Under rating threshold (hideshow)
I really liked this game. Sort of an attack game more then a defense game. One suggestion, the bar showing the speed of units is always in the top half. It might be more useful to have the bar zoomed in more on that upper half so you can compare speeds between units easier.
Under rating threshold (hideshow)
Unballenced. Great game, but to easy main levels and too hard bosses (because I didn't need to play the main levels more than once to beat, I didn't have the XP I needed for the bosses)
Under rating threshold (hideshow)
Themme get this straight; zombies came into "Critter Land" and the critters said, "HI! We love you! Be our friends!" They so deserve to loose so many.
Under rating threshold (hideshow)
advice for early game: quickly get the defensive tortoise then start with him and build all archers. Save enough mana for healing each time he gets low and you'll never lose him
Under rating threshold (hideshow)
The hard badges should be for normal difficulty and higher. There should also be an impossible badge for beating the Hell difficulty without ever losing a battle.
Under rating threshold (hideshow)
The Third best strategy game I have ever seen. Amazing job. I can not believe how awesome this game is. With all the unit strategy and magic and unit order strategy plus a really great story equals an action packed thrill ride.
Under rating threshold (hideshow)
It's a good game, but if you upgrade the Rabbits, and upgrade the magics of increse the prodution of food, and use rings that increase your prodution of food, you will win really easy, at least i played until chapter 2, and got boring the game.
With this strategy it's a easy way to win.
Under rating threshold (hideshow)
Fusing maces/ rings would be bad since you could just buy 20 level ones from the shop and fuse them to make a level 20 mace easily. Rather, there should be some limitations on fusion as to make it so that only non-store bought items taht are highleveled enough can be fused.