnotch.

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(1)

deleteduser

Sep. 07, 2010

Under rating threshold (show) Pretty good. I almost quit after the first few seconds, but played on for a couple of minutes and the game ended up being kind of fun. However, as one person said, it seems a bit busy at times and it gets really hard to distinguish enemies from pixels. Starts becoming too cluttered and frantic (i.e., not fun) as the levels progress more and more. Good effort overall, though!

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(1)

deleteduser

Sep. 07, 2010

Under rating threshold (show) I felt it was a little too busy. Didn't really get into it.

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(1)

EpicShadow

Sep. 07, 2010

Under rating threshold (show) If you sit on the main menu for 30 seconds, it'll replay the story :)

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deleteduser

Sep. 07, 2010

Under rating threshold (show) Good game. Needs a way to restart the intro. I missed half of it because I didn't watch the loading screen, so I had to restart to hear the "awesome narrator's voice".

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EpicShadow

Sep. 07, 2010

Under rating threshold (show) +Pixels has two purposes. First, it's meant to level up quicker (combined with the pixel magnet). Leveling up faster will cripple you in the long run (somewhat), however you'll gain trophies and learn the enemies of the game quicker. The earned trophies give you more starting stat points, which then helps you in the long run. The second use is that it's a secondary form of healing. Leveling up heals you. If you're going for a strong healing build, leveling up your regeneration, magnet, and pixel drop a bit, will greatly increase your survival. There are many builds, and I've played them all. One way or another, each power-up serves it's purpose.

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(4)

Yajin

Sep. 07, 2010

Under rating threshold (show) gukinator, that hardly matter when you *GET* to the high levels and don't have the necessary firepower to kill things effectively. You end up significantly behind the power curve which is a glaring oversight. The fact that *none* of the ship upgrades seem to be particularly balanced only reinforces the fact that +pixel is, intentionally or not, a newbie trap.

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(-2)

deleteduser

Sep. 07, 2010

Under rating threshold (show) Finally! that platinum chain trophy was hard to get. But now I have them all! MUAHAHA! Seriously though, I think this game was great. The trophies were well thought out, the action gets very intense (although it gets hard to see what all is happening later in the game) and the game was fun and challenging enough that I kept playing until I could get all the trophies. Good job and I hope I see another great game from you in the future!

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(2)

gukinator

Sep. 07, 2010

Under rating threshold (show) yajin, pixel drop rate increase helps in later levels because you will level more quickly, which kills everything on screen and fully heals you, making it MUCH easier at those levels

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(1)

deleteduser

Sep. 07, 2010

Under rating threshold (show) honestly? s pretty generic, got bored before the first time i died

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wqreytamn

Sep. 07, 2010

Under rating threshold (show) curse you vessels!

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(2)

deleteduser

Sep. 07, 2010

Under rating threshold (show) This is like Amorphous +.....But like a shooter...And less achievements...And less monsters...And generally not as cool.....

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(1)

googoolyeye

Sep. 07, 2010

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(-9)

deleteduser

Sep. 07, 2010

Under rating threshold (show)

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(-6)

Hakoten

Sep. 07, 2010

Under rating threshold (show) I like it. Getting tired of having to start over, though. Sometimes there's just no room to move. There needs to be more of a delay between hits on you.

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(6)

Sup2you

Sep. 07, 2010

Under rating threshold (show) havnt played the game yet, but for the amazing voice in the opening 5 stars! lol it was so kewl!

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(1)

Dark_Shuyin

Sep. 07, 2010

Under rating threshold (show) great game, but as others said the game should be harder over time, not based on your level. the magnet and +pixels bonus make the game harder (unless you maxed everything else) and trying to avoid the pixels as much as possible let you get 1500+ chain easily, thus making impossible scores

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psycho_gamer

Sep. 07, 2010

Under rating threshold (show) It'd be great if there was some kind of sandbox mode where you could pick what kind of enemies there would be, and how many there could be. Like having 40 Miners on the screen :)

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deleteduser

Sep. 07, 2010

Under rating threshold (show) reminds me of amorphous +

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Sheltem

Sep. 07, 2010

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JeezyJordABDJ

Sep. 07, 2010

Under rating threshold (show) Badges?

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Dragonah

Sep. 07, 2010

Under rating threshold (show) Something that would help this game considerably, would be the occasional decrease in the enemy spawn rate, because once you hit a certain point in the game, you'll wind up with a constant barrage of giant grunts, which will block your attack from reaching the much more devastating enemies that are also chasing you around.

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deleteduser

Sep. 07, 2010

Under rating threshold (show) Why are all the top rated comments idiotic?

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deleteduser

Sep. 07, 2010

Under rating threshold (show) I got to the high score (gold) trophy, immediately died to a swarm of little purple guys, then realized i had to restart. I was mad, so i hit back, waited five seconds, sighed, and hit forward again. 5/5

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Yajin

Sep. 07, 2010

Under rating threshold (show) The +shield upgrades *really* need to scale better. As it stands now, the last upgrade practically *doubles* your regeneration while all the early upgrades don't do much, at all. The weapons have a similar--though opposite--problem... where the early points are worth *drastically* more than the later ones. A general "scaling pass," on all the upgrades, in the game, would do wonders for balance (and overall enjoyment), imo.

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(7)

Yajin

Sep. 07, 2010

Under rating threshold (show) Overall, it's a fun and well-executed game. There one GLARING issue, however; the +pixel upgrade (and possibly the +score one) don't help you! Pumping up +pixel, so you can level up quicker, HURTs you because each tier of enemy is tied to a specific level! You end up hitting a high level quickly but don't have the weapon strength to handle it! If you jump pumped weapons/etc., however, you'd level slower but you wouldn't get overwhelmed! The best fix would be to tie each tier of enemy to a time-based system (i.e. getting more pixels, earlier, could possibly help you, in the long run, or would at least be worthwhile) but, as it stands now, it's a newbie trap... which is sort of a shame.

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(1)

deleteduser

Sep. 07, 2010

Under rating threshold (show) Why are people getting angry that when you die you have to start over? It is an arcade game.... Really guys.. come on.

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(10)

deleteduser

Sep. 07, 2010

Under rating threshold (show) Good game but the whole starting-back-at-level-one-when-you-die feature makes it rather frustrating as far as i'm concerned. Even though I really enjoy playing it I'm stopping because restarting it pisses me off so much!

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(-1)

Epicfail2145

Sep. 07, 2010

Under rating threshold (show) This is a good game with lots of potential to become a great game! I agree with many people on here and there is lots of room for improvement. 3/5 sorry.

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CheatCode

Sep. 07, 2010

Under rating threshold (show) cool voice in the intro video what software did u use

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Rezda

Sep. 07, 2010

Under rating threshold (show) your hitbox is way too big :\ you get hit if you even come close to an enemy

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(1)

PixelHead777

Sep. 07, 2010

Under rating threshold (show) I stillwish that there was a "start at this level" option for wanting to continue from a level you've already played in..

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XElminsterX

Sep. 07, 2010

Under rating threshold (show) Did i died..oh well its only a ga... holy fack i start from the beginning!!!!!!!! DIEEEEEEEEEEE

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deleteduser

Sep. 07, 2010

Under rating threshold (show) "The last Metroid is in captivity. The galaxy is at peace."

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(2)

deleteduser

Sep. 07, 2010

Under rating threshold (show) eventually it reaches the point where they spawn on you and you're screwed. 3/5 for that. should have a limit to how many pixels are on screen.

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deleteduser

Sep. 07, 2010

Under rating threshold (show) Very decent game! It saddened me to death when I knew I had to start it from zero if I died =( Maybe separate it into stages?

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GameWinner5

Sep. 07, 2010

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EpicShadow

Sep. 07, 2010

Under rating threshold (show) @ Vlax There was an issue with an improperly named trophy that was causing issues in more than one place, so it had to be renamed. Since it was renamed, your old trophy with the typo no longer exists. You lost the skill points because you'll unfortunately need to get that Gold trophy again. Once you get it again, the skill points will come back. Sorry for that bug, but everything is entirely fixed now and fully functional.

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deleteduser

Sep. 07, 2010

Under rating threshold (show) I think I found a bug, one of the vessel spawns ended up being invulnerable, it hit it ton of times and It wouldn't die, don't know if has happened to anyone else

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Vlax

Sep. 07, 2010

Under rating threshold (show) I've lost my kill 1,000 enemies trophy, all other trophies have remained but I also lost the starting skill point bonus for having all gold trophies, it may have something to do with that last update.

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Flameonfish

Sep. 07, 2010

Under rating threshold (show) Once I lost all my upgrades after dying I really didnt wanna play anymore

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(0)

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