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If you beat the game before badges were added, just beat a level again for 3/4 of the badges. You have to upgrade a unit (or unlock one) to get the unlock 5 units badge
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The Green type of battles get exponentially, and get based more on luck than any sort of tactic. If you tone it down it would be great please
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Bleh, the badges don't go for hard or hell, but I don't want to take the easy road. Hell is the most fun :-) so I'll complete it on Kong again after kicking ass on my galaxy tab before ;-)
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@YukoValis ....this is the same thing i do since i unblocked the turtle...never spammed rabbits...kangoos..bears...just use turtles and hundreds of mouses ...and i win every level
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Someone give me a clue on level 3-15. I've played it 6 times and all I keep getting are monkeys. the other side sends their strongest units and all I have are monkeys. I feel like there's a joke in here somewhere... I just can't find it.
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for everyone who says turtle is useless....i'll tell you that the turtle is the best!!...it's almost indestructible at max level...it takes all the enemies' attacks....while all your army is free to attack them without getting any damage!!....heal them from time to time....and you are invincible
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4-3 really shows off the flaws of the random levels. While there is some strategy involved in saving spells and when to put units into play, you're mostly at the whim of whatever the game throws at you and puts a really annoying roadblock to the progression of the game.
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Its very annoying and a dis service to those of us playing when you mandate the exact size of the game. I should be free to use chrome's zoom feature without losing real estate for the game. Come on guys, the days of the developer telling me what my settings have to be should be over. This is just lazy programming
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when i got the tortoise i thought he woiuld ber awesome or something. but hes basically a waste of money (and so is the monkey) :(
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cool game, i like it a lot, except one thing : the stupids useless turtles plaging the nom nom special levels ... i'm a liiiiittle bit tired of loosing cause i only get turtles and spells (or so much turtles i get almost no other units) having a wall is nice, but when it's not manned to be defended, it's useless ... or at least give turtles an attack (even if it's not really high dmg) like a carapace spin, or something ...
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like Eimazein said GREAT GAME, but i would like to see some improvements like: after battle status (damage done/recive, creature kiled on bouth sides etc)
hero and creatures stats (health, damage, defense, skill; on enemy creature can be made a log book where u can see all the enemys, that u have encounter so far, stats)
armor for the palade dog (to increase defense and health)
a skill tree (so u do not have to upgrade, almost, randomley)
a little change of aperiance on the creatures max level (maybe a change of name to like sharshooter the rabbit)
hope will see some of this on the sequel :)
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just finished the last boss using only archers... way too easy to spam the normal levels. The only thing that prevents you, to finish the game with just rabbits: special maps....