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Making levels that's (sorta) random on what units you get is one of the worst ideas. In the later levels, it's 100% luck on if you win or not. On the second one of those on teh 4th part, all I got were turtles (which were fully upgraded) and poison mace. The turtles die in one hit and the poison is way too slow to kill 8 enemies.
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Couple complaints
1 - no numbers for the stats just the bars.. hard to tell what animal is best
2 - No way to "upgrade or combine items" from one level to another
3- YiHFF - "Animals have only known peace" Yet they are a thug gangster, a gaurd (why do they need it if only peace?) as well as other violent pasts... seriously learn to tell a story.
4 - Game play wise you never seem to make enough gold, and are forced to replay levels over an over again.
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Just something I noticed: In the loading and upgrade screens, the Kangaroo is named Rooky, but in the credits, he's Rocky.
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Lots of way to play the final levels, although it certainly is a bit of a grind towards the end. I would have loved to see fewer levels with more challenges along the way. After finding a way that works, the rest isn't particularly challenging. I would have enjoyed seeing additional store options, as well. Too bad the store didn't upgrade as the game progressed.
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This game is great. It's one fatal flaw, I believe, is that at no point in time throughout the game do you generate gold fast enough. Enemies simply do not reward enough gold.
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It took me 6.5 hrs to complete the game on easy mode. I'd HATE to think of how long it would have taken on, say, NORMAL. All badges can be awarded on the easiest difficulty. Choosing to upgrade mana gives +50 max, choosing to upgrade food gives +40 max (same for each level on a ring, maybe only +20/lvl). Once you get enough lvl ups to upgrade max food and mana, those rings are pointless. I played through the whole game with only the wealth and exp rings (switched to food and mana speed rings for the purple lvls). Once you have rhinos and dragons at your command, it gets very repetitive. Very rarely did I have to try a level more than once to get all three stars. Final Paladog lvl: 135.
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is there any way to actually have the whole game display in the Kong window? This is the second game lately that is "bigger" than the window it is played in.
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Cannot pass 3-24 no matter how hard I try, I'm not able to beat that yellow thingy eating your units ... please help, give a hint.
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Completed Level 5-19, decided to go slow in spamming the archers and the next thing I noticed I was leveling up faster than a person could ever do on their way to Level 200 on MapleStory. Hehe! Take that, Nexon! >:D
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want to see the stats of rings and maces because i'm not sure how much mana regen ring of prayer gives and how much mana the food mace for food trades
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...and paladog settles down with the princess and makes 1,000,000 babies with her after wiping evil from all across the land :D
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I only ever used archers, roos, ice, and dragons. If you mass archers, its really easy and fast. I finished most levels in 2:00.
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Lol when i unlock kangaroo its so easy.
(Waits till 40 food, sends out kangaroo, see a zombie, I'M FIRIN MY LAZOR! Then starts spamming the mouse. )
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By the way, for some bosses I had to go and spam mice before a rhino or a dragon. Gets the soccer guy kicking unnecessary junk for once. >:D Food regen was way too high enough, could afford it.
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Over a month and they still haven't fixed the error 2048. I guess they don't care after the contest is over. Unplayable games get 1/5.
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I'm always curious how a game like this could have such quality and production value to it, yet they can't find anyone with decent English skills to write out the few lines of text.
"Here my super strong ball coming!!!" says the skeleton.....what?