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it would be good to be able to trade larger amounts of lower material to get the higher ones as well, say 500 copper to get cobalt, 1000 for admt and 10000 for uranium but only once you have the mine for them?
perhaps a button next to the buy that cycles which you wish to trade it for?
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There should be a way to cancel transmuting jobs in queue. Preferably, it would be one at a time and would cancel the last item in queue (last in, last canceled).
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Transmuting amount needs to be scaled by ore type. Lower ores start to pile up and there's no way you can ever use the amount that's auto-mined. You end up with tens or hundreds of thousands of copper, but can only transmute 100 at a time. Either sell an upgrade to transmute more per type or simply scale it so it's 10,000 copper=500 tin, 5,000 tin=250 cobalt, 1000 cobalt=50 adamantium, etc.
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I found a bug where its not letting you fght monsters, can this please be fixed? Hit the plus button so this can be seen
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vv ok, well there used to be a button called "forced combat" that I could make monster come and that will help me defeat them and get resource I need. that button is gone now.
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COMBAT: the monters join the field once per time. That means that if i'm under attack from a "Poop", i'll leave it there. He's gonna steal one copper per hit ( too bad....) but it guarantees me no other atttacks from other monsters. I can leave everything in Idle forever without risking anything. If the monsters were adding up to each other, after 4 hours maybe a bounch of mosters would have given troubles if not defeated
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just a tip for the "warfare" part. make the healt bars go over each other instead of behind so we might see what to send at the monster or something ;)
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It maybe silly, but can we buy some costumes for our hard working men and bots? like little birthday hat or santa hat etc. If buying is not a good option, how about alchemy lab? you can put something together - maybe from a monster to gather up something, and mix together and wait for a while to find out what combination is working. If I can fill up the blanks in the recipe book, it will be more fun to play around.
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Another future possibility would be an arena where players can have their fighters fight each other for "glory" or something, and of course loot. This would also be a possibility for another leaderboard.
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Also it would be really nice if you could choose what monsters you fought, or at least to some degree. For example there could be an easy monster area, a medium, a hard, and an extreme. Hope this helps.
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You need to have an option that keeps your troops out there and keeps sending monsters nonstop without you having to manually do it.
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Here's a pretty little bug. Defeat the diamond boss up in the tree, clear the data and then advance once again to the point where you can climb the tree. The boss will not be spawned and you're stuck there. The issue disappears if you restart the game, though. Pretty good job otherwise.
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you should put in stuff like quartz and gold and make stuff like rings and then put in diamonds and get money from it then make a shop that sells armour then be able to put armor on pesants that you can hire for a day. and if you could buy diamonds for other things like gold persay then buy rings he made with the gold!
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Any chance we could get the credits for the music? Or sheet music or something?
I've never heard piano scales work so well with that grunge-y synth sound before, especially with such a wonderfully smooth transition.
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So... I just bought the 1'000'000 Diamond coinvalue upgrade.
Now i have to Idle for aprx 23 hours to get the 5'000'000 for the next level.
How many levels can one upgrade?!?
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Also maybe add upgrades to the fortress, with the fortress getting more and more badass looking as you do. Possibly with auto sentries, also build-able, that can only be useful against the weaker enemies.
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It's not about the Money, Money, Money~♫!!
We don't need your Money, Money, Money~♪!!
#PriceTag
Alt 13-->♪ Alt 14--->♫
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I think that the Tree also needs to have more upgrades. I feel like I put a lot of time into maxing it out and now it doesn't really let me do anything. Maybe add a chance to "prestige" and reset all upgrades for a faster gold drop rate? It doesn't even have to be a large increase, just enough so that you want to keep restarting.
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@ECGprohet You're probably under attack by one of the baddies. I had the same issue and realized that I was under siege.
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there has to be a way where you can use all those coins for trading (i.e. trading a number of coins for whatever number of copper)
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is there anything we can do with the lesser value ores once we get to uranium and titanium? I have 1.6 million copper that isnt going to be going anywhere and it takes too long to transmute for it to be worth anything.
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When im mining copper or tin when i click it also after a bit it goes to 0 then it wont let me hit it anymore and wont destroy
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How about showing stats for every monster and forge character? Like how much they hit, and how much hp every character have left, so it is easier to see how much there is left of each character. Also how much they hit on what, if you would do that in any near future.
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When forging the army, instead of clicking for every one of them, you should make another system. Like clicking once, and all of them gets released, one by one (1 per second to start with for example). Then, you should be able to upgrade how quick they release from the "base" one by one. Upgrading their strenght as more monsters will be made would also be cool.
NOTE: Please upvote if you agree!
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Great game! Needs more features and upgrades though, but good job so far! :) For example the transmuting needs to have more upgrades, so that it almost insta transmutes at the last upgrade. Also, there should be more things you could do while grinding the other stuff.