Under rating threshold (hideshow)
Reach Dark Castle, everyone does inspirational speeches, comes up to Pink Dragon "GRRRRRRRRRR" *wipes tear from eye* So... So inspirational.
Under rating threshold (hideshow)
It's a fun game, but very little strategy is actually needed. I pretty much win each level based on what units I feel like using. I've only lost because I wasn't paying attention and a ghost started violating me with his tongue.
Under rating threshold (hideshow)
if you max out the mouse and them spam it you will beat almost every level......i found the fist weapon to be the best...spam fist and mice = win
Under rating threshold (hideshow)
I've seen some -1'ing for this honest comment, but it's true, you can mouse rush every regular, wagon, and boss level. Some might say, "Well, that's just one strategy." But it's too obvious and I failed maybe 4 times throughout the game. It doesn't really encourage use of a lot of what was put into the game. Now if the characters and enemies had strengths and weaknesses that you had to balance...that would have helped a lot. These are really just Hard badges based on time spent...and I've spent a lot more time towards several medium badges out there. Still, fun game though. If the developer reads these comments and applies them to a sequel, it would be worth checking out. Also, have a native English speaker check your wording next time. Unless you're really fast at doing everything else in developing the game, it just seems sloppy to not just do that one last thing after all of the work.
Under rating threshold (hideshow)
i really like this game but Destiny mode really kills it for me its not about upgrades or skill rather then pure luck
Under rating threshold (hideshow)
That is the most masculine giant pink dragon I've ever fought from horseback in a war against the forces of hell with.
Under rating threshold (hideshow)
a scrolling button would be awesome. maybe a more game types, because all of the yellow ones get dull after awhile. same stradegy and win everytime :D. maybe a random tile? :D stats of every monster, maybe be able to evolve them? idk. throwen ideas out thar :o
Under rating threshold (hideshow)
Find it more appropriate to call the maces as staffs, as paladog does not perform melee attacks using them and the only spell-casting maces I heard of widely is a healing mace used by clerics and paladins. Another interesting fact that I found out was that the 1st boss on stage 3 (the ghost) took 5x the time to kill compared to the 2nd boss on stage 3.
Under rating threshold (hideshow)
It would have been nice that the units not only gain in stats but also gain new moves when you upgrade them. Also, the game didn't have to be so long: it gets reaaally repetitive after a while.
Under rating threshold (hideshow)
Really liked this game the first few hours I was playing. But WAY WAY WAY WAY WAY too many levels. OVERKILL on the repetition. 2-3 chapters MAX.
Under rating threshold (hideshow)
ok so i've got some issues, firstly i keep loosing my game data, that being said i had a file that was on the farther end of the forth level set. And somehow i've got the medium badge but don't have the easy badge, even though i have no saved game data present, and the medium badge was given to me when i reopened the game just now and saw that i have no game data present, and the final hard badge even shows that i have 300/360 stars
Under rating threshold (hideshow)
I know its a bit late in the game, but Level 5-19 is the best grind level. The mummy-king keeps producing minions, so just enough Penguin Wizards to keep them at bay (without killing the mummy-kings) sees you go up 4-5 levels and 3-4000000 over 9 mins or so (equip relevant rings). Add in a dragon when it starts getting overwhelming. Eventually Paladog-shades will turn up and ruin your fun, so they need to be dealt with, but if you let some of your troops die you can fall back and start again :-)
Under rating threshold (hideshow)
This game was great but there are some additions that should be made. There should be a fast forward button that can speed the game up because so much of the game is waiting for food/mana. Also you should be able to buy any unit at any point, you shouldn't have to buy every unit up to it. For example if i saved up 300,000 I should be able to buy a pink dragon before i buy the penguin wizard. Just my opinions though. Amazing game overall, probably one of my favorite on Kongregate.
Under rating threshold (hideshow)
I dont understand why the all the archer units are named Hood the Rabbit or Bear the Royal Guard? There is no reasonable excuse for using clones, or rather they dont give a reasonable exuse why you are fighting with clones rather than just a unit named Archer Rabbit or something like that.
Under rating threshold (hideshow)
Very great game, but yes there were quite a few spelling errors. But other than that, everything is pretty sweet. Well made, Interesting mini game levels, lots of items, 4/5 :]
Under rating threshold (hideshow)
Everyone who has been having trouble with green levels listen up. First off you want to have max aura range. The most important thing to remember is that you need to let the enemy get close enough where you can keep your army in aura range. Allow several soldiers to be spawned but try to keep a full row in stock before first skull on time bar. Now when you have enough soldiers accumulated summon them all at once. The key to beating these levels is having a large enough army at one time so it does not matter how many the enemy tries to summon at once. This is the only way of winning those levels that I have personally found to work consistently.
Under rating threshold (hideshow)
Major hint for those having difficulties, especially vs. ghosts in Act 3, Lightning Mace + Spammed archers make it so you do not get hit. Archers have a minor pushback, when you have 20-30 or more, the enemies do not get even close to you. Kill the enemies with maces until you have about 10 bunnies, after that just save mana and spam the rushes. Have breezed through the third chapter using this strategy.