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@SharpYuki Make sure your browser allows cookies and also the data in the game is stored in cookies so if you clean out your cookies your gonna lose your progress.
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imo there are some balancement isseus in this game, as the goal in each lvl is somehow to get any unit or combined units out until they reach a "critical mass". mice can do it by number, but only as long as they are no one hit, well balanced. rabbits are too cheap and fast to compensate thier dmg and range, gotta get nerfed imo. bears are balanced, but not outstanding anywhere. kanga is balanced due to the low range. turtle is the only one that needs help to get critical, balanced though. monkey need some range imo, or gotta get more decisive. havent got further yet as many cheap units do fine for me
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level 4-15 is such BS.... poison and turtles... wtf is there a way to make the random units come out faster? All i can do is save wands and blow them on the first wave of creeps, then i have nothing left and the second wave murders me...
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I suggest that you should be able to choose skills when leveling, rather than being given choices. I have pink dragon but can not summon it because I didnt get the increase food limit for 10 levels or so. Maybe next level I guess.
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Definitely, the "only rabbits" strategy is perfect. I'd only add that you should summon a rhino first to support the rabbits while their number grows...
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if there was peace for a melenimum and them all of a sudden evil came into the world why is there a monkey that was a pirate and a bear who was a guard ect? Also (ive said this before) I dont understand why you are fighting with clones of "Bear the Royal Guard". That is a singular but you are fighting with many of them. Maybe they could just be called Rabbit Archer or something like that. Its a very fun game though.
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What determines the maces and troops you get for the 3rd level of every 12? It all comes down to luck when every other level is based on what you have been building and if you haven't been building other troops like the monkeys then you're screwed on those levels. Thats bs, I'm not sure why that level was needed to be like that but it's poorly done considering that you can't control what you get and when you get to the second skull then the wave of enemies will most likely kill you unless you get lucky maces and a good balance of troops. That's my only complaint on this game but it's a major one. The shift from actually tactics to luck is terrible and not needed.
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the critters need TACTICS!!! god they need to know when to move in and back down.... not just blindly charge in...if Paladog can move back, then why shouldn't the patriotic critters? Scumbag Paladog retreats while everyone else dies
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Terribly repetitive yet oddly satisfying, especially due to the twee story and the fact you champion critter protagonists :)
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Looses data everytime i go back to it, which destroys the game a lot.. Else good game 4/5 love the way u have to kite
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I can never read what the bosses say because it disappears whenever I press a button - which I'm doing all the time...
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To get the hard badges, keep using the dog archers make sure they are 20/20 first dont worry about other units, make sure food and mana are upgraded first as well, keep using the archers and after a while you will get all badges thats what I did, + up so others can see
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btw!! if your pc is slow (can even run half life 2) dont do my easy win strategy!!! your pc will blow up!!! this is a mass spam of NPC! only faster computers are capable of doing it!!! You Have Been WARNED!
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Okay. I have played until the middle of set four now, and the game has finally unleashed its potential. In the first three sets, everything was too easy - the main fights were long and repetitive and the boss fights ridiculously easy except for the skull-ones. Now, however, it all adds up. The boss fights are hard and every single one requires a level of thought and skill that goes beyond just mashing the buttons. And the normal fights are short respites in between the hell of timing your allies so none of them get killed before they have a chance to unleash their fury. It took a looong time to get here, and I wouldn't have done it if not for the badge - but hey, it is GREAT!!
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max food product? to easy win just hold 1 on the key board and it will spam mouse street fighter then just go and stand near them so they are within the aura and there you go! its stronger then 25 dragons at the same time if that is possible
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I've just lost my savegame, I had 330 stars D:, I didn't clear my cookies or anything like that...
I guess I will never get that hard badge, I don't want to replay the whole game... =(
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Is there a particular reason why paladog is unable to move in destiny mode? I see two possibilities - 1) developers were lazy or 2) developers were evil. I wonder which is correct
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Why I can't move in special green levels? Not very fair cause if my units advance they don't receive power from my aura.
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Fine little battle going along, then everyone's blast back, a boss appears, and a squillion arrows insta-kill the pally.
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Sorry to say that, but this game is tedious. I've been playing for hours the same levels over and over again, only to farm enough gold and unlock units or upgrade them, their upgrade cost is ridiculous.
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Ah the skill involving the ring levels is broken. Or at least I think it its, the number over the ring doesn't change. It could just be that of a visual error. If there was stats that I could see it would help.