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Okay, by the end of the intro I feel very much repelled. The story is just so dumb, and dumbly generic and genericly dumb and. Sorry, I scarcely ever say harsh things like this about games, but... ugh. It's one thing to swallow the whole "Animals are morally so much higher than humans" thing. But "They were peaceful and innocent, so they couldn't fight back and were easily destroyed." WTH?! So the "gods" nuked humanity for being evil, but they are just sitting back and watching "devils" destroying their faithful little bunnies. Makes sense.
And it isn't necessary to make sense or even to have a story at all. But when you have one and make so much effort into telling it (I presume those pictures did not draw themselves), please either make it clearly comedic or if you want it to be taken seriously, than let it make sense. /rant
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Street fighter mouse: I suggest we go around the castle and take it out where no green things could see us.
Paladog: No, I want a full frontal attack. I want to give them a chance to kill me.
Street fighter mouse: but... why wo... why would you want to give them a chance to kill you?
Paladog: Well that would be disrespectful to the green things. now go sacrifice your life to protect me.
Street fighter mouse: but.. *sigh* okay.
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great game and animation! really enjoyed it... BUT C'MON!!!!! GRAMMAR!!!!!! IT'S CALLED GRAMMAR!!!!!! okay I'm done, 5/5 regardless... But this would be a legendary game if it wasn't full of grammatical and spelling errors.
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First boss fight of Act 5 should be fixed. When you blow up the base while there are still beholders out, your troops get knocked back and you get shot to death when the screen unfreezes.
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4-03 is way to hard, basically impossible until you max out the turtle and bomber. It's enough that you are stuck with turtles that can't attack and slow bombers, but all the lame ice and fire spells adds little to your firepower.
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One major problem with this game; ranged monsters are beyond your reach when you reach the enemy base if you have any melee units. Otherwise I like the concept, although even more "special" levels would be nice.
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really...nerf the ghost, the holy mace does nothing to it, it is way too tanky and does way too much damage. ontop of that when it turn invisible and walks past the front ranks, it randomly reappears whenever it feels like it
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All you need for just about every battle are kangaroos and archers, alternate the two 2,4,2,4,2,4 and have max aura upgrade, lightning mace when they cluster, food mace and heal mace and you'll be good till the very end.
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5/5 but 2 things: 1 how does a mouse be a gangster in a land that knew only peace, and lso there's plenty of grammical errors, but it's still an amazing game!
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There is some bug going on with the upgrades. Basically what happens is a small yellow sliver appears on the upgraded stat that does not display any increased value. When moving on to the next level and returning to the upgrade screen the sliver disappears. Unfortunately as this is a tooltip no evidence that the upgrade dont' actually work, though it is very misleading!
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K guys, go fight and die... Ill uh...stay back here and do my Aura thing and cast a few spells.... what?! You want ME to actually swing a weapon or something? Hell no!
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Quite an amazing game. Playing on hell provides an immense amount of game time even on the first few levels, so much so that I have logged about 2 hours and I'm still working on the first 6 levels. Excellent game. 5/5 and faved.
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By glacial:"Ring of cultivation + Ring of preservation + Archer + Fist of fury mace to prevent enemies from touching them = i won the whole first world without any effort, and still winning."Sure on easy.......
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Get a Hood the Rabbit(2nd, archer) and upgrade it several times then you can use him (and only him!) till level 20+!!! Greatest the archers!!!!!!
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Awesome work! Rabbit archers + no unit limit seemed like too much of a game breaker.. but I'm only playing it on normal
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That is one anvilicious introduction... humans all dead, uplifted animals knowing nothing but peace for a millennium, being so pure-pure that demons just say "screw this" and call outright war on them... bit regardless the actual game is interesting.
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With very similar gameplay and similarily atrocious english, this looks a lot like the Epic War series, aside from the graphics, which are EW's strong point, and the fact this game is actually nicely balanced with a useful hero, that actively leads from the front and varied units. Special missions to break up the tedium and random levelling to increase replayability are both a nice touch IMO.