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@ TheSecretAdmire well duh, he was obviously testing the game. you cant expect him to play it through every single time just to test individual parts.
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So the demons rised from hell to wipe out furries. You know, the legions of damned are probably trying to redeem themselves by accomplishing such a heroic deed.
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How nice is it to see that tutorials clearly shows that the creator of this game hacked when he played, i mean seriously? a billion gold and the stocks in the shop were 9999, not cool bro.
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i think the games good but some parts dont make sense
ps.god created everything in the universe but everthing is made in china lolz
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An advertisement for TrueGreen? Because most of the kids who play on this site are....well... kids, and they all own their own houses.
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@superdude i'm playing hell mode and ghosts are precisely why you need range units. if you use melee units , the ghosts will stealth past and hit whatever is unguarded behind. The trick is to use ONLY range units, because ghosts dont stealth until they touch something. just mass enough range units to kill them before they can touch.
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Oh the evil of humans! Oh the goodness of animals! i'm gonna go play that piranha game. Not a whole lot of this game brings originality. The art work is amazing! 3/5
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TIP: Rhinos rule, seriously do not get any range units as ghost will completely destroy them. Poison is so dam awesome, cost only 5 mana (or 2 with max masteries) and you can spam them. Trigger the ghost's invisibility at the beginning and spam poison at everything. A ghost with 1 hp (or half for those giant ones) is not much of a threat for a rhino that is reinforcing your team.
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This flash game is AMAZING, the android game, I wouldn't even pay $2 for. They have a mechanic where you buy money and it breaks the entire game, the hacked version I found made it so you can buy that for no money which makes the game too easy. this flash game is perfectly tooned, I just wish they did it with their mobile app cause I would give them money but not if they just want to ask for more money.
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Good Game! The different battle types are a great variation and I like including all the different mechanics that have been floating around with this type of games a lot. It's a bit long though - you gain new stuff quite slowly, so that makes it repetitive after a while.
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@xetna bear is like you said, just a mini turtle. kangaroo is used for the fact that it has no delay, meaning it can be used to knockback short ranged enemies (like the small witches). monkey is actually very useful because it is the only unit with AoE attack outside your aura (like on those 5 lane battle maps) rhino is somewhat like a bigger turtle, not worth the food cost, but eventually your food production gets high enough to spam both rhinos and turtles anyway.
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i suggest changing appearance slightly when upgrading units , maybe at 5,10,15 , and maybe an additional ability at lvl 20 , also maybe auto-send and speed boost
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Wow, those ghosts are so unbelievable overpowered. You can not attack them until they "decloak", and then they have an attack rate and power that basically kill anything in two to five hits fully upgraded.
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Nice game , very nice. 5/5 , but Paladog skills are useless, I mean mace skills, on high levels this skills didn't make much dmg , what should be done.
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Like other RTSs of this type, I would like the ability to tell my units where to go... When they get stuck on the edge of the screen the ranged units don't attack at all, because they can't "see" the enemies. Also When your at the enemy spawn the archers have a hard time firing consistently, they seemed to only attack units and not the enemy base.
the random unit stage is a bit harsh with the ghosts, they phase out and pass your entire squad.... Can't counter them when its 4 ghosts. If I could move my units back I could use my aura AND defend against the ghosts.
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I liked the game, but I was thinking it could be improved. --- Would be nice to have the option of which screen to start on after winning (Upgrades, Shop, Inventory, Map) and to see how much XP we get after a fight. Sometimes I just wanna start on Map. --- It was kind of irritating to occasionally be forced to put a few skill points into Health, Defense, and (HP) Regeneration, which are almost completely useless compared to the other skills. At end game monsters could one hit me, but I still managed to finish the game using turtles. Maybe combining those stats into one skill might make them useful? --- In my opinion, the bear, kangaroo, monkey, and rhino seem to serve little strategic purpose, since they stand in the front and tend to die easily. Of these four, I only really used the bear - until I could afford turtle - and used the others when I was forced to during the "cardplay" battle. Might have used them more if their special abilities were a little more useful.