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Need an auto transmute, because the transmute is too slow, and I have million of copper, but to transmute all in tin I need so much time. Titanium is impossible to mine, and this is another reason for an auto transmute.. Sorry for the bad english.
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transmute speed should be based on what is being transmute, like if im turning copper to tin it shouldnt take the same amount of time to turn cobalt to admantium
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I'd like the ability to turn Copper into Diamonds. Maybe at a rate of 10,000 to 1 or something like that. That way I can earn Diamonds faster, and there would be a motivation to leave your character on Copper even after you have moved on to higher ores.
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Please add a way to transmute the excessive amounts of early elements, such as copper and tin, DIRECTLY into later elements. For example, there should be a button that transmutes 40,000 Copper or 2,000 Tin into 5 Adamantium. This "multiple level" transmutation would take the same time as a 100 cobalt to 5 adamantium transmutation. This will help save our time and resources.
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Please add a way to transmute the excessive amounts of early elements, such as copper and tin, DIRECTLY into later elements. For example, there should be a way to transmute 40,000 Copper or 2,000 Tin into 1 Adamantium. This "multiple level" transmutation would take the same time as a 100 cobalt to 1 adamantium transmutation. This will help save our time and resources.
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Every screen needs an upwards movement. For the tree cutter it would be fight your way up Yggdrasil. For the mining, build a fort, For the combat screen, fight your way into Valhalla and win the eternal war.
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As this is an idle game, the mining section needs an Auto-Transmute, as the lower ores just start piling up to silly numbers. I believe it should start at something like 1/hour auto-transmute, the costs should be high and use the ore in question. Also the [COMBAT] button which summons a new enemy is gone. Is that intentional?
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Nice little game :) What about a stock market where you can trade ores for money or diamonds? With fluctuating prices? The diamonds seem a little unbalanced right now, it took ages to get the first one, then suddely I had way more than I needed and now (while mining Adamantium) they accumulate too slow for my taste... the stock market would balance this out and solve the too-much-copper/tin problem :)
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Hi, just to report a weired fact: I win gold so fast that it's impossible to convert all in diamonds....so I have over 310 000 000 000 00 G unused and it's growing... It is a bug?
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Hey dude awesome game but you really need to make like more copper and tin stuff and add auto battles in again now you even get some rewards for them :D
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Another transmute option: Transmute all metal to the next level up at the 20:1 ratio. Get rid of that 40k copper all at once.
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I like this game! :) I am anxious for the next section and curious to know how many future sections you plan on extending this too. :)
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Upgrades are surely misleading. Upgrading a pick for adamantium does about 10% actual increase, and the coin value upgrade only does +1 and not x2, so stacking that is plain pointless. -1 point for that, as I've just caught you by your hand on that.
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Hey Exception_e You should make a shop that we can sell ores like coppers tins cobalts and stuff. If you want this idea then click the [+] if you dont like it then click [-] so people can see this or not!
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The game insists I need to install Unity, but I already have it installed, I have tried uninstalling it and re installing it, but still to no avail. I also do not have it blocked by my web browser.
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This game either needs offline gains or more incentive to keep the game open. Right now resetting x-mutes every 10 minutes leaves you with 9 minutes and 49 seconds of time where you wonder why you are wasting a browser tab to run a game you *need* to keep open and gives you 1 second of stuff to do every 10 minutes...
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this will be fun let me restart and see how many gems i can get on the screen without those grubby snails grabbing them up. (10 MIN LATER) Unity has stopped responding and must close.......DAMMIT!!!
Hey! The battle screen as it says is currently under development and the force battle was for testing and to get an idea/bug test the battle system, thank you to everyone who gave feedback :)
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Force combat button disappeared when I hit uranium or titanium (can't remember which), wish it was back, it made the game more fun even though it didn't help much.
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i would just like to propose you either buff the pickaxe upgrades, or maybe make it where you can upgrade the pickaxe twice per type of ore